We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Results 1 to 25 of 26

Hybrid View

  1. #1
    Join Date
    Sep 2010
    Location
    Watertown, MA
    Posts
    2,903

    Good News, Everybody!

    From the patch notes:

    Captain:

    Slightly increased the power restore of Improved Defensive Strike
    Reduced the Fate contribution from In Defence of Middle-Earth
    Reduced the ICPR buff from Herald/Banner of Hope
    Slightly Reduced the ICPR buff from Tactic-Focus and Song-Brother
    IDOME is still nerfed, but our skill cost increases apparently have not gone through. Also, Defensive Strike's power restore got increased rather than decreased like on Bullroarer. Should be a net gain for us, even if a small one.
    [b][SIZE=3][COLOR="#FFFFFF"]Cainwen Ciaphas[/COLOR][/SIZE][/b][COLOR="#C3C3C3"], Captain of Crickhollow, [url=http://tvtropes.org/pmwiki/pmwiki.php/Literature/CiaphasCain]HERO OF MIDDLE EARTH[/url]!!!
    [i]I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered![/i] My opinions are my own![/color]

  2. #2
    I noticed this from the Known Issues aswell:

    Quote Originally Posted by Sapience View Post
    The Captain skill “Time of Need” now has a power cost in addition to its morale cost - This power cost has been removed for 10.1
    So it seems the power cost on ToN was a bug!

  3. #3
    I'm glad they are still removing the ICPR buff from the banner of hope instead of the banner of victory. That one isn't gonna bother me a bit.
    Last edited by Armitas; Mar 06 2013 at 11:54 AM.

  4. #4
    Join Date
    Sep 2010
    Location
    Watertown, MA
    Posts
    2,903
    Additional good news!

    Just got through a run of Battle for Erebor, and it's a really fun raid for Captains. For those who don't know, it features two troll bosses and a set of banner challenges to make the fight harder. One of the banner challenges causes the trolls to deal massive damage if their morale differs by more than a slight amount -- older players might remember this mechanic from Ost Dunhoth's huorn fight. This is great for Captains, because we have so many knobs to tweak when it comes to controlling our group's DPS: banners, -Brother skills, and marks all contribute to the group's damage, so it really rewards paying attention and knowing our class more than just mindlessly burning stuff down as quickly as possible.
    [b][SIZE=3][COLOR="#FFFFFF"]Cainwen Ciaphas[/COLOR][/SIZE][/b][COLOR="#C3C3C3"], Captain of Crickhollow, [url=http://tvtropes.org/pmwiki/pmwiki.php/Literature/CiaphasCain]HERO OF MIDDLE EARTH[/url]!!!
    [i]I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered![/i] My opinions are my own![/color]

  5. #5
    Thanks Furtim! Just what I was looking for. I just joined the game and got my main cappy to 48.. I didn't mind the lack of damage like a lot of other people. It's not my job to say what a class or shouldn't do, just to enjoy the class that I enjoy the most haha. I thought the only problem was how power hungry we are when we are in a position where we have to go through our rotations very quickly.. And when I heard about increasing power costs .. I was gonna go punch a baby or something man.

    So happy. For the moment hehe.

  6. #6
    Join Date
    Jun 2011
    Location
    Belgium / Russia
    Posts
    1,103
    Quote Originally Posted by furtim View Post
    IDOME is still nerfed, but our skill cost increases apparently have not gone through. Also, Defensive Strike's power restore got increased rather than decreased like on Bullroarer. Should be a net gain for us, even if a small one.
    There were multiple changes to the power costs during the different Beta Builds...
    I could be wrong here, but I think that on Live I see exactly the same power costs as in the last round of changes on Bullroarer (B5): 170 power for threatening shout, battle-shout, grave wound, sure strike, defensive strike. Do you have any screenshots from Bullroarer to check that?
    Ishtarien - Captain 100
    Ishtarel - HNT 100 / Ishtaridas - LRM 100 / Cabernetta - GRD 100 / Ishtari - RNK 100 / Ishti - BRG 100 / Lunasa - MNS 100 / Medovinus - BRN 100
    The Mellowship - [EN] Eldar -> [EN] Evernight

  7. #7
    Join Date
    Sep 2010
    Location
    Watertown, MA
    Posts
    2,903
    I don't have screenshots. You may in fact be correct, and the patch notes just chose not to itemise the power changes to skills.

    But the amount of power restoration from Defensive Strike being reverted/increased is still definitely a good thing. I noticed it returns something like twice as much power as the skill costs, which seems about right.
    [b][SIZE=3][COLOR="#FFFFFF"]Cainwen Ciaphas[/COLOR][/SIZE][/b][COLOR="#C3C3C3"], Captain of Crickhollow, [url=http://tvtropes.org/pmwiki/pmwiki.php/Literature/CiaphasCain]HERO OF MIDDLE EARTH[/url]!!!
    [i]I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered![/i] My opinions are my own![/color]

  8. #8
    Join Date
    Apr 2008
    Posts
    3,203
    Just did a quick run of Flight to Lonely Mountain. Everybodies power bars stayed near max during the fighting despite nerfed IDOME (and nerfed Mini tale that was up).

    I also seem to be hitting a bit harder on Shadow's Lament crits...

  9. #9
    Join Date
    Dec 2007
    Location
    Seattle, WA
    Posts
    7,898
    Soo.... anyone tried running without Now for Wrath?
    Maley Oakensage, Captain of Landroval

    Alas Elendilmir, may you *jingle jangle* forever in the Forgotten West

    Steam: Almagnus1

  10. #10
    Join Date
    Sep 2010
    Location
    Mississippi
    Posts
    1,477
    Quote Originally Posted by Almagnus1 View Post
    Soo.... anyone tried running without Now for Wrath?
    Yeah, it was terrible. Basically full with NfW, not so much without. RC costs sooo much.

    But then I do not throttle and never hold back. RC means more VS for me.

  11. #11
    Join Date
    Sep 2010
    Location
    Watertown, MA
    Posts
    2,903
    Quote Originally Posted by DelgonTheWise View Post
    I also seem to be hitting a bit harder on Shadow's Lament crits...
    IIRC, it has an inherently higher crit multiplier than our other skills to begin with, and the contribution from our Crit Rating should be added directly to that. I think my Crit Rating was giving ~20% Crit Magnitude or something, and there's also the 15% Crit Magnitude from 2 LtC, so a crit on SL will do at minimum 1.85 times the already-high base damage of the skill.

    I ran a crafting instance earlier today and noticed quite a few normal crits breaking the 4.5k range that previously I could only surpass with devastates. Pretty cool.
    [b][SIZE=3][COLOR="#FFFFFF"]Cainwen Ciaphas[/COLOR][/SIZE][/b][COLOR="#C3C3C3"], Captain of Crickhollow, [url=http://tvtropes.org/pmwiki/pmwiki.php/Literature/CiaphasCain]HERO OF MIDDLE EARTH[/url]!!!
    [i]I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered![/i] My opinions are my own![/color]

  12. #12
    Join Date
    Dec 2007
    Location
    Seattle, WA
    Posts
    7,898
    I wonder if we can get Dandor to do another DPS parse....

    It would be interesting to see how the crit changes affected us.
    Maley Oakensage, Captain of Landroval

    Alas Elendilmir, may you *jingle jangle* forever in the Forgotten West

    Steam: Almagnus1

  13. #13
    Join Date
    Apr 2008
    Posts
    3,203
    Quote Originally Posted by furtim View Post
    IIRC, it has an inherently higher crit multiplier than our other skills to begin with, and the contribution from our Crit Rating should be added directly to that. I think my Crit Rating was giving ~20% Crit Magnitude or something, and there's also the 15% Crit Magnitude from 2 LtC, so a crit on SL will do at minimum 1.85 times the already-high base damage of the skill.

    I ran a crafting instance earlier today and noticed quite a few normal crits breaking the 4.5k range that previously I could only surpass with devastates. Pretty cool.
    Someone also said 2nd age LI DPS went up, but I didn't have a before/after comparison.

    I also forgot that I had switched to 4 Command 2 Perseverence, which gave me 10%. Didn't used to use 5 command soloing.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload