tl;dr Keeper of Animals trait line sucks. Our Pets suck.
Lore-Master pets are in a position now of being almost completely useless.
The DPS pets do is no longer noticable, maxing about 30 dps in a long fight compared to the Lore-Master's own 1,000-2,000 dps.
Not to mention that most of our pets still do Common damage while the rest of the game has moved beyond this. The eagle's icpr buff is weak, especially with the upcoming buff to icpr. The legendary bog lurker does barely more damage than the eagle, and any benefit of it being ranged is nullified since it continually runs to melee range instead of attacking from range. The implementation of our new pets has been weak. The Sabre-Tooth does weak damage, and the healing pet's cooldowns are too long to be useful.
Even when traited full KOA, the damage of the pets does not increase much. The trade off for traiting this line is to lose most of our dps and debuffing capabilities, and to gain meager amounts of healing the ability to summon a useless pet, and 5% dmg for the pet.
This needs to change.
The Creep class of the Weaver also has a pet, and theirs has much more utility and damage. Their pet gives them an 8k heal, does 500 (acid) damage per hit compared to our 42 (or 94 with eagle/bog) (common) damage per hit, and actually attacks from range when traited for a ranged pet. The revamp done to the weavers pet system needs to be done to the Lore-Master. The Keeper Of Animals line should be a viable support line, and the pets should be a part of this.
The base damage of the pets should be increased, and the damage type should be changed on the pets.
The Pet line would not be hard to make viable. There should be Scaling bonuses to traiting more into the pet line, along with major buffs to the Signs of the Wild. The damage should be at the least on par with the weavers, if not greater than the weavers. The legendary trait should be revamped. It should grant much more damage to the pet, and much more survivability. is could also grant more heals to the Lore-Master, since this is our support line. The The bog lurker should not be attached to a trait, and should be a normal skill. Inner Flame should be buffed, since even with the trait and the legacy it is not useful due to missing Water-lore and Beacon of Hope heals.
Noble Savage also could use a buff. The 1%, 5%, and 10% buffs are not legendary, and they do not make the pets noticably better. The skill Combat Summoning could be attached to this trait.
Each pet could also grant a fellowship wide buff, as the raven and eagle do. The Lynx would grant a +melee damage buff, sabre tooth +aoe damage, bog lurker +ranged damage, etc. These buffs could be increased as the player traits more into this line, or could be increased if the legendary is traited.
On an unrelated note, Power Of Knowledge was buffed with a new skill in Rohan, and was recently bumped down to the pre-buff amount of power regeneration. The skill should be as it is default, and the Lore-Master should get a new skill (perhaps a pet related skill) in place of this upgrade that was not an upgrade.
Any thoughts or suggestions would be greatly appreciated.