Warg power drain, rethink?
Ok, I know this seems to be a Creep biased issue but I think any person with some sense can find the mechanics here are broken, so just let me explain the issue quickly...
With max audacity you have -20% skill power cost. (On both sides yes)
With higher rank you also get +% of total power pool. (On both sides yes)
Now I just want to know, whos idea it was to change the old and fairly decent system where warg drain was -150 power per tick every 3 seconds for 21 seconds, on 30 second cooldown, to
+40% power cost on same cooldown and duration.
Quite frankly the skill is a joke now, Freeps running around with 5k power pools and tho I can out last some classes DPS wise for a fair amount of time there is no way I can even remotely try to drain them out of power. I'm not asking even for anything new, just the old system we had, just give it back some meaning because quite frankly its I think the most useless skill I have and I play 6 Freeps and 4 Creeps... (Rank 7+ and level 60+)
If a mod could by some chance forward this just for consideration please.
Last edited by Torli; Aug 04 2013 at 05:50 AM.
Reason: Rephrased a few sentances for grammar issues
Master at Arms Darimir, Inspiration to Men, member of The Western Alliance!
Lieutenant Aldagash Vegetarian Harvester Of Sorrow, member of Invictus!