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Losing great deal of extra features for improved basic forum. To be honest I am not IT guy, but maintaining functioning bone naked forum seems like stuff students at random IT uni can handle.
There was so much potential in lorebook, character and data api, that when it was first released years ago I was pumped what will future bring.
Where other games are expanding, lotro is cutting.
One step forward, 2 steps back. What a shame.
A lot of people have invested a lot of work into lorebook articles.
Simply deleting them is not OK, IMHO.
That doesn't mean the lorebook software needs to be maintained, simply keeping them available in some form of readonly mode would help a lot. At least the original author can go back and move them over to lotro-wiki or some other place.
The lorebook, leaderboards, and other functions used to be separate from the forums. But when they came out with the new forums they mushed them all together and broke more than a few things in the process. Which is to bad.
Sadly, the lorebook has often been a hit or miss as far as updates. Sometimes it's been updated well, other times it's been months behind. The same it true for a number of other functions. Which is to bad. I could make guesses as to why, but I'd more than likely be wrong so I won't.
Hopefully they'll be able to figure out someway to get some of those things back in some form, more than likely separate from the forums. As many people as have mentioned it, it seems like it would be prudent to work on a way to get some leaderboards up, and the lorebook in some form. That's one area that lotro has shown it's lack, both from a company perspective and a fan site one.
Firefoot: Elendale (hunter) Galorlas (champ) Grimlaff (warden) Corny (warg)
The original forums may not have been as 'sexy' as those that replaced them, but they achieved their prime purpose: to allow communication between players and Turbine. There was no need to 'integrate' stuff like the Lorebook etc. which had little to do with the main purpose of the forum, but someone in Turbine's web development group decided to do it anyway: and what we have today is a direct result.
It's so ironic that Sapience is now saying they're going back to the 'un-integrated' idea because, IT WORKS, even though it isn't 'kewl' as far as some web designer's 'vision' is concerned.
Last edited by Kerin_Eldar; Apr 25 2013 at 09:16 AM.
^ Yep, exactly what Kerin said. It's why so many of us have been clamoring for a return to the old forums and systems. Because they worked. Would integration and features be nice? Sure, but they've tried that and it left the main purpose so broken, along with the others, that's it's just not worth it.
Hopefully they can get the others brought back again later on as separate elements not tied into the forums. But I'm looking forward to the days when I don't have to constantly relog into the forums because it logged me out, and especially when I'm typing in replies to posts (3 times so far this morning!)
I am sooooo looking forward to the new forums, even with the features we are losing. The trade off is more than worth it.
(make that 4 this morning. did it again as I was replying. So finished with that kind of stupid stuff. walking away from the forums this morning cause I'm sick of it. Leaderboards are NOT worth this frustration)
Firefoot: Elendale (hunter) Galorlas (champ) Grimlaff (warden) Corny (warg)
Character and guild data will be discontinued. Please note that this will also impact any systems that rely on character data including PVMP leaderboard
I finally start to play in Ettenmoors and Turbine decides to kill it.
But I've got no clue about what the differences are and why it is so hard to merge them together.. I do work with websites/network systems and databases all connected but with max 150k users it's on a much smaller scale I'd reckon.. and we've indeed designed our systems with keeping in mind what we want to create..
So even if I understand the reasoning from Turbines part I'd hoped they would not discard the data API completely but more of a it won't be working anymore for a x amount of months but we're improving things and will launch something really uber in 2014!
Bill Magill - Mac Player - Old Timers Guild- Gladden:
Valamar: Dwarf Hunter - Level 105
Valdicta: Dwarf Rune-keeper - Level 105
Valanne: Beorning - Level 91
One can complain, or one can take action and preserve them using the announced option we're giving you. That's why we're giving notice and creating the forum. So those that wish to do so can save what they deem worth saving.
This is also why the former NA and EU servers don't allow character transfers between them and why Bullroarer has to be alternated between them. Though we are considering allowing a "first come, first served" approach with Bullroarer in the future.
Great post really helpful sapience. I had a quick question though, it would seem that a lot of out of game functionality will be lost eg. Checking char data eg. Current gear, skirm stats etc that use my lotro data. Is this indeed going to disappear? And 2 any plans to provide this another way?
I quite like it thats all, and im assuming that that functionality will disappear from what you've said.
Thanks in advance
2) regular texture
3) High resolution texture
4) Dye overlay
These are all visual components art work. There is no way to associate these four elements. They are numeric elements in the various .DAT files. The directory header has very limited information like starting location in bytes from the beginning of the file and length of the element. .DAT files look a like the compressed file structure several companies I have worked for use. This compressed tech is used heavily in hand held devices like home routers, cell phones ...
We compute all this information when we build a load. We want to find an icon in source code we say Icon_yula_bunny. The build tools assign number 10 to the icon. We index to the tenth entry in the file header. Pull the starting location and length out the header. It is simple math. multiply 10 to the length of header entry. the animation_yula_bunny might have been assigned number 234 in the compressed animation file.
You are trying to reverse engineer from the compressed files it is a pain in the tail. In our case we do not have the code because it only exists inside the Turbine operated Lotro servers.
Yes it is possible to extract all the icons. Load on a web site. Ask people to manually assign names to each Icon by comparing the web Icon to what they see while playing the game.
What we see in the Lorebook is the output of a fairly sophistated tool that builds a human readable form of the data from the components that make up the Lotro software. If you are going to provide a web database, it has to be a system level requirement early in the product design.
Trying to do it after launch, like a couple products I have worked on - it is real hassle. I had to put the hooks into the application software to export run time data. Get it to work first time - every time without degrading performance of the real life application. It was painful especially with the requirement to store and forward plus audit and fix the web databases. There always times when the web system is down. Communicaiton line is down. System is overload - exports are delayed to free resources for the users.
Unless stated otherwise, all content in this post is My Personal Opinion.
Turbine is also investigating ways that you can not take screenshots or videotape of BradPiters and expose their best customers to you tube.
Turbine also send a fruit basket to first get your r13 BradPiter 1age LI. Is a luck old player knows and recognize servers BradPiters. Will be a bit harder recognize the news ones that will join unfair play mode.
Sapience, am i right in saying the Lorebook works off of a MediaWiki base? If so i'm pretty sure (been a couple of years since i last used MW) there's an export function (it exports all the articles in a file iirc), if so any chance before it goes down for good someone could zip up a copy and host it for download somewhere? That way if anyone wants to they could re-host it.
I am just astonished that in order to have a working forum we have to lose a lot of the stuff that made this a community and kept me coming to the forums. No I am not terribly happy about this at all.
Well I'm glad to see some changes coming to the forums, especially the removal of the rep system. Also the removal of the Lorebook means more people will be contributing to lotrowiki as they should be.
Apparently I'm out of the loop, WTH is a BradPiter?
Last edited by Gedachtnis; Apr 25 2013 at 01:21 PM.
For the sake of the future of lotro please get this one right. In spite of many beloved features going by the wayside I believe that all will be forgiven if a truly solid functional forum and community platform emerges from the ashes. However if after the lotro community loses the assets of blogs, leader boards, character sigs, character/guild APIs with all the tools and toys that have resulted from that and you do not NAIL the new forum format, I believe you will permanently decimate any belief in your competence as designers and developers within your most vocal and active player base.
This is NOT the sparkly mannequin issue. You have your fingers in the very mechanics of what gets lotro those third party "most devoted MMO community" accolades.
Kill forum instead of leaderboards.
I think we will see this in next CoC http://good-wallpapers.com/wall.php?...920&ratio=1.78
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