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Thread: Spam healing?

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  1. #1
    Join Date
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    Spam healing?

    Whenever I do instances like Fornost or Sambrog and I have a mini in the group, I often hear them say something like "Wow that was easy, I just had to spam the 1 key." And I since I have a level 50 mini who's leveling fast I cant help but ask.. is that even possible? And if it is..wouldn't we be expected to do a little more than that? like anthem buffs etc? I know mini's are in a good spot right now, you might even call them "ez-mode" but I was hoping when I got to level cap I would have a challenge healing groups and have to sort of "think outside the box" and come up with stratagies to keep the group alive..but now it sounds like I'll just be spamming 1 or 2 skills while watching tv and eating pizza.

    Thoughts? I'd also appreciate if someone who heals a lot on their mini could maybe list some of the harder things to heal for.

    thanks.
    [charsig=http://lotrosigs.level3.turbine.com/0920d0000002c9618/signature.png]Farimur[/charsig]

  2. #2
    Join Date
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    such a lie ...

    even in sambrog when theres only one mini you have to go for a bit more of hitting key 1..cause if they doing all hall pulls ppl get nasty bruised ...sometimes we even get healer aggro and end up healing ourself more than other ....but really sambrog and fornost are the worst examole you can point out for minis as healer role cause they are just for farming.... ask about mini doing bells t2 without wipes on first boss.. of outhealing inferno and healing stupidness of ppl who dont move from catapults ..also healing smaug and again foolish hunters that think they can tank the adds without them dying ..same goes to flight .....theres more than hitting and spaming 1 each raid and instance depending on how mini traits will have it preffer athems use ..i love them..also for me the ultimate healing challenge comes when you are healeing fellowships and raids at moors..there you have to burn your fingertips with all you have to make it .....to play well your mini means know more about what your doing than hitting a single key..that is if you want to be well know in your server as a competent mini..if not stay ws and spam heals
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  3. #3
    Join Date
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    Two things on Sambrog and Fornost first wing
    1. These are easier content. Buffing using anthems will make everything go faster and smoother- most players who have been at 85 for a while won't need big heals because they are overgeared for this content and usually play their class competently. I run DPS in Sambrog with kinnies, for example and switch stance only if there is a major mistake or at boss fights. Sometimes not even then. You can do some group heals in warspeech using codas. Otherwise i'll run harmony for GB in newer groups and only drop to null (my comfort zone for healing) if things get really messy in a new group who pulls madly.

    Support classes like Cappies and LM's can heal these. easily, too.

    So yes, you could just keep the anthems up and/or spam the odd single target heal with a good well geared and mixed group-especially one with RK or cappy or LM throwing out the odd heal too.. Dedicated healers aren't required for a lot of the end-game at the moment.

    2. This does not apply to all other content-especially on tier 2, or to new groups. BFE tier 2 for example when fire and catapults are hitting hard, can need your arsenal, quite often.

    3. Also if the group doesn't need healing, minstrel buffs still help the group, so I'd be spamming ballads and anthems when direct heals aren't required. Champs and wardens like the -attack duration + evade anthem of prowess and all classes like the anthem of war plus damage. Anthem of Composure gives plus resistances -good for squishies or long dots. More damage done, more resistance means things die quicker and there's less to heal.

    TLR ther's plenty to do as a minstrel to make the run smoother, even if your group doesn't need many spot heals. But spamming one heal as sole healer and using no anthems or ballads maybe an exaggeration unless it was a great team. Or someone else was healing too?

    And the minstrel sang to them……”and they passed in thought out to regions where pain and delight flow together and tears are the very wine of blessedness.”

  4. #4
    Heal Spam = Bad Minstreling
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  5. #5
    Like the others have said, the 3 and 6 mans even t1 raids require minimal effort to beat. But try doing any of the t2 and t2cs and you'll sort goods from the bads real quick. My advice is to read up on some of the useful threads here and get the absolute most you can out of your class. I wouldn't say that you'll need to think outside the box to keep groups up, but you can certainly find plenty of ways to make your group perform better.
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  6. #6
    Join Date
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    Guys those instances were just an example, I see them say it in all kinds of instances. Don't focus on that part, my main question is..Is healing at cap as easy as it seems for pve?
    [charsig=http://lotrosigs.level3.turbine.com/0920d0000002c9618/signature.png]Farimur[/charsig]

  7. #7
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    Quote Originally Posted by OruiFarimur View Post
    Guys those instances were just an example, I see them say it in all kinds of instances. Don't focus on that part, my main question is..Is healing at cap as easy as it seems for pve?
    Of course it depends on the instance, the group, the strategy, etc.

    Take fornost water, for example. It IS insanely easy if you have a decent group, but some PUGs can be pretty terribad and you will find yourself healing your heart out to keep yourself alive while a tank-in-traning struggles to pick all the mobs that are very interested in you.

    In the case of a good group, I often find myself just playing anthems to speed things up and throwing the occasional heal. A good minstrel will always be doing something, even if much healing isn't needed, you can provide other types of benefits to the fellowship -which is why I'm permanently a 4 yellow, 3 blue minstrel-.

    As for raids, it's the same as above. I've done very easy raids where I don't need to do much healing, and I've done the same raid with a bad group where I've needed to do well over 3k heals per second to try and survive.

    So the short answer is: healing can be pretty easy, but it isn't always easy; the difficulty -or lack thereof- of healing is extremely situational. However, never focus on just keeping the group alive, be a good minstrel and be useful, even if dedicated healing isn't needed.
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  8. #8
    Quote Originally Posted by OruiFarimur View Post
    Whenever I do instances like Fornost or Sambrog and I have a mini in the group, I often hear them say something like "Wow that was easy, I just had to spam the 1 key." And I since I have a level 50 mini who's leveling fast I cant help but ask.. is that even possible? And if it is..wouldn't we be expected to do a little more than that? like anthem buffs etc? I know mini's are in a good spot right now, you might even call them "ez-mode" but I was hoping when I got to level cap I would have a challenge healing groups and have to sort of "think outside the box" and come up with strategies to keep the group alive..but now it sounds like I'll just be spamming 1 or 2 skills while watching tv and eating pizza.

    Thoughts? I'd also appreciate if someone who heals a lot on their mini could maybe list some of the harder things to heal for.

    thanks.
    Generally the instances that people run from globallff tend to be the easier ones, because they tend to be idiot proof and so you get a good rewards:time ratio. There are a number of instances at the cap which will prove challenging for beginners right through to the experts. There are very few people who would claim that BfE T2C is easy, its certainly not something I think the majority of people could do off the bat.

    There are undoubtedly many easier instances that won't stretch most competent players. If you want some slightly trickier content I've found the "In Their Absence" 6 mans challenge to be at the higher end, Fornost: shadow is also a little trickier than the others in that cluster, and you will certainly feel like a healer, especially if you go before your fully geared. In OD T2 Fear/Ivar/Gorthingy required will be difficult for in a less experienced/geared group. The Erebor cluster on T1 will require you to heal competently. For T2/T2C Fires of Smaug depends completely on people knowing what they need to do to not die. Flight/Battle will depend on the level of your group, they are certainly challenging for a group of casual players, with the challenges being in the realm of very good-excellent.
    “All we have to decide is what to do with the time that is given us.”

 

 

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