I do have a cowbell and still get this annoying looping effect when switching stances.
If I use my bell it starts playing in a loop, if I switch over to my old trusty theorbo it works as it should!
Switching back to Theorbo after using the Cowbell to play a tone doesn't stop the looping bell.. but the Theorbo tune stops as it should.
Hay Turbine plz fix my cowbell!
[color=white]Kinship: MYTH[/color][color=yellow] a small close knit kinship[/color]
This must still be a bug? I have been away from LOTRO for close to a year and am back. Tonight I have had the cowbell stick twice. I couldn't figure out what was happening at first and finally realized it had to be a bug. I see this thread is months old. Would be nice if it were fixed by now.
Apologies for resurrecting an old thread but is anyone recently having issues with the cowbell sound looping while mounted on the warssteed- then forever when off
I was kicked out of a mounted fellowship yesterday as the sound was driving them nuts (I didn't even realise they could hear it- I thought the torture was exclusively mine!) I think they thought I was doing it on purpose. I'm having to play with my sound off at the moment which is rubbish- but its now affecting my ability to group.
Not a terribly urgent issue though, I won't be doing anything more than crafting on my mini until 12.1 or whenever the class is in working order again...
This is kind of ridiculous. We'll look into it asap.
This thread is over a year old and you'll "look into it asap"? Sorry, but your definition of asap and mine are somewhat at odds. Are you using the asap derived from Sapience's "soon" by any chance?
Can I suggest you might have been better to just quietly go about fixing this.
EDIT - Added
Sorry, but you've really annoyed me Bel-Astarte, so let me add a couple of things:
1) Never mind pointing me to Turbine saying the problem was fixed, can you even point me to where they acknowledge it existed, despite repeated threads and bug reports?
2) For a Dev to say "this is ridiculous" trivialises the issue, in terms of the impact on players and/or previous responses by Turbine. I take exception to this patronising, casual, off-hand and unprofessional response. That plus "asap" is what triggered the tone of my response. As they say, you reap what you sow.
Last edited by Riru; Dec 13 2013 at 01:31 PM.
I had the bug too, and it was freaking annoying. It did indeed get resolved for most of us minstrels, to my knowledge some time ago. I could search for the patch notes, but basically don't see a reason to do so when you're being rude to me as well now. You'll have to exercise your own searching powers...
I read Deviled Egg's comment as frustration that a bug they thought had been squashed had somehow been revived. Having been there, and done that myself, I empathize. Bug chasing can take on definite aspects of Whack-a-Mole.
And that's pretty much my last word to you on this thread.
Or was the original bug that *all* instruments had the obnoxious sound looping, and the "fix" reduced it to just cowbells?
If you're still getting it, my sympathies, and PLEASE send a bug report. I do not know that much about audio bugs, but it seems like something must have put an old piece of code back in inadvertently. Helping the devs to isolate where it is happening will help them figure out where things went pear shaped.
I haven't had the loop on any instruments-I mainly use harp, but I did use several others over the last year, including cowbell. I wonder if trading out instruments would break the loop? Then perhaps you could go back to your preferred instrument. I don't know if that would help, but it might be worth a try.
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