My hunter has been my main character for the 4+ years I've been playing. Here are my three suggestions:
1. Consolodate Skills: We have way more skills than can possibly be used in a meaningful rotation, both ranged and melee. Melee skills are primarily useful for their side-effects: buffs, interrupts, etc. I'd like to see those side-effects added to our ranged skills and the melee skills seriously weeded out.
2. Indunction-less CC: CC is a hunter's primary form of survivability, but most of our CC skills are induction-based, making them difficult or impossible to use when you are in a fight. I've played CC soloing and in raids, and there is a lot of potential, but as it stands now it really doesn't improve survivability compared to traiting for straight dps.
3. Power management in long fights: This is not so much a change as it is a request to account for this. Hunters have been all over the map at different points in the history of this game in their ability to maintain their power-levels in long fights. Sometimes we've been pretty self-sufficient. Other times we've been power-starved. It's fine if we have to select traits, run in endurance, use SotE, and/or pot to make this happen, but it's not fine if we do all that and still have to get power from LMs. I'd rather that power go to healers. Needy hunters are SOOOOOO annoying!
[COLOR="#FF0000"]Sonsy 85 Hunter[/COLOR];[COLOR="#008000"] Lodellee 85 Minstrel[/COLOR]; [COLOR="#B22222"]Bellamee 85 Guardian[/COLOR]; [COLOR="#006400"]Tennac 84 Champion[/COLOR]; [COLOR="#DAA520"]Sunnwyn 78 Captain[/COLOR]; [COLOR="#cccccc"]Missgrey 76 Lore-master[/COLOR]; [COLOR="#0000FF"]Pwnie 55 Burglar[/COLOR]; [COLOR="#996633"]Meowzen 48 Warden[/COLOR];[COLOR="#EE82EE"] Elsbetha 12 Rune-keeper[/COLOR]
[B]Leader[/B] - Protectors of the Free [I]and [/I]Free of the Protectors - Firefoot