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Thread: Less lag...

  1. #1
    Join Date
    Aug 2011
    Posts
    26

    Less lag...

    It is a pity there will be no improvements in PvMP, but what about less lag Turbine?

    Here it comes 2 ideas that maybe work.

    -Merge Op buffs, Keep buffs in only 1 buff. The more buffs, the lagger to select a target when lot of people in the area. We dont need to have every buff describing what we gain. This descriptions could be in the map when you have a keep captured.

    -Less Npcs in keeps and outpost. Easy! Erase 1/3 (or more) and improve the other two. Less creatures -> less script orders -> less lag. & Less creatures -> less graphic loading -> less graphic lag.

    Thx for reading!

  2. #2
    Join Date
    Jun 2011
    Location
    Waterford, Ireland
    Posts
    3,401
    Just take all the keep, relic and OP buffs off the buff bar and create a seperate way of seeing them.

  3. #3
    Join Date
    Oct 2010
    Location
    Ettenmoors
    Posts
    2,324
    Quote Originally Posted by Squelcher View Post
    Just take all the keep, relic and OP buffs off the buff bar and create a seperate way of seeing them.
    Nah keep it on the bar. Just make it so players can right click on portrait and unselect 'Show Regional Buffs'. Ettenmoors isn't the only region that has regional buffs.

  4. #4
    OP nailed one of the biggest lag features of the Moors. When there are many rows of buffs/debuffs on person "X" simply targeting person "X"will cause oneself to lag. If Turbine would fix that issue they'd practically clear half the lag seen in the Moors at this point.

 

 

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