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  1. #1
    Join Date
    May 2007
    Location
    Florida
    Posts
    3,192

    Autoflipping Keeps

    Ok, I have to ask what governs the autoflipping of the keeps in the Ettenmoors??

    On our server, the Creeps had Lugz, LC, Isen and ALL of the outposts. All we had was TA and TR, yet TR autoflips on us and turns red. Why??

    In all reality, the only two places that should autoflip are LC and the Isendeep mines. TR, TA and Lugz should never autoflip.

  2. #2
    Join Date
    Oct 2010
    Posts
    12
    I agree..

    Another question is why are the creeps able to access the delving from Ost Ringdyr if the freeps cannot enter it from Dar Gazag?

  3. #3
    Join Date
    Jul 2010
    Location
    Ireland
    Posts
    186
    Theres complex math formulae at work here in governing the auto flip of keeps.

    Basically:

    I have narrowed it down to moon cycles. Depending on the phase of the moon, this determines the frequency of the flips. Be thankful we don't live on Jupiter which has multiple moons.
    Last edited by Laggus; Jul 28 2013 at 06:42 AM.

  4. #4
    Join Date
    Jun 2011
    Location
    Waterford, Ireland
    Posts
    3,401
    The keeps will never autoflip if there is a player inside them, however, it is a dumb mechanic that should be removed.

  5. #5
    Join Date
    May 2013
    Posts
    96
    At the least, it should not flip toward a map of greater dominance.

  6. #6
    Join Date
    Dec 2012
    Posts
    275
    Quote Originally Posted by Squelcher View Post
    The keeps will never autoflip if there is a player inside them, however, it is a dumb mechanic that should be removed.
    ^
    flipping a keep with a group only for it to auto when you're 20 feet outside of it is ridiculous and irritating
    "death is nothing to us, for when we are.. death has not come. And when death has finally come, we are not"
    R7 Spider/R11 Reaver - R13/R11 Champion

  7. #7
    Join Date
    Feb 2007
    Location
    Washington DC
    Posts
    660
    I think it's determined by whichever direction the hampsters are running in the wheel that powers the servers.

    -Pup-

  8. #8
    Quote Originally Posted by Squelcher View Post
    ...it is a dumb mechanic that should be removed.
    Agreed. I saw Lumber flip to freep so I checked it out on my freep. It was an autoflip. Since Moors was dead, I decided to escort the hobbit. The keep autoflipped back to creep before I made it back. All this does is make people waste time to go check out the keep/op to realize no one is there. At least give us a different message if it is an auto flip.

  9. #9
    Join Date
    Aug 2008
    Location
    Kansas
    Posts
    147
    The real question is why wasn't Tot at his post in TR.

  10. #10
    Join Date
    Dec 2008
    Location
    Canada
    Posts
    116
    If you ask me, the only thing that needs to happen with regards to auto-flipping is:

    1. The goal of auto-flipping should be to even out the amount of renown gaining buildings for each faction and to even out the number of buffing buildings per side....

    In other words, if the creeps own all the OPs and the Freeps own all the Keeps + Isen + LC then the freeps should loose either TR of Lugz and either Isen or LC while the creeps should loose half of the OPs that they have.

    In this way, the ultimate goal of auto-flipping will be to make the fight more even rather accidentally screwing over one side.

 

 

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