Not been able to join the nice fights this week so I hope the weekend will be better.
Cya guys in the moors later tonight.
PS : We need more open fights with spiders around like Lutz, Ode and the others. It makes it more of a challenge then
just the normal RvR action, but they need fix this low defense of our spiders, they drop morale way too fast compared
to other creeps. Or it might be something else ?
Gift of shadow needs 5 hits to stack 10% mits. Many classes now use high dmg skills first.
Good spider avoidance is shattered with insane amounts finesse freeps now have.
Some of us still dont have max audacity.
Im not complaining though, reflects are higher. + 80% people i fought doesnt know what reflect is.
Problem is spiders dps. Its low. Very low. They work well only in group now. Or if people dont know what reflect is
Too many freeps. And 90% of them in fellowships with 1 or 2 healers + cappies. When this fellowships merge creating craid is useless because you cant win. We dont have that many highrank creeps on our server to be able to dps faster then freeps can rez/come back. It is very fun though when we fight 6man. Usually freep get outnumbered, but they also kill many before they die.
Another issue is role setup. I saw your group with 2 healing minies and cappy, you were 5. So you had 3 healers, haras and dps. You leeched from other groups of freeps.
BTW, i still think healing needs big nerf across the board (audacity should be nerfing heals)
Well seen 7+ reavers on rat on creep side, they pretty much destroy any freep they target.
Didn't get the chance counting the BA's as I and the other healers had to menouver out of webs mostly.
It was challenging when I 1st was dpsing on mini and seen we going slowly so I had to use heals after few deaths.
P.S. Spider dps is now laughable, i would say "defiler state", dots cant do any harm to freeps with higher audacity at all now (small response heals and such is enough to outheal the dots) just look at freep resistance numbers, capped evades and mitigations with no tradeoffs in dmg. 1/3 of my damage is resisted or b/p/e'd, which is very frustrating and i think one of the biggest issue, why you dont see much spiders in moors since u12.1.
Oh well Gerbag I made a whole new way to play with healer when spiders around so before I QQ about it and now I accepted the changes and continue.
Like my old kin Leader Bestone said " you need to improvise " so I did at the moment
If lm got back there antistun, then really fraids would be unkillable with a minstrel doing infinity heals /s, unkillable yellow cappies bubbeling everything... Now they are just very hard to kill, need a good team of impaling rvrs to take down a fraid.
CC by nature is not something i like since u cant do something when u are stunned (except insignia etc.) so it doesnt matter if u play good or bad since u cant do a ####. One more thing i dont like is that u first get stunned, then dazed, then feared in a raw. Think they should make u immune to all cc a short time after u recover from any one. But now cc is like the only hope for creep so they need to work a lot on this balance stuff.
Hope you creeps managed to outheal each other tonight
Next time you fight yourselves, it might be easier to heal then.
At the 'take OP' part, it was extremely funny killing CG with 20 freeps 4m away from OP
Last edited by giboosc; Jan 13 2014 at 03:55 AM.
And to lavasioth lutz has a point with all the tanking line u guys nearly got dps to bring down a warg that is healedby 3 defis and a wl.
BTW hypocrit more plss, 2 days ago 5 cappys + 4 spamming healing minis + 2 healing RK any more comments to that?
prolly not cuz that is the way f the freeps ...
1 more thing if u QQ after creeps fighting outnumbered at blue lug bd then something is wrong seriously ...
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