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  1. #1

    New additions to the Moors

    1. Why not let defilers and reavers ,( just a thought now ) the only two classes to be able to make legendary armor . Like spiders would get a carapace, wargs body armor, and rest reg armor outfits , that we like freeps can level up to our liking ?

    2. Let others able to make potiont's and food as good as the freeps can make .

    3. Have an auctioneer at Grams to put up the stuff for people to buy, also this way people can sell off quest items, or boxes or keys whatever, and make having money in the moors mean something .

    4. Make the keeps more harder to keep, a keep should be won by an army not a group of freeps or creeps.

    5. Make the Op's Flippable after a hour long timer, to keep OP flippers from hanging round to only flip it back. Make em worth fighting for, and Give out like 100 comms or something each time u flip it.

    6. Make the bleeds less damageable, and or give creeps more damage to our bleeds .

    Only need a few lil things to make us creeps happy lol , and would even out the system somewhat .
    Brayve 85 Mini
    Toto r7 Warg
    Lakanuki r7 defiler
    Brandywine

  2. #2
    Quote Originally Posted by brayvehart View Post
    1. Why not let defilers and reavers ,( just a thought now ) the only two classes to be able to make legendary armor . Like spiders would get a carapace, wargs body armor, and rest reg armor outfits , that we like freeps can level up to our liking ?

    2. Let others able to make potiont's and food as good as the freeps can make .

    3. Have an auctioneer at Grams to put up the stuff for people to buy, also this way people can sell off quest items, or boxes or keys whatever, and make having money in the moors mean something .

    4. Make the keeps more harder to keep, a keep should be won by an army not a group of freeps or creeps.

    5. Make the Op's Flippable after a hour long timer, to keep OP flippers from hanging round to only flip it back. Make em worth fighting for, and Give out like 100 comms or something each time u flip it.

    6. Make the bleeds less damageable, and or give creeps more damage to our bleeds .

    Only need a few lil things to make us creeps happy lol , and would even out the system somewhat .
    We're not going to see moors changes for a very long time (after all the freep classes are redesigned) so hopefully suggestions like yours are going to a master list somewhere.

    Re: crafting/auction house -- the problem is creeps are not full player characters like freeps, we're more like fancy NPCs. That's why we don't have bank vaults or mail, etc. So adding a crafting system probably would require a redesign of creeps from the ground up.

    Re: creep money meaning something -- fully agree with you here. Would be a nice nod to the vets that have accumulated hundreds of creep gold if there was something to do with it.

    Re: keeps harder to take -- one problem is turtles. You don't want to encourage the people that like to hide in keeps. I think they've done a great job removing most of the incentive to turtle, the last remnant is the door game that needs to be fixed. I agree that it's too easy for freeps to flip given their dps, but a group of freeps can defend a keep pretty well and it's usually a fun fight since creeps don't have the same dps to take down the cg & friends as fast.

    Re: OPs unflippable for an hour -- Hm that's a long time, a smart team will flip them all at once then enjoy a big advantage of buffs for an hour. I think given all the OP idea/complaint threads that OPs will be adjusted anyway.

    Re: bleeds -- agreed, the damage amount of some of those ticks is pretty comical.

  3. #3
    Join Date
    Dec 2010
    Location
    AZ, USA
    Posts
    91
    Quote Originally Posted by brayvehart View Post
    1. Why not let defilers and reavers ,( just a thought now ) the only two classes to be able to make legendary armor . Like spiders would get a carapace, wargs body armor, and rest reg armor outfits , that we like freeps can level up to our liking ?

    2. Let others able to make potiont's and food as good as the freeps can make .

    3. Have an auctioneer at Grams to put up the stuff for people to buy, also this way people can sell off quest items, or boxes or keys whatever, and make having money in the moors mean something .

    4. Make the keeps more harder to keep, a keep should be won by an army not a group of freeps or creeps.

    5. Make the Op's Flippable after a hour long timer, to keep OP flippers from hanging round to only flip it back. Make em worth fighting for, and Give out like 100 comms or something each time u flip it.

    6. Make the bleeds less damageable, and or give creeps more damage to our bleeds .

    Only need a few lil things to make us creeps happy lol , and would even out the system somewhat .

    Cause grinding for mats on our freeps isn't enough? We should get to do it on creepside too? Um...no thanks!!

    I would like to see creepside get, at the very least, a festival guy for every festival like we do for the anniversary festival. Creeps wanna celebrate too!!

    Flippy keeps are annoying. Possibly even more than flippy players! Don't think we need anymore PVE encouraging coms, though. One keep flip for coms/day is plenty!

    Doesn't really matter right now, though. We won't be seeing any more changes until after HD comes out.

  4. #4
    You need to keep it simple, turbine has got a new release coming with a rework of the freep classes (a needless one of course). However small changes with big impact are ideal, for instance having map quest mats for sale at grams. Buy norbog meat, buy sticks whatever. The goal being giving new creep players an alternative way to get their maps fast. Small change, big impact.

  5. #5
    Join Date
    Dec 2010
    Location
    Eriador
    Posts
    763
    Quote Originally Posted by Thorgrum View Post
    You need to keep it simple, turbine has got a new release coming with a rework of the freep classes (a needless one of course). However small changes with big impact are ideal, for instance having map quest mats for sale at grams. Buy norbog meat, buy sticks whatever. The goal being giving new creep players an alternative way to get their maps fast. Small change, big impact.
    While it would be nice, with maps available for purchase with TP it seems unlikely we'd get anything like that.

 

 

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