Therefore I'm very pleased to be of any help...
Wine Wine Wine. Dry Dry Dry. What will it be today ?...
Don't push it. Don't push it or I'll give you a war you won't believe.
~John J. Rambo
Thanks for setting this up Sapience. It's really nice to get some more information about what's going on at HQ.
Ever get an answer to the Paid Services question? Is there any hope of a timeline in the near future?
I have and 85 guard and a grand master of the guild champ scholar I'd like to undelete; I'd like to know if I should forget them and start over.
This is the question I hear asked most often on glff -- when are transfers coming back? I can't believe it's not in the top 20.
Lou de Torres
I really liked the Q&A's picked by the staff! Very informative.
The responses still doesn't prevent me of posting unreasonable suggestions on the forums. me gusta
My concerns about MB are, that it could lead to increased Gold/Item farming an using of makros and bots, which simply is against the TOS and will damage the economy sooner or later. And what about the use of third party software and the loss of immersion when trying to speak with a member of a multiboxing group?
Last edited by Schinderhannes; Jun 20 2013 at 07:27 AM.
Player A reports that Player B is rank farming.
a GM logs onto the Server and watches what Player B is doing.
IF the GM could confirm that the player is rank farming he gets punished
First time: Warning, Second Time: 1 Day Ban, Third Time: 1 Week Ban, Fourth Time: LT Ban.
This method requires one thinks: Fast reaction of the GM's.
if you have a rating of 0 you reward the player who kills you with 0 base-glory.*
if you have a rating of 2000 you reward the player who kills you with 200 base-glory.*
*) approximately, total glory depending on buffs and other factors.
Last edited by Milithion; Jun 20 2013 at 07:23 AM.
Es grüßt General HauptmannMilithion - Held der Ettenöden
Sippenleiter von MNdK
Technische Hilfe FAQ: http://forums.lotro.com/showthread.php?402521-Technische-Hilfe-FAQ
"Q20: What is being done about Multi-boxing/Rank Farming?"
Here's my experience with Multiboxers in the Ettenmoors and how it impacted me.
I play a Burg, Multiboxing BA's can just one shot me. A single player, can just instantly slay me with one click of the mouse button. How is that fair, how is that not an exploit or cheat.
Don't worry, I understand how multiboxing works, and how it's not really a bot application and it's just 6 mouse clicks in reality and it's not really cheating at all but just a clever use of software. Looks like cheating to me in PvMP, feels like cheating, and impacts the use of the game. How does it impact? We'll, when the boxer is on, it's my policy, and my kinships, and other people that I know to simply leave the Ettenmoors in protest.
This deprives feeding the boxer, it also unfortunately makes the Ettenmoors a ghost town when the boxers are on. If the boxer is on Freep side, we leave then too.
So yes, Multiboxing does impact the play and will continue to do so. On my server the Multiboxers rarely show now.
It would be nice for Turbine to acknowledge that multiboxing in the Ettenmoors really is not appropriate. It gives the player an unfair advantage.
Multiboxers talk about how you can just cut off the head boxer and win and it's really just adding to the challenge. Sure, it's true, but I just got sick of being one shotted. Maybe as a champ or mini you can do this easily but some of the other classes have no real chance. It's probably worse for creeps, can't imagine a BA taking out 6 hunters targeting them.
Good to see there are some wwii combat flightsim enthusiasts within the team like me.Q15: What other games does the team play?
A15: Tons. We’re all gamers here so we play a lot of different things. Using just this past week as an example? Minecraft (FTB)
Most important question for many lotro players:
When you guys gonna make paid services avaliable again?
The game could also offer us a cheat console, only to help us during glitches and other problems. Like temporary gm powers, and not just /unstuck. But that propably would be exploited very fast, so why allowing multiboxing if exploiting is similar easy with this technique?
But I also agree, Multiboxing isn't inherently bad. Just like a cheat console ... or a robot. I depend how people are using it.
It's just every multiboxer I've met in the game uses this as an big advantage. X times faster leveling, x times more damage, x times more gold and ressources. Way more advantage the shop could offer.
People agreed to convenience advantages via shop purchases, some of them are controversial, but at the end they help turbine to develop this game. I don't see this kind of synergy with multiboxers in a f2p game. Correct me if I'm wrong.
And unless all "legal" software isn't directly from turbine or at least approved in some way, who can assure that the used mechanics/macros and software isn't in violation agains the rules everyone in the game has to accept.
Last edited by Schinderhannes; Jun 20 2013 at 07:50 AM.
Great idea and very much appreciated from my side.
One thing I do wonder though is how often will this be repeated and on what timeline?
I don't want to be negative at all because I like this kind of communication with the playerbase but what I'm afraid of is that this is going to be like the Twitter Dev chats that are done 3 times and after 3 months they are not repeated anymore..
This 20 questions feature is easier in repeating/scheduling I guess as you don't have to get all the people answering them in the same room at the same time.
Just sent out a bunch of questions to the various people who are in charge of the questioned area and tell them they have 3 weeks to send an answer back.. collect the answers and put them on the forum.. rinse and repeat each month..
That's a lot easier than trying to convince 5 colleagues that they have to schedule an hour or 2 free for a Dev chat on Twitter..
So I'm hoping that this will be repeated on a set schedule.. like once a month..?
Thank you for this! Very interesting.
"Q19: Of all the systems and mechanics in the game, which was the most complicated/difficult to create?
A19: Mounted Combat. "
I remember this being discussed years ago and the dev response then was "Do you know how much code that is???!" That is a long standing joke in our family when someone asks for something. heehee My only complaint is I wish I could like go to Angmar and use mounted combat on my deeds there while mounted. With the scrolls I could be getting sooooo many deeds done in so little time!
No system is going to be perfect in this particular part of the game, but it is an insult and a slap in the face to honest players (who form the majority of players in the 'moors) that cheaters continue to play unpunished by Turbine. There have already been some relatively simple suggestions made by people in this thread and Turbine could implement something along the lines Codemasters had as an interim measure if they are still looking for a solution of their own. As has already been pointed out, deed and chat logs etc can be used to verify suspiscious activity.
I discovered a new (freep) clubber on Eldar last night and called in tribe mates to the location where he was clubbing the same r0 freaver over. We took action into our own hands and put an end to his clubbing at that particular time. Called him out in /ooc afterwards so that his actions would become known on both sides. Would be much better though if there were in-game penalties enforceable by Turbine as player policing of this activity is not ideal or desirable for a whole range of reasons.
If people want to multibox in PvE areas, then fair enough, but PvMP is player vs player - not player vs player plus bots. It is competitive and having bots that heal the main character or do extra dps against the multiboxers target gives an unfair advantage - there can be absolutely NO way that multiboxing in the 'moors cannot give the player concerned some advantage over a player that doesn't use bots.
The whole concept behind this was the "I always wondered" type of questions we see a lot of that no one has every really answered, or never answered with an in depth "here's how we make the sausage" answer. obviously there are limits to how much of that kind of thing we can answer, but we'll try to do so more often where we can.
What we didn't include, intentionally, are quesitons we've answered so many times that a quick search of the forums would turn up many responses. Things like lag questions (many, many, many answers), Paid services (there's a sticky in the account support forums), Helms Deep (we've said we have a schedule and will release info accordingly), and other similar questions.
p.s. My champ solo s just about all the warbands and i have hit for like 25k regularly so i do not suck at mounted combat---- mounted combat is just not enjoyable to me
It's not Teal... it's [SIZE=3][COLOR=#00ffff][B]CYAN[/B][/COLOR][/SIZE]!
"Q28: OverlordGate - Which instance cluster will be scaled and revamped next and when can we expect it?"
I read the sticky dated March 5. It says, "We are excited about some big improvements to Paid Service requests in the near future!"
That's over 3 months. A "near future" like that is what I want my doctor to mean when it's my time to go.
Seriously, it's frustrating. I would like to know if I should start some characters and crafts all over or wait -- but I can't decide based on zero information. Indecision is not conducive to an enjoyable gaming experience. Give me anything. A month, 2, 6, anything so I can make some decisions.
Lou de Torres
I think part of the problem with rank farmers is the massive difference in numbers when killing in a group, or in a 1v1. This is what promotes the 1v1 areas and stops the interesting 'normal' solo and small group roaming the moors. Perhaps, create an instance, whereby people of opposing sides can join an instance que to enter a 1v1 or even small group against small group fight.
However, for Ettens, I feel the amount of infamy per kill should be adjusted 500 per solo kill is a big difference from 6 or in some cases 2 in a group kill. These amounts just promote co-operation between players for arranged 'kills'. You kill me, I get 500, I kill you, you get 500..... lets do that all day and we will rank fast. Actually, it wouldn't take all day to accumulate the large numbers we see now. They even do it in groups, let me kill 'Jack' then 'Tom' then its your turn to kill me, then 'Harry'. In this organised play/cheating how on earth are GM''s supposed to know which, are legitimate fights.
Last edited by Alotlost; Jun 20 2013 at 11:42 AM.
If one farms renown he earns comms and gets access to top tier gear in PvMP that can be used for PvE. FAs, relics that can be deconstructed for shards is not something that should be forgotten easily. It reduces the value of playing. "investigate reasonable and appropriate ways to address it". You had enough time to deal with the problem and this seems you are just buying time or even sweeping it under the carpet.
You can just say the same thing 2 years from now.....
Why not eliminate or at least punish severely obvious boting and farming, discouraging others from the same behavior?
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