I think this has been brought up a bunch of times already, but I'll repeat it anyway: skill animation length seems to be a a really big part of the problem with the class feeling "slow". If anything, DPS Captains have it best off, since they get so much -% Attack Duration. Skill uses are incredibly sluggish when we aren't using Blade-Brother.
This can be pretty annoying when trying to tank or heal, particularly as most skills don't seem to apply their effects until after the animation is over. It feels like we've got hidden channels on our skills sometimes, the delay is so long. Really unpleasant when I notice a mob breaking aggro and running after a squishy, then I have to wait for the long Grave Wound animation to finish before I can cast Threatening Shout and then wait for the long Threatening Shout animation to finish before the threat is actually applied. Words of Courage seems to be even worse for this, for whatever reason.
[b][SIZE=3][COLOR="#FFFFFF"]Cainwen Ciaphas[/COLOR][/SIZE][/b][COLOR="#C3C3C3"], Captain of Crickhollow, [url=http://tvtropes.org/pmwiki/pmwiki.php/Literature/CiaphasCain]HERO OF MIDDLE EARTH[/url]!!!
[i]I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered![/i] My opinions are my own![/color]