Ok, for real, here's the thing with red line in raids.
In HoH, I put out 300 DPS and 500 HPS.
In LtC, I put out 700 DPS and 400 HPS.
And to be perfectly honest, I'm not even running an ideal setup for an LtC raid, which would be a Dagor/Pers build that can easily top 1k DPS while MATCHING the HPS of a good HoH build.
That 100 HPS is absolutely never, ever, ever, ever, ever, ever, ever the difference between winning and losing. The only reason to fail in the current endgame is because your group isn't paying attention to the instance mechanics, not because your Captain sacrificed a tiny amount of healing in order to put out over twice as much DPS.
Most raids can survive somehow with NO Captain heals whatsoever. Real main healers in this game are good enough that Captain heals aren't actually required to beat content. The bring us for our buffs and our utility skills, not our heals, so IMO build just to bring heals is hurting your group by slowing down your completion of the fights. (And thereby increasing the chance that someone makes a mistake and wipes you. Which, again, is the ONLY reason people lose in Orthanc, unless their main healer is incredibly incompetent.)
Last edited by furtim; Jul 12 2012 at 10:19 AM.
Cainwen Ciaphas, Captain of Crickhollow, HERO OF MIDDLE EARTH!!!
I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered! My opinions are my own!