Hello, since freep classes are getting a lot of attention later this year, I though maybe we could throw out some suggestions regarding the upcoming changes on creepside.
I'll start with 2 new skills on each class.
Blessing of Melkor: Groupwide toggle skill "Increases in-combat power/morale regen by 350 and +5% outgoing healing"
Tale of the fall of Arnor: Group heal-over-time and CC removal+15 seconds immunity. 15min cd. (much like Fellowship's heart)
Hammer arm: -10% target melee damage and +15% attack speed for 20 seconds. 1min cd.
Live by the blade: -25% enemy armour for 15 seconds. 2min cd.
Trained by the nine: +50% block chance for 10 seconds and resets all shouts. 8min cd
Shields on front, archers behind: Area circle that gives -10% incoming damage and +10% outgoing damage.
Improved moving target: addition: +50% resist chance.
Poison tipped arrow: -50% incoming healing on target for 8 seconds. 1min cd.
Swallow the hope: Toggle skill, 10 meter range, reduces enemy in-combat regens for 25%
Lay egg: Spider lays egg on ground that explodes after 5 seconds if not destroyed, releases powerful damage cloud for 15 seconds. 8min cd.
Legacy of Gaurhoth: Ignores all of target armour for 10 seconds. 5min cd.
Howl of Carcharoth: 6 targets, -50% running speed for 10 seconds. (pottable with fear pot)
2-4 more corruption and class slots, much potential on creepside wasted since so few slots for mixing.
Requested for 5 years: Put mailbox on Grams.
Scale regens better.