Eh, how do you figure? The Halberd passive increases your perceived threat, which a healer really doesn't want to do most of the time...
Originally Posted by Minoman
Moreover, the best results for healing come from having a one-handed weapon and a shield. One- and two-handed legendary weapons really only differ in their DPS, while the shield gives additional stats, usually including either Might or Tactical Mastery, both of which increase your Outgoing Healing Rating. Plus, we got that spiffy new Malledhrim shield that's explicitly designed for healing, with it's extra Words of Courage pulses.
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