Looking for some input on ways to get might and/or phys mastery higher without sacrificing much vit/crit - mainly for PvMP, but PvE too.
I mostly solo for PvMP.
My standard build for PvE is:
6pc GC set (working on TO unlocks, so far just have lightning)
Blademaster cloak (122M, 656 crit)
Exquisite GR Earring of might (63M, 337 Morale, 336 crit, 672PM) (have empowered exemplar, but it's less than 300PM for 336 crit.)
Earring of the Forrest Feet (126M, 169 morale, 336 crit)
Ancient moonstone +topaz neck (77M, 204 crit, other minor things)
Exquisite GR bracelet of strength (63M, 63vit, 296 pwr, 336 crit)
Bracelet of strength remembered (92vit, 323 morale) [feel too squishy w/o this]
Trenadhrin (63M, 32Agi, 337 morale, 56ICPR, 336 PM)
Empowered exemplars ring (126M, 169 morale, 336TM, finesse)
Empowered exemplars bauble (126M, 32vit, 672 crit)
That puts me at 1678 Might (meh) (25K Phys mastery), 7113 crit, 4k finesse, 7580 morale with hope equipped (all unbuffed)
Recently got 3rd piece of Perseverence set (was going for 3 set bonus to have in the bags, I realize command set has higher might, will work on that next)
I swap in some items mainly for tactical mits:
Sarchol (337 morale, 1k finesse, 1513 tact/phys mit)
Exquisite GR necklace of morale (63 vit, 236 morale, 1075 inc healing, 681 tact/phys mit)
3 perseverence (boots, gaunts, legs)
Illuminated GR book of defense (95 vit, 672 crit, 681 tact/phys mit)
That drops me to 1191 might (uggh!) (19.5Phys Mast), 7146 crit, 3k finesse, 8502 morale unbuffed with hope equipped.
I don't have any Might settings on LI's, I could add another ~70? might that way if I wanted to give up some legacies.
Bracelets seem to be weak as far as Might/mastery, as does Trenadhrin.
If I swap in something like Bracelet of Wraths hour (92M, 92Agi, 328 crit) for GR bracelet, and Empowered exemplars earring for GR earring, that puts me at 1314 might (20K PM) 6963 crit, 8145 morale, not sure that is worth it though.
I'm curious as to how other cappies get might up to 2000-2400 range. I don't think ToO sets add all that much might or phys mastery vs GC set right? (other good stuff, yes, but just talking might/mastery here)
Is it just a lot of little things like Discipline virtue, might legacies, food, tomes, or am I missing some major things here?
I've been holding my own in 1v1's in the moors, having fun, but feel I could do better if I can get phys mastery up.
(Running LtC, and have Fidelity, Tolerance, Valour, Innocence, and Zeal slotted (all @14)