The damage from the reflect versus damage mitigated from bubble are two seperate things, one is easy to notice while the other usually is noticed too late. When you're damaging a target even in 8-bit mode it's simple to notice that, hey you're doing double digit numbers now.
Originally Posted by Exion_Blade
With the reflect it's difficult to catch on initially if graphics are low, because it's more than likely you have 2-3/4 DoT's on you and damage is scrolling over your head so taking further damage isn't exactly amiss.
The buff problem wasn't exclusive to a side, the new keep/OP/delving buffs all appearing on your bars is beyond silly.
"death is nothing to us, for when we are.. death has not come. And when death has finally come, we are not"
R7 Spider/R11 Reaver - R13/R11 Champion