Hello, i would like to share some of my solo pvp experiences mostly to give new moors captains some ideas but also to possibly give some old
ones a fresh point of wiev mostly because some things changed with RoR and i will try to give an opinion on u10 as i have played some beta.
Starting with my build, by default i run with 5 red traits (renewed voice, expert attacks, turn of the tide, loyalty and battle-master)
and 2 blue traits (strenght from within and now for wrath)
Legendaries: Red cap, OBs, idome
This build gives me good dps, sturdier pet and decent self heals with power return in longer fights. There are better ways to go sometime when you know what
you will be up against but this is how i run around. For example going Relentless Optimism or Defiance for short fights or Blue cap for a boring power battle
against a defiler.
My default way of running around is also with a blade broed hope herald.
This has pros and cons but IMO pros win.
Cons: lower max morale, lower mastery, no 5% dmg buff and might/agi or mits buff when the war/CF banner is dropped.
Pros: Blade bro skills (inspire power and morale heal, to arms dmg buff, SoW attack duration buff). More buttons to press but a better attack duration
to help press them all. With RoR pets are tougher by a lot and blade bro SoW is buffed.
My usual virtues: honour, zeal, fidelity, tolerance and valour.
NOTE: discipline should be just as good as valour and the resistance build (confidence, patience added at the cost of morale or tac mit) is
something i need to experiment more.
My usual armour: 5 85 command pieces and pereverance boots (not sure if this is best for stats, just how i run).
My build with 4 perseverance and 2 loyalty (gloves, helm) is also pretty viable with good stats and has an option to click perseverance gloves for the Make Haste
NOTE: Macroing the 5 pieces of the old OD t2 Cry of the West is viable if you have a good computer and you are not in a laggy situation. Personally, i can not
do it in faster fights against ranged classes and often i lag too much against melee when i do it. It will lag less in u10 tho.
2nd NOTE: with U10 and the armour bonuses revamp the general way to solo will certainly be 4 Command and 2 Perseverance, 2 Perseverance and 4 Loyalty will be
an extremely interesting option for raids. Also, macroing OD VS bonus set will need 4 pieces and it will be less laggy due to less bonuses.
3rd NOTE: the Tognir mot is still nice.
4th NOTE: 2 Dagor could be good in u10 for some situations, i will test it.
My usual jewells and cloak:
Earring of the defiant -> Earring of the necromancer's tower
Knight's platinum stud
Battle bracelet of Eomer -> Bangle of Echoing battle
Battle bracelet of Eomer
Set of Moors rings
Vit neck of Eomer -> ToO might neck
Vit pocket of Eomer -> Confiscated Journal
Vit cloak of Eomer -> Draigoch might cloak
The x->y means that as the battle progresses and my morale gets down i switch x for y manually (clicking) or with macro (macroing jewellery is
less laggy than Armour sets)
I want to start with good max morale and mits while still having very good might and crit and then later on swap to less max morale and defence but
more offence and crit.
2h sword - To arms duration, Telling mark dmg, Dev blow crit, cutting attack bleed, Elendil dmg, might (with a u10 FA adding Kick or Fate probably)
(1h dmg just doesnt do it but it is nice when in a bigger group doing more of a support/healing job)
emblem - RC c/d, RC healing, Vocal healing, MC c/d, SL c/d, might (yes, if you have good crit it is better to focus on vocal than on melee heals, even
with the herald). IDK about u10, will make a heal emblem 1st, then a dps weapon then a better moors emblem if i still have the will adding melee heals,
GW c/d or fate.
NOTE: this is ofc supported with a buff weapon (mot, parry (to herald), crit (to self), Make haste duration) and a buff-c/d-leech lvl 60 emblem (ToN c/d, ToN
morale cost, EfD c/d, SoW effects, SoD c/d, WoC pulses)
2nd NOTE: you can also sometime use your tank LIs when running around the map and suspecting a warg jump or fighting a warg (swap during pounce to normal)
and you can use 1h and shield any time you are ranged in a 1v1 and, for some reason, cant get to your target fast but only if you can swap very fast.
3rd NOTE: Having a PA weapon is not needed for 1v1s but useful in a lot of other PvP and PvE situations
2x True setting of the North (morale, crit, inc healing)
2x simple gems with crit and vit (crit and fate probably in u10), True gem of the rising moon is also not bad
2x True rune of the white Mountains (attack duration gimme gimme, masteries and agi (i wish it if was fate with u10)
2x newest might crafted relics (even for solo the fate ones will be temping with u10 but probably wont use them for solo)