Apparently everyone plays warg hah. Anyways if you wanna end up like my warg here's basically what I do with this rather dumbed down class from when I started.
Shadow- what I almost always use. I trait for corruptions 2x morale 2x damage and 2x crit at the moment. kinda experimental, goal is killing faster especially with all the lovely new &&&& freeps got. you can't outtank them if you don't out dps, you get a infamyless trip to a rez circle.
Step 1 on being a warg. learn to move and be positional. if your not behind them your robbing yourself of massive dps. you do not stand face to face and attack as they attack. I don't care what class they are unless they are worse then terrible you lose. try to throw off inductions, and slow down their attacks as they try to keep up with you. don't just move 1 way if they smart they figure it out. stun often, easiest time to get 100% positional and really stack up the damage.
Step 2. As I spend most of my time jumping groups by myself. the key is getting a kill before your kill gets healed and you get nothing. this gets harder and harder but is still possible as many new freeps can probably testify to. so step 1 of 2 is pick the squishiest target. if he has SI hope they don't keep it up and wait for it to wear off. step 2 do as much damage as possible in the quickest time. I typically pounce, claws, rend, eye rake (speeds rend) claws maul. if still alive I land the slow as he comes out of the stun. chase him down using claws rend and maul. but usually he dies as he comes out of the stun. determine what rotation you can get the most dps out of fastest, that is mine.
Step 3. if you wanna solo your gonna die alot. you have to accept your deaths but here's the thing, I don't like dying unless I get the kill too. as time goes on you will get better and better at determining if the kill is gonna happen or not, that is your key to staying in or getting out, always exception. annoying cappy bubbles/heals but you can get better at guessing the outcome before the fight is over.
Step 4 big part of gameplay for me is camping rezzes/commonly used paths. I recommend every warg trait enhanced sprint and all 3 run speed traits. convenient for catching freeps, and gives you an advantage in fights, cuz your slow is 25% even if your 30% slowed your still faster then them, big help. SO whole point of this point is catching the running freeps. if they don't have SI do it with pounce, if they do have SI (or are a burg and you don't want find footing) use eye rake. those are your 2 skills that dismount. if you have howl of the unnerving and you didn't quite get in melee range when sprint ends, I use that. 50% chance to fear which will dismount them. after that you just have to win
Step 5. master your rotation as a warg as you fight more and more freeps. I cannot stress enough know everything your class can do, and know when to use everything. often the difference between winning and losing is what you use. example. today I was fighting a rk, we were both dropping fast, but I was tired and just out of it, and I hit the wrong skill. didn't do the 1200 damage I coulda instead put a debuff which didn't help at that point. different classes you need different things I suggest learning to fight all, even the ones that seem impossible to beat *glares at mini and wardens*
Not gonna comment much on raids grouping, I am what many call a goldtagger most of the time. occasionally I join the group but I much prefer using the distracting the rvr causes to pick off the squishy hunter in the back. but warg is a excellent class for grouping or solo, solo is harder and harder but still possible. find what works for you and have fun with it. we need more good wargies
P.S if no one else posts other classes I play or I have anything to add to others I play I will do so later
R8 RK, R8 champ, R7 burg, R8 warden. R13 warg, R10 spider, R9 reaver, R8 Warleader R6 BA