Actually it gets interrupted more like 10/15 times for me and its NEVER from being cc'd( like i said earlier its a lag thing and i only use trapdoor when im being zerged and there's ALWAYS lag on brandywine when a zerg is around). that would also mean having to save your stun pot just in case you need to burrow so when that cc hits you (and it will) you will probably be dead before you shake off the stun.
Last edited by Armitas; Jan 28 2013 at 12:53 PM.
Has a long reply the forums ate... short and sweet:
Armitas beat me on the mit caps
Spiders have fewer compromises in terms of traiting to get their full compliment of CC compared to freep classes.
Spider WtE is just as effective as the champ slow, the only difference is idiotic freeps can also get caught after the initial drop, or if you put it in a great location. Complain about the Warden AoE slow, that is the OP one.
The problems you complain about with TDS are related to server lag, which is a problem every class has to deal with in different ways. NS still doesn't fire quite often in laggy situations for example.
passive falling immunity > bandages, safe fall, and brands combined (lets not start on brands here too though)
same goes for run-speed.
Spider power drains are extremely potent against non-will classes in a small group/solo settings. to the point where other than maybe champs, no class can really overcome it.
Balance is about what is available to people, not what some choose to have or not have. All creep skills and trait are available to every creep, saying that not all of them have them is an invalid argument in the same way a freep arguing their dps is too weak when all their gear is questing quality. Yes depending on how you look at it one is more easily obtained, but it is available for every
Last edited by spelunker; Jan 28 2013 at 01:45 PM.
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If i go into a raid, the WL uses the point-defense banner, his morale/armor stance, and i pop a armor pot i get in-combat 65.5% tactical mitigation so it's not capped at 60%
( I know tomes of defense add separately. Just throwing it in there to see how low you can get inc dmg)
Last edited by Armitas; Jan 28 2013 at 05:29 PM.
And note, born to shadow is of course included there
And i don't know how deep it runs, I'd have to get some perks and if i wanted to go crazy i could change all my corruptions to tactical mitigations instead of 4H2M
No spider would go there though but i'd be nice to see how far you could take it....
Be glad spiders don't have real burst damage......
When i stop running and jump up and down like an idiot they think my burrow is on cooldown.....the last second i burrow and noone even thought of the interrupts
I'm wondering what cooldowns are you talking about?
My expirience with LM's has been water-lore-spam to victory, and i don't have too much issues with wardens i know when to melee/mouse turn and when to kite.
Besides this the lag really messes me up, besides having to be in their face the delay on the skill to respond, added some +X% attack duration makes it even worse.
It's hard to take down a LM that has some experience using that skill, and i don't even bother anymore with certain lore-masters then tend to run into a fight with 3 stacks of the heal already running....
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