Re: Need advice with 2nd Age DPS/Moors Staff
Basically, with your staff, I wouldn't settle for any less than 4 majors in a pvp setting. Here's typically how I set mine up in order of importance:
1.Tactical Damage % inc
2.Burning Embers Initial Damage % inc
3.Fire Skills Crit Mult
4.Staff Strike CD dec
5.Cracked Earth Range inc (only if you manage 5 majors)
1.Burning Embers Range inc (only minor you 100% need)
2.Stick Gourd Initial Damage % inc
3.Cracked Earth Initial Damage % inc/ Ents go to War Damage % inc
I know some people swear by Light of the Rising Dawn major legacies, but in a pvp setting, I just have found the others to be infinitely more useful. If you get the 5 majors, you might want to consider using one of them instead of the CE range inc. The only reason why I use the range is on my FA, it can get up to a 20 meter inc, which puts it up to 45... insane for an aoe skill. But, once again, I managed 5 majors on my FA so would have most likely put on SG initial damage with the other minor.
Addressing your point with the above the lines, I completely agree that the agi ones are stupid and the tact mit/ morale/ will or w.e. ones are preferable. However, I wouldn't throw away a staff with 4 or 5 majors because the above the lines suck. It's relatively easy to cap mits on an lm without it, so I wouldn't kill yourself over it. But yeah, the agi makes me cry.
As for your book, absolutely go with a FA and keep trying at it until you get one with the tact damage increase above the line. The 5% you can get from that vastly makes up for the relatively minimal loses from relics. Heck, I'm still using a gem from back in the day that gives 1200 tact mastery and 600 tact mits that can be put on a low level FA just because it only scaled to t6. As for your legacies, here's what I would consider in order of importance.
1. Burning Embers Pulses inc
2. Sign of Power Duration inc
3. Fire Skills Critical Rating inc
3.5. (Wizard's Fire Pulses inc... see below)
4. Target Tact Skills Resist Rating dec (do not waste a major on this if you have sufficient finesse)
5. Target Fire Skills Resist Rating dec (same as above)
1. Fire Damage Over Time inc
2. Ancient Craft Targets inc
3. Fire Lore Targets inc
Books are interesting because Finesse pretty much outdated our resist legacies, the exception being debuff resist decrease in a pve setting just because a missed debuff or cc can complete eff over the group. I'm running 10.5k Finesse and am very surprised if I ever see a resist in the moors (dots excluded). Burning Embers pulses are a must. You can get up to 55 second duration on your dots (11 pulses) and the damage really stacks up. Not to mention preventing stealth like a jerk. Some people swear by Wizard's Fire Pulses, which, tbh, isn't a bad option, but it's too easily reapplied to be using it for damaging purposes. Only application I see for it stealth prevention, but really, unless you end up with extra majors lying around, I wouldn't bother. Sign of Power duration is fantastic because when traited for duration, SI gets up to 1:30 seconds and SD up to 5:30. You honestly don't want to have to worry about reapplying those more than you have to... it gets to be a real hassle (not to mention to See All Ends duration up to 45 seconds in red line... hawt). The Fire Skills Crit Ratingg inc is self explanatory... just an all around solid legacy if a little underwhelming atm. Fire Damage Over Time inc is the only major I'd say is 100% necessary... making your 55 second BE dots (and I suppose maybe Wizard's Fire) 10% more potent is pretty nice. AC targets is good in raid v raid to insure you get Lightning Storm off on it's max targets. Fire Lore targets is another solid raid v raid option.
Long and short of it with the book... go for an FA with 5% tact damage increase above the line. Put on BE pulses, SoP duration and Fire Crit. If you get a 4th major, put on Wizard's pulses if you stack finesse, otherwise, choose a resist. With your minors, use Fire damage over time and AC targets if you have two minors. Throw in a stat or FL if you have a third.
I'm sure there was a bit of rambling in there, but hopefully you can take away something useful from it. Remember, a lot of playing the lm is all about style. Good luck!
[/COLOR][COLOR=#999999][B]~ Cirq - r13 LM - Apex - Elendilmir [/B]// [B]Cirone of Windfola ~[/B][B][I]
"Sometimes survival comes down to not being hit. Actually, most times."[/I] [/B][/COLOR]