Edit: Breeon and Faen basically touched on my points as I was writing this post (I had a break in the middle of writing :P) and more or less summarize my thoughts much less rambly than I do. Still I'll let my post stand.
Totally disagree about doing quests IC as a category for heavy, and your light definition IMO is way too narrow.
Originally Posted by Elben
So many of the quests are completely unrealistic and, if you considered most to all of them IC, you'd be more or less committing genocide on every race in Middle-earth. What if your character is a non-combatant? What if they don't believe in killing if at all possible? Questing doesn't allow such things.
I put quest RP in 'medium', because you're still using whatever story Turbine throws at you, you just reply to whatever text they give you with your own character. Exceptions to this are those who go... really, really far into it, so far as to walk from quest to quest, and walk to the locations given. That's heavy. But many I know who RP quests don't walk, myself included, so that would be medium RP.
Heavy RP I think requires you to actually come up with your own plot rather than using something Turbine gave you and act from there. If you use some Turbine texts to support your own plot, it's still heavy.
Using the category 'IC most of the time', if you mean during questing, is also a poor qualification for the level of RP. I want to get to 85 on a character. My character does not wield any weapons ICly. 72 levels have been spent thus far leveling OOCly. All RP has been heavy, with original text and dynamic plots.
As for light, some tavern RP falls under this, but certainly not all. The one category that is almost always light is concert/dance RP. You very, very rarely see an emote that is not a generic one in dances or music playing. Instruments often pop out of thin air. Dialogue is light-hearted for the most part. Game mechanics are heavily used in the RP, such as using a fast travel stable horse to get from Moria to the Shire in one night and mentioning it as IC. Game mechanics that cannot be logically incorporated in Turbine's Middle-earth (for instance, the music bug in Bree in June) and, instead of using something even somewhat logical (mayor banned it) you say something that could only happen in a game world (all strings are broken!) and they don't make new ones out of cat gut as they were made from in the old days, because they're talking about a game mechanic. This is light.
Some of my most deepest, character developing conversations and moments have taken place in Bree. Some of my most light-hearted conversations and moments happened in the wild on the shore of lake Evendim. Assuming that all tavern/town talk is light and trivial is a silly assumption.
So I suppose I consider heavy roleplay the sort of roleplay that takes realism into thought as it applies to Tolkien's Middle-earth as adapted by Turbine and largely ignoring any game-side features (no, you cannot get to Moria from Bree in one day. Middle-earth does not have rocket horses. That is a game feature for ease. No, LMs and RKs cannot magically shoot lightning. No. No. No.), as well as deep, thought out characters with real, believable personalities and layers of depth-- motives, pet peeves, favorite things that aren't identical to the player's favorite things, things they're good at things they're bad at, believeable reasons for what they say and what they do.
Most importantly, a good heavy RPer has a good, thick wall for IC and OOC actions. None of my characters are me. They may share some quirks with me (character A does this, and character B does this, and I do both of those). None of them are me in personality or 'me in Middle-earth being awesome' or 'superhero fairy princess warrior who doesn't look like me but is everything I idolise and she is amazing'. That's a Mary Sue. That is considered bad writing by many. If you're light and not doing it because you're a writer looking to work their craft (and enjoy it as you do), but simply do it because it's fun for you, that's fine. You're not looking to build a living, breathing character with their own thoughts and feelings. Not all RPers have that goal in mind. But if you want a stand-alone character, it's a terrible trait to have.
One of my.. dozen... characters is a jerk. That jerk of a character just insulted your character. That does not mean he was insulting you. He was insulting your character. Heavy RPers, or those who want to be considered heavy, in my book realize this and act accordingly. If you do not most of the time, you're not a heavy RPer. While this is NOT true all the time, there is a section of light RPers that play themselves. That is where this person would be categorized.
Whether this character never adventures or is out and about all the time does not matter. It's about actually attempting to give some form to your original character. If you do it poorly, or it's all a big walking laughable cliche (but you still have a decent IC/OOC barrier and aren't playing 'me in Middle-earth!'), it's still heavy RP-- some might just consider it bad heavy RP.
You can be a mostly heavy RPer and engage in medium/light RP-- and vice versa, for all options-- too. I've dabbled in all sorts of RP, but I am definitely a heavy RPer... just one that likes to dance or play music without worrying about where on earth I pulled the harp from all of a sudden.
Last edited by Laire; Jul 12 2013 at 06:43 PM.
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