Consumables = items that are consumed (not necessarily digested or inhaled) on use.
Originally Posted by Malindruel
Weaponsmiths make Traps and Shield-Spikes.
Woodworkers make RK and Warden special items.
Jewellers make Hope Tokens.
Scholars also make Battle/Warding Scrolls, special class potions/items, dyes, light/fire oils, ...
Not sure if Metalsmiths had consumables (Burglar tricks?), but pretty sure Tailors didn't have any.
This is esp. annoying when levelling your profession, as consumable items will stack while things like armor or weapons won't.
Used to play: 85 Champ / Captain / Runekeeper / Guardian, Guild Master of everything but cooking.
Playing now: Hellcat / King Tiger / GW Panther / IS / KV-5 / M4 Sherman and more