Being new to the game, I understand that there is a lot I don't know. This holds especially true for anything that will occur at higher levels (ie: legendary items or class specific items). So I'm asking for a little bit of advice on which crafting guilds to pick up for my little alt-foursome.
I have four alts that I'm more of less leveling together. Between them all, they have all of the crafting professions covered, and they make items for one another. I am mostly a casual, solo player. I enjoy this game for it's rich leveling experience, and will not be participating in end game raiding. I'm not sure what I'll do when I reach cap, but at my pace, that's so far down the road as to not even matter. I'd probably just raise up another alt that interests me.
Guardian - Armorer (currently in Metalsmith guild)
Champion - Woodsman (currently in Woodworker guild)
Hunter - Tinker (currently in Jeweler guild)
Lore-master - Historian (currently in Weaponsmith guild)
I like being in the Woodworker and Weaponsmith guilds because I can craft a nice stout weapon to level with. Those two can cover the needs of all four toons. The Jeweler could probably make something nice for everyone from the guild recipes. My issue is with the Armorer. As a metalsmith, he can only cover the needs of two toons. The Light and Medium armor wearer are out in the cold.
I have a choice of switching him to Tailors guild and just making pretty cloaks for everyone... Or raising another alt to cover Tailoring. (seems kinda painful) While trying to sort all that out, I started agonizing about what I might be missing from the Scholars guild.
So... I need advice. If you only had a choice of four options for crafting guilds. Which ones are a 'must have'? Which are a 'Don't Bother'? Should I raise up another alt to cover my bases? (would probably be a captain)