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  1. #1

    Asto's Gambit Compendium [Warning: Comprehensive]

    Introduction

    This guide has been updated for the Riders of Rohan expansion. As before, please let me know of any deficiencies or errors in the information provided.

    This guide is meant to be a purely factual reference guide for old and new wardens alike.

    Some notes about the Compendium:
    • I've consolidated the damage of the gambit to display only the average rather than the range, and do not list the length of DoTs or HoTs because those depend on trait line.
    • The magnitude of the numbers listed is what is on my tooltips, at level 85 with a random trash 3A spear and 3A javelin; these will vary by level and by stats. However, these numbers can be used to compare gambits in a given stance.
    • Gambits for Determination were recorded while shield traited, but without any traits that buffed gambit avoidance. Gambits for Recklessness and Assailment were recorded spear traited. Gear was a mish-mash of DPS and tanking gear without set bonuses, and was consistent throughout. I tried to make this guide as trait- and gear-independent as possible.
    • I tried to make note of tooltip oddities and possible bugs as I found them; they are listed under their respective gambits. (Note: most of these have been fixed since I first published this guide)
    • Threat values for gambits are as follows, taken from here, where T is some unknown unit of threat:
      • Slightly Increased threat = 0.5T
      • Moderately Increased threat = 1T
      • Increased threat = 2T
      • Greatly increased threat = 3T
    • Effect Stacking - All effects stack with each other and not with themselves with the following exceptions:
      • Threat increases and Threat increases over time (stack with each other and themselves)
      • Effects listed in the Effects That Do Not Stack sections (do not stack with each other)
      • Tiered Gambits (tier up rather than stack with themselves and other tiers of their buffs)
    If you have any suggestions or notice any errors or omissions, feel free to reply and I will try to incorporate them as best I can. Hope it helps!


    Table of Contents

    1. Determination
    A) Spear Gambits and their Effects in Determination
    B) Shield Gambits and their Effects in Determination
    C) Fist Gambits and their Effects in Determination
    D) List of Gambits with Threat Components
    E) List of Gambits with Bleed Components
    F) List of Gambits with Lifetaps
    G) List of Gambits with the Most Up-Front Damage
    H) List of Gambits with Heal Over Times
    I) List of Gambits with Buff Components
    J) Explanation of Tiered Gambits in Determination
    K) List of Gambits That Do Not Stack

    2. Recklessness
    A) Spear Gambits and their Effects in Recklessness
    B) Shield Gambits and their Effects in Recklessness
    C) Fist Gambits and their Effects in Recklessness
    D) List of Gambits with Threat Components
    E) List of Gambits with Bleed Components
    F) List of Gambits with Lifetaps
    G) List of Gambits with the Most Up-Front Damage
    H) List of Gambits with Heal Over Times
    I) List of Gambits with Buff Components
    J) Explanation of Tiered Gambits in Recklessness
    K) List of Gambits That Do Not Stack

    3. Assailment
    A) Spear Gambits and their Effects in Assailment
    B) Shield Gambits and their Effects in Assailment
    C) Fist Gambits and their Effects in Assailment
    D) List of Gambits with Threat Components
    E) List of Gambits with Bleed Components
    F) List of Gambits with Lifetaps
    G) List of Gambits with the Most Up-Front Damage
    H) List of Gambits with Heal Over Times
    I) List of Gambits with Buff Components
    J) Explanation of Tiered Gambits in Assailment
    K) List of Gambits That Do Not Stack





    Determination

    Builders

    [1] Quick Thrust
    • 361 Main-Hand Damage
    • +2% Partial Block, Parry, and Evade (20s - stacks up to 3 times)
    • 5% Chance to apply: -5% miss chance (15s)
    [2] Shield Bash
    • 116 Common Damage
    • +2% Partial Block, Parry, and Evade (20s - stacks up to 3 times)
    • 5% Chance to apply: +1717 Block (15s)
    [3] Warden's Taunt
    • 95 Light Damage
    • 48 Light Damage every 4s
    • 0.5T Threat
    • +2% Partial Block, Parry, and Evade (20s - stacks up to 3 times)
    • 5% Chance to apply: +5% threat generated from damage and healing

    Spear Gambits


    [11] Deft Strike

    • 421 Main-Hand Damage
    • Unlocks Potency
    [12] The Boot

    • 198 Common Damage
    • Interrupts inductions
    • 25% chance to apply a 5s daze (100% break chance after 2s)
    [121] Onslaught

    • 307x3 Main-Hand Damage
    • Interrupts inductions
    [1212] Wall of Steel

    • 360x3 Main-Hand Damage
    • Interrupts inductions
    • +1717 parry rating for 30s
    [123] Power Attack

    • 520 Main-Hand Damage
    • Difficult to Block
    [1231] Mighty Blow

    • 532 Main-Hand Damage
    • Difficult to Parry or Evade
    [12312] Unerring Strike

    • 557 Main-Hand Damage
    • Bleed - 469 Main-Hand Damage every 4 seconds
    [12131] The Dark Before Dawn

    • 514x2 Main-Hand Damage
    • Restores 202 power
    • Restores 2% of maximum power every 4s (stacks once)
    [13] Offensive Strike

    • 356x2 Main-Hand Damage
    • 2T threat
    [131] Combination Strike

    • 421x2 Main-Hand Damage
    [1313] Boar's Rush

    • 818 Common Damage
    • Increased Critical Chance
    • 25% chance for 2s fear
    • On critical: 5s Daze (100% break chance after 3s)
    [132] Reversal

    • 421 Main-Hand Damage
    • Removes 1 corruption
    [1321] Adroit Maneuver

    • 421 Main-Hand Damage
    • -20% Attack Duration for 20s
    [13213] Warden's Triumph

    • 1000 Main-Hand Damage
    • +10% melee damage for 20s

    Shield Gambits

    [22] Defensive Strike

    • 393 Main-Hand Damage
    • Potency Unlocked
    • +687 Block rating for 20s
    [21] Persevere

    • 416 Main-Hand Damage
    • HoT - 171 every 3 sec
    • 2T Threat
    • +687 Block rating for 30s
    • +2% Partial Block chance for 30s
    [212] Safeguard

    • 116 Common Damage
    • HoT - 451 morale every 3s
    • 2T Threat
    • +1030 Block rating for 10s
    • +4% Partial Block Chance for 10s
    [2121] Celebration of Skill

    • 416 Main-Hand Damage
    • HoT - 564 morale every 3s
    • 2T Threat
    • +1717 Block rating for 10s (NOTE: Says 1030 for 30s on tooltip)
    • +6% Partial Block Chance for 10s (NOTE: Says 4% for 30s on tooltip)
    [21212] Restoration

    • 416 Main-Hand Damage
    • HoT - 671 morale every 3s
    • 2T Threat
    [213] Shield Up

    • +1717 Block Rating for 30s
    • +1717 Evade Rating for 30s
    • +1717 Ranged Block Rating for 30s
    [2132] Shield Mastery

    • +1717 Block Rating for 60s
    • +1717 Evade Rating for 60s
    • +1717 Ranged Block Rating for 60s
    [23] Impressive Flourish

    • 257 Light Damage
    • Bleed - 64 Light Damage every 4s
    • HoT - 171 morale every 3s
    • +343 Critical Defense for 30s
    • +258 Physical Mitigation for 30s
    • +258 Tactical Mitigation for 30s
    [232] Maddening Strike

    • 432 Main-Hand Damage
    • 0.5T Threat Transfer from each member of the fellowship to the warden
    • +687 Critical Defense for 20s
    • +386 Physical Mitigation for 20s
    • +386 Tactical Mitigation for 20s
    [2323] Dance of War

    • 1T Threat Transfer from each member of the fellowship to the warden
    • +1717 Evade rating for 20s
    • +1030 Critical Defense for 10s (NOTE: says 30s on tooltip)
    • +644 Physical Mitigation for 10s (NOTE: says 30s on tooltip)
    • +644 Tactical Mitigation for 10s (NOTE: says 30s on tooltip)
    [23232] Conviction

    • 1T Threat Transfer from each member of the fellowship to the warden
    • HoT - 340 morale every 3 seconds (fellowship wide)
    [231] Deflection
    • 116 Common Damage
    • 3T Threat Decrease
    [2312] Shield Tactics
    • +1417 Tactical Mitigation for 60s
    • 10s stun immunity (20s cooldown on the immunity) (also daze and knockdown immunity when traited deep in blue)

    Fist Gambits

    [33] Goad

    • 316 Light Damage
    • Bleed - 78 Light Damage every 4 seconds
    • Unlocks Potency
    • 0.5T Threat
    • 3 targets; 6m range
    [31] Precise Blow

    • 393 Main-Hand Damage
    • 2T Threat
    • Threat over time - 0.5T every 4s for 16s
    [313] Piercing Strike

    • 375 Main-Hand Damage, 174 Light Damage
    • 1T Threat
    [3131] Spear of Virtue

    • 416 Main-Hand Damage, 232 Light Damage
    • 3T Threat
    [312] Fierce Resolve

    • Lifetap (AoE - 10 targets) - 115 Light Damage every 4s
    • User gains 114 morale every 4s
    • 10 targets; 6m range
    [3123] Resolution

    • Lifetap (AoE - 10 targets) - 558 Light Damage
    • User gains 553 morale
    • 10 targets; 6m range
    [31232] Exultation of Battle

    • Lifetap (AoE - 10 targets) - 227 Light Damage every 4s
    • User gains 225 morale every 4s
    • 2T Threat every 4s for 16s
    • 10 targets; 6m range
    [32] War-Cry

    • 64 Light Damage
    • Bleed - 64 Light Damage every 4s
    • HoT - 171 morale every 3s
    • 2T Threat
    • +687 Evade for 30s
    • 10 targets; 10m range
    [323] Brink of Victory

    • 316 Light Damage
    • Bleed - 316 Light Damage every 4s
    • 1T Threat
    • +1030 Evade for 10s
    [3232] Surety of Death

    • 509 Main Hand Damage, 316 Light Damage
    • Bleed - 421 Light Damage every 4s
    • 3T Threat
    • +1717 Evade rating for 10s
    [32323] Desolation

    • 421 Light Damage
    • Bleed - 463 Light Damage every 4s
    • Every 4s has a 25% chance to cause 2s fear
    • 3 targets; 6m range
    [3213] Aggression

    • 393 Main-Hand Damage
    • 1T Threat transferred from each fellowship member to the warden
    [3231] Resounding Challenge

    • 3T Threat
    • 6 targets; 25m range (10m radius)
    [32313] Call to Battle

    • 2T Threat every 4s for 16s
    • 6 targets; 25m range (10m radius)

    Threat

    Threat Up

    Builders Name Initial Over Time Transfer Total
    [31232] Exultation of Battle - 8T - 8T
    [32313] Call to Battle - 8T - 8T
    [23232] Conviction - - 5T 5T
    [2323] Dance of War - - 5T 5T
    [3213] Aggression - - 5T 5T
    [31] Precise Blow 2T 2T - 4T
    [3232] Surety of Death 3T - - 3T
    [3131] Spear of Virtue 3T - - 3T
    [3231] Resounding Challenge 3T - - 3T
    [232] Maddening Strike - - 2.5T 2.5T
    [32] War-Cry 2T - - 2T
    [13] Offensive Strike 2T - - 2T
    [21] Persevere 2T - - 2T
    [212] Safeguard 2T - - 2T
    [2121] Celebration of Skill 2T - - 2T
    [21212] Restoration 2T - - 2T
    [313] Piercing Strike 1T - - 1T
    [323] Brink of Victory 1T - - 1T
    [33] Goad 0.5T - - 0.5T



    Threat Down


    Builders Name Threat
    [2312] Deflection -3T






    Bleeds


    From Melee

    Builders Name Dmg Type DoT
    [12312] Unerring Strike Main-Hand 469
    [32323] Desolation Light 463
    [3232] Surety of Death Light 421
    [323] Brink of Victory Light 316




    Area of Effect / Mid-Range

    Builders Name Targets Range DoT
    [33] Goad 3 6 78
    [32] War-Cry 10 10 64




    Lifetaps

    Single Target

    --None--

    Area of Effect

    Builders Name Length Dmg Heal
    [31232] Exultation of Battle Over Time 227 225
    [3123] Resolution One Pulse 558 553
    [312] Fierce Resolve Over Time 115 114





    Top Upfront Damage Gambits

    Builders Name Dmg
    [1212] Wall of Steel 1080
    [12131] Dark Before Dawn 1028
    [13213] Warden's Triumph 1000
    [121] Onslaught 921
    [131] Combination Strike 842




    Heal Over Time

    Morale

    Builders Name Pulse
    [21212] Restoration 671 -
    [2121] Celebration of Skill 564 -
    [212] Safeguard 451 -
    [23232] Conviction 340 Fellowship-wide
    [21] Persevere 171 -
    [32] War-Cry 171 -
    [23] Impressive Flourish 171 -


    Power

    Builders Name Initial Pulse
    [12131] The Dark Before Dawn 202 2% of maximum power




    Buffs

    Block/Partial Block

    Builders Name Block Partial Ranged Duration
    [2132] Shield Mastery 1500 - 1500 60s
    [213] Shield Up 1500 - 1500 30s
    [2121] Celebration of Skill 1717 6% - 10s
    [212] Safeguard 1030 4% - 10s
    [21] Persevere 687 2% - 30s
    [22] Defensive Strike 687 - - 20s




    Parry

    Builders Name Parry Duration
    [1212] Wall of Steel 1717 30s




    Evade

    Builders Name Evade Duration
    [2132] Shield Mastery 1717 60s
    [213] Shield Up 1717 30s
    [2323] Dance of War 1717 20s
    [3232] Surety of Death 1717 10s
    [323] Brink of Victory 1030 10s
    [32] War-Cry 687 30s




    Mitigation

    Builders Name Physical Tactical Duration
    [2312] Shield Tactics - 1470 60s
    [2323] Dance of War 644 644 10s
    [232] Maddening Strike 386 386 20s
    [23] Impressive Flourish 258 258 30s




    Critical Defense

    Builders Name Crit Def Duration
    [2323] Dance of War 1030 30s
    [232] Maddening Strike 687 20s
    [23] Impressive Flourish 343 30s


    Miscellaneous

    Builders Name Effect Duration
    [2312] Shield Tactics Stun immunity 10s (20s cooldown)
    [13213] Warden's Triumph +10% Attack Damage 20s
    [1231] Adroit Manoeuvre -20% Attack Duration 20s



    Tiered Gambit Effects

    For these gambits, you can either use the highest tier to get the big effect for a short duration, or use at least one gambit of equal or lower tier beforehand to get the big effect for a longer duration. For example, using Brink of Victory by itself will net you a 10s long buff, but if you use War-Cry first, it will last 30s. Alternatively, you could use Brink of Victory twice to get the 30s buff.

    Evade

    [32] War-Cry Line
    Tier 1 - [32] War-Cry - 687 Evade
    Duration: 30s
    Tier 2 - [323] Brink of Victory - 1030 Evade
    Short Duration: 10s
    Tiered Duration: 30s
    Tier 2 - [3232] Surety of Death - 1717 Evade
    Short Duration: 10s
    Tiered Duration: 30s

    Critical Defense and Mitigation

    [23] Impressive Flourish Line
    Tier 1 - [23] Impressive Flourish - 343 Critical Defense, 258 to each mitigation type
    Duration: 30s
    Tier 2 - [232] Maddening Strike - 687 Critical Defense, 386 to each mitigation type
    Short Duration: 20s
    Tiered Duration: 30s
    Tier 3 - [2323] Dance of War - 1030 Critical Defense, 644 to each mitigation type
    Short Duration: 10s
    Tiered Duration: 30s

    Block and Partial Block


    [21] Persevere Line
    Tier 1 - [21] Persevere - 687 Block, 2% Partial Block
    Duration: 30s
    Tier 2 - [212] Safeguard - 1030 Block, 4% Partial Block
    Short Duration: 10s
    Tiered Duration: 30s
    Tier 3 - [2121] Celebration of Skill - 1717 Block, 6% Partial Block
    Short Duration: 10s
    Long Duration: 30s


    Effects That Do Not Stack


    1. Block, Evade, and Ranged Block from [213] Shield Up and [2132] Shield Mastery
    2. HoTs from [32] War-Cry, [23] Impressive Flourish, and [21] Persevere
    Last edited by luapremylc; Dec 03 2012 at 03:25 PM.
    ASTO [wrd] : BISMUTH [brg] : BEDBUG [wrg] : OTSA [wl]
    Asto's Gambit Compendium

  2. #2

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Recklessness

    Builders

    [1] Quick Stab
    • 388 Main-Hand Damage
    • +2% Melee Damage (20s - stacks up to 3 times)
    • 35% chance to apply: +0.05 Terrible Visage DoT bonus for 15s
    [2] Shield Blast
    • 124 Common Damage
    • +2% Melee Damage (20s - stacks up to 3 times)
    • 25% chance to apply: +2% morale-tap damage for 15s
    [3] Warden's Scorn
    • 95 Light Damage
    • 48 Light Damage every 4s
    • +2% Melee Damage (20s - stacks up to 3 times)
    • 25% chance to apply: +5% critical magnitude for fist gambits for 15s
    Spear Gambits

    [11] Deft Strike
    • 473 Main-Hand Damage
    • Unlocks Potency
    [12] The Boot
    • 222 Common Damage, 84 Light Damage
    • Interrupts inductions
    • Bleed - 84 light damage every 4 sec
    [121] Onslaught
    • 347x3 Main-Hand Damage
    • Interrupts inductions
    [1212] Wall of Steel
    • 404x3 Main-Hand Damage
    • Interrupts inductions
    • On any common, fire, or shadow damage reflect 25 damage (30s)
    • On any common, fire, or shadow damage, 10% chance to restore 2% of power (30s)
    • Note: Haven't tested the power restore yet, can anyone confirm if it works?
    [12131] The Dark Before Dawn
    • 577x2 Main-Hand Damage
    • Restores 202 power
    • Restores 2% of maximum power every 4s (stacks once)
    [123] Power Attack
    • 583 Main-Hand Damage
    • Difficult to Block
    • Bleed - 279 Main-Hand Damage every 4s (same as [21] Persevere)
    • Applies the "Power Attack" effect to the enemy for the duration of the bleed
    [1231] Mighty Blow
    • 597 Main-Hand Damage
    • Difficult to Parry or Evade
    • Bleed - 419 Main-Hand Damage every 4s (same as [212] Safeguard)
    • Applies the "Mighty Blow" effect to the enemy for the duration of the bleed
    • 614 Bonus Main-Hand Damage if the "Power Attack" effect is present on the enemy
    [12312] Unerring Strike
    • 625 Main-Hand Damage
    • Difficult to Block, Parry, or Evade
    • Bleed - 502 Main-Hand Damage every 4s
    • 893 Bonus Main-Hand Damage if the "Mighty Blow" effect is present on the enemy
    [13] Offensive Strike
    • 400x2 Main-Hand Damage
    • Lifetap - 126 light damage every 4s
    • User gains 125 morale every 4s
    [131] Combination Strike
    • 473x2 Main-Hand Damage
    [1313] Boar's Rush
    • 906 Common Damage
    • Increased critical chance
    • 25% chance to apply 3s knockdown
    • On critical: 5s Daze (100% break chance after 3s)
    [132] Reversal
    • 473 Main-Hand Damage
    • Removes 1 corruption
    [1321] Adroit Manoeuvre
    • 473 Main-Hand Damage
    • -20% Attack Duration (20s)
    [12312] Warden's Triumph
    • 1124 Main-Hand Damage
    • +10% Melee Damage (20s)
    Shield Gambits

    [22] Defensive Strike
    • 422 Main-Hand Damage
    • +343 Physical Mastery (20s)
    • Unlocks Potency
    [21] Persevere
    • 447 Main-Hand Damage
    • Bleed - 279 Main-Hand Damage every 4s (same as [123] Power Attack)
    [212] Safeguard
    • 124 Common Damage
    • Bleed - 419 Main-Hand Damage every 4s (same as [1231] Mighty Blow)
    [2121] Celebration of Skill
    • 447 Main-Hand Damage
    • Bleed - 502 Main-Hand Damage every 4s (same as [12312] Unerring Strike)
    [21212] Restoration
    • 447 Main-Hand Damage
    • HoT - 616 morale every 3s
    [213] Shield Up
    • On any common, fire, or shadow damage reflect 29 damage (30s)
    • On any common, fire, or shadow damage 2% chance to reflect effect: -5% run speed, +5% attack duration for 5s (30s)
    [2132] Shield Mastery
    • On any common, fire, or shadow damage reflect 61 damage (30s)
    • On any common, fire, or shadow damage 2% chance to reflect effect: -15% run speed, +15% attack duration for 5s (30s)
    [23] Impressive Flourish
    • 257 Light Damage
    • Bleed - 64 light damage every 4s (not effected by DoT length bonuses)
    • Bleed - 64 light damage every 4s (affected by DoT length bonuses)
    • NOTE: Yes this gambit does have two separate bleeds attached to it. I have no idea why.
    [232] Maddening Strike
    • 464 Main-Hand Damage, 338 Light Damage
    • Bleed - 338 light damage every 4s
    [2323] Dance of War
    • +1717 Evade for 20s
    [23232] Conviction
    • +3434 Physical Mastery to the fellowship for 10s
    • HoT - 250 morale every 3s
    [231] Deflection
    • 124 Common Damage
    • 3T Threat Decrease
    [2312] Shield Tactics
    • +1417 Tactical Mitigation (60s)
    • 10s stun immunity (20s cooldown on the immunity) (also daze and knockdown immunity when traited deep in blue)
    Fist Gambits

    [33] Goad
    • 338 Light Damage
    • Bleed - 84 light damage every 4s
    • Unlocks Potency
    • 3 targets; 6m range
    [31] Precise Blow
    • 422 Main-Hand Damage
    • On critical: Bleed - 84 Light Damage, 84 Light Damage every 4s
    • Bleed does not stack with War-Cry Bleed
    [313] Piercing Strike
    • 403 Main-Hand Damage, 187 Light Damage
    • On critical: Bleed - 338 Light Damage, 338 Light Damage every 4s
    • Bleed is the same as Brink of Victory Bleed
    [3131] Spear of Virtue
    • 477 Main-Hand Damage, 258 Light Damage
    • On critical: Bleed - 338 Light Damage, 451 Light Damage every 4s
    • Bleed is the same as the Surety of Death Bleed
    [312] Fierce Resolve
    • Lifetap (AoE - 10 targets) - 126 Light Damage every 4s
    • User gains 125 morale every 4s
    • 10 targets; 6m range
    [3123] Resolution
    • Lifetap (AoE - 10 targets) - 614 Light Damage
    • User gains 608 morale
    • 10 targets; 6m range
    [31232] Exultation of Battle
    • Lifetap (AoE - 10 targets) - 249 Light Damage every 4s
    • User gains 247 morale every 4s
    • 10 targets; 6m range
    • On critical: Bleed - 451 Light Damage, 496 light Damage every 4s
    • Bleed is the same as the Desolation bleed
    [32] War-Cry
    • 64 Light Damage
    • Bleed - 64 light damage every 4s
    • On critical: Lifetap - 126 Light Damage / user gains 125 morale
    • Note: You only get the heal for the first pulse of the lifetap, but not the subsequent DoT.
    • 10 targets; 10m range
    [323] Brink of Victory
    • 338 Light Damage
    • Bleed - 338 light damage every 4s
    • On critical: Lifetap - 309 Light Damage / user gains 307 morale
    • Note: You only get the heal for the first pulse of the lifetap, but not the subsequent DoT.
    [3232] Surety of Death
    • 546 Main-Hand Damage, 338 Light Damage
    • Bleed - 451 light damage every 4s
    • On critical: Lifetap - 413 Light Damage / user gains 409 morale
    • Note: You only get the heal for the first pulse of the lifetap, but not the subsequent DoT.
    [32323] Desolation
    • 451 Light Damage
    • Bleed - 496 light damage every 4s
    • Every 4s has a 25% chance to cause 2s fear
    • 3 targets; 6m range
    [3213] Aggression
    • 422 Main-Hand Damage
    • On critical: Lifetap - 413 Light Damage / user gains 409 morale
    • Note: You only get the heal for the first pulse of the lifetap, but not the subsequent DoT.
    [3231] Resounding Challenge

    • 760 Light Damage
    • 6 targets; 25m range (10m radius)
    [32313] Call to Battle

    • 257 Light Damage
    • Bleed - 257 Light Damage every 4s
    • 6 targets; 25m range (10m radius)

    Threat


    Threat Up

    --None--

    Threat Down

    Builders Name Threat
    [2312] Deflection -3T




    Bleeds

    From Melee


    Builders Name Dmg Type DoT Proc
    [12312] Unerring Strike Main-Hand 502 Always
    [2121] Celebration of Skill Main-Hand 502 Always
    [32323] Desolation Light 496 Always
    [3232] Surety of Death Light 451 Always
    [1231] Mighty Blow Main-Hand 419 Always
    [212] Safeguard Main-Hand 419 Always
    [323] Brink of Victory Light 338 Always
    [232] Maddening Strike Light 338 Always
    [123] Power Attack Main-Hand 279 Always
    [21] Persevere Main-Hand 279 Always
    [23] Impressive Flourish Light 128 Always
    [12] The Boot Light 84 Always
    [31232] Exultation of Battle Light 496 On Critical
    [3131] Spear of Virtue Light 451 On Critical
    [313] Piercing Strike Light 338 On Critical
    [31] Precise Blow Light 84 On Critical



    Area of Effect / Mid-Range

    Builders Name Targets Range DoT Proc
    [32323] Desolation 3 6 451 Always
    [32313] Call to Battle 6 25 257 Always
    [33] Goad 3 6 84 Always
    [32] War-Cry 10 10 64 Always
    [31232] Exultation of Battle 10 6 451 On Critical




    Lifetaps

    Single Target

    Builders Name Length Dmg Heal Proc
    [13] Offensive Strike Over Time 126 125 Always
    [3232] Surety of Death One Pulse 413 409 On Critical
    [3213] Aggression One Pulse 413 409 On Critical
    [323] Brink of Victory One Pulse 309 307 On Critical



    Area of Effect

    Builders Name Length Dmg Heal Proc
    [31232] Exultation of Battle Over Time 249 247 Always
    [3123] Resolution One Pulse 614 608 Always
    [312] Fierce Resolve Over Time 126 125 Always
    [32] War-Cry One Pulse 126 125 Always




    Top Upfront Damage Gambits

    Single Target

    Builders Name Dmg
    [12312] Unerring Strike (with Bonus) 1518
    [1212] Wall of Steel 1212
    [1231] Mighty Blow (with Bonus) 1211
    [12131] Dark Before Dawn 1154
    [13213] Warden's Triumph 1124
    [121] Onslaught 1041
    [131] Combination Strike 946



    Area of Effect

    Builders Name Targets Range Dmg
    [3231] Resounding Challenge 6 25 760



    Heal Over Time

    Morale

    Builders Name Pulse
    [21212] Restoration 616 -
    [23232] Conviction 250 Fellowship-wide



    Power

    Builders Name Initial Pulse
    [12131] The Dark Before Dawn 202 2% of maximum power




    Buffs

    Reflects

    Builders Name Reflect Type Duration
    [2132] Shield Mastery (Tiered) 61 Any 30s
    [213] Shield Up 29 Any 30s
    [1212] Wall of Steel 25 Common, Fire, or Shadow 30s



    Miscellaneous

    Builders Name Effect Duration
    [23232] Conviction +3434 Physical Mastery to the fellowship 10s
    [22] Defensive Strike +343 Physical Mastery 20s
    [2312] Shield Tactics Stun immunity 10s (20s cooldown)
    [13213] Warden's Triumph +10% Attack Damage 20s
    [1231] Adroit Manoeuvre -20% Attack Duration 20s



    Tiering Gambit Effects

    Bleed Bonus

    When Mighty Blow is used with Power Attack active, a bonus burst of damage occurs. Same applies for when Unerring Strike is used when Mighty Blow is used. This effect is consumed when used; you cannot repeat Unerring Strike twice to get the bonus two times off of only one Mighty Blow.
    Tier 1 - [123] Power Attack
    Tier 2 - [1231] Mighty Blow
    Tier 3 - [12312] Unerring Strike

    Reflects

    In order to get the most out of the reflective shields from [213] Shields Up and [2132] Shield Mastery, they must be tiered up. To get the 61 damage reflect, you must either use Shield Mastery twice, or Shields Up and then Shield Mastery.
    Tier 1 - [213] Shields Up
    Tier 2 - [2132] Shield Mastery



    Effects that Do Not Stack

    1. Low Bleed from [21] Persevere and [123] Power Attack
    2. Medium Bleed from [212] Safeguard and [1231] Mighty Blow
    3. Big Bleed from [2121] Celebration of Skill and [12312] Unerring Strike
    4. Bleed from [32] War-Cry, Bleed from [12] The Boot, and Critical Bleed from [31] Precise Blow
    5. Bleed from [323] Brink of Victory and Critical Bleed from [313] Piercing Strike
    6. Bleed from [3232] Surety of Death and Critical Bleed from [3131] Spear of Virtue
    7. Bleed from [32323] Desolation and Critical Bleed from [31232] Exultation of Battle
    Last edited by luapremylc; Dec 03 2012 at 03:27 PM.
    ASTO [wrd] : BISMUTH [brg] : BEDBUG [wrg] : OTSA [wl]
    Asto's Gambit Compendium

  3. #3

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Assailment

    Builders

    [1] Quick Toss
    • 533 Main-Hand Damage
    • +1.5% Ranged Damage (20s - stacks up to 3 times)
    • 35% Chance to apply: 117 damage every 5s
    [2] Behind the Shield
    • 116 Common Damage
    • +1.5% Ranged Damage (20s - stacks up to 3 times)
    • 5% Chance to apply: -343 Cry Resist for 15.2s
    • 25% Chance to apply: -5% threat generation from healing and damage for 15s
    [3] Warden's Aim
    • 95 Light Damage
    • 48 Light Damage every 4s
    • +1.5% Ranged Damage (20s - stacks up to 3 times)
    • 25% Chance to apply: +5% ranged critical chance
    Spear Gambits

    [11] Ranged Deft Strike
    • 638 Ranged Damage
    • Unlocks Potency
    • 25m range, 10m minimum range
    [12] Ranged Boot
    • 205 Ranged Damage
    • Interrupts inductions
    • 25% chance to apply 5s root; 50% break chance after 1s (changed to mount acceleration debuff if enemy is mounted)
    • 25m range, 10m minimum range
    [121] Ranged Onslaught
    • 1440 Ranged Damage
    • Interrupts inductions
    • 25m range, 10m minimum range
    [1212] Ranged Wall of Steel
    • 1681 Ranged Damage
    • Interrupts inductions
    • On any common, fire, or shadow damage reflect 163 damage
    • 25m range, 10m minimum range
    [12131] Ranged The Dark Before Dawn
    • 1559 Ranged Damage
    • Restores 202 power
    • Restores 2% of maximum power every 4s (stacks once)
    • 25m range, 10m minimum range
    [123] Ranged Power Attack
    • 773 Ranged Damage
    • Difficult to Block
    • 25m range, 10m minimum range
    [1231] Ranged Mighty Blow
    • 790 Ranged Damage
    • Difficult to Parry or Evade
    • 25m range, 10m minimum range
    [12312] Ranged Unerring Strike
    • 824 Ranged Damage
    • Difficult to Block, Parry, or Evade
    • Bleed - 469 Ranged Damage every 4s
    • 25m range, 10m minimum range
    [13] Ranged Offensive Strike
    • 1127 Ranged Damage
    • Bleed - 78 Light Damage every 4s
    • Applies the "Offensive Strike" effect to the enemy for the duration of the bleed
    • 25m range, 10m minimum range
    [131] Ranged Combination Strike
    • 1308 Ranged Damage
    • Bleed - 391 Main-Hand Damage every 4s
    • Applies the "Combination Strike" effect to the enemy for the duration of the bleed
    • 574 Increased Damage if "Offensive Strike" is present on the target
    • 25m range, 10m minimum range
    [1313] Ranged Boar's Rush
    • 840 Ranged Damage
    • Increased critical chance
    • 834 Increased Damage if "Combination Strike" is present on the target
    • Bleed - 469 Main-Hand Damage every 4s
    • On critical: 5s Daze (100% break chance after 3s)
    • 25m range, 10m minimum range
    [132] Ranged Reversal
    • 638 Ranged Damage
    • Removes 1 corruption
    • 25m range, 10m minimum range
    [1321] Ranged Adroit Manoeuvre
    • 638 Ranged Damage
    • -20% Attack Duration (20s)
    • 25m range, 10m minimum range
    [12312] Ranged Warden's Triumph
    • 1431 Ranged Damage
    • +5% Ranged Damage (20s)
    • 25m range, 10m minimum range
    Shield Gambits

    [22] Defensive Strike
    • 407 Ranged Damage
    • 0.5T Threat Decrease
    • Unlocks Potency
    • 2.5m range
    [21] Persevere
    • 608 Ranged Damage
    • +1% Ranged Damage
    • 2T Threat Decrease
    • 25m range
    [212] Safeguard
    • 116 Ranged Damage
    • +2% Ranged Damage
    • 2T Threat Decrease
    • 25m range
    [2121] Celebration of Skill
    • 608 Ranged Damage
    • 2T Threat Decrease
    • +4% Ranged Damage
    • 25m range
    [21212] Restoration
    • 608 Main-Hand Damage
    • HoT - 414 morale every 3s
    • 25m range
    [213] Shield Up
    • Reduces the amount of threat generated from damage and healing by 10% for the fellowship within 10m (10s)
    [2132] Shield Mastery
    • Reduces the amount of threat generated from damage and healing by 20% for the fellowship within 10m (10s)
    • +1717 Evade
    • -20% Perceived Threat
    [23] Impressive Flourish
    • 257 Light Damage
    • Bleed - 64 light damage every 4s
    • Lifetap - 126 Damage dealt to enemy, user gains 125 morale
    • 2.5m range
    [232] Maddening Strike
    • 448 Main-Hand Damage
    • Lifetap - 413 Damage dealt to enemy, user gains 409 morale
    • 2.5m range
    [2323] Dance of War
    • Reduces the amount of threat generated from damage and healing by 20% for the fellowship within 10m (10s)
    • +1717 Evade
    • -20% Perceived Threat
    [23232] Conviction
    • Reduces the amount of threat generated from damage and healing by 99% for the fellowship within 10m (10s)
    • HoT - 250 morale every 3s
    [231] Deflection
    • 120 Common Damage
    • 3T Threat Decrease
    • 2.5m range
    [2312] Shield Tactics
    • +1417 Tactical Mitigation for 60s
    • 10s stun immunity (20s cooldown on the immunity) (also daze and knockdown immunity when traited deep in blue)
    Fist Gambits

    [33] Goad
    • 327 Light Damage
    • Bleed - 81 light damage every 4s
    • 0.5T Threat Reduction
    • Unlocks Potency
    • 6m range
    [31] Precise Blow
    • 578 Ranged Damage
    • +1% ranged damage to fellowship within 10m for 10s
    • 25m range
    [313] Piercing Strike
    • 555 Ranged Damage, 174 Light Damage
    • +1% ranged damage to fellowship within 10m for 10s
    • 25m range
    [3131] Spear of Virtue
    • 608 Ranged Damage, 232 Light Damage
    • +2% ranged damage to fellowship within 10m for 10s
    • 25m range
    [312] Fierce Resolve
    • Lifetap (AoE - 10 targets) - 126 Damage every 4s, user gains 125 morale every 4s
    • 10 targets; 25m range
    [3123] Resolution
    • Lifetap (AoE - 10 targets) - 614 Damage, user gains 608 morale
    • 10 targets; 25m range
    [31232] Exultation of Battle
    • Lifetap (AoE - 10 targets) - 249 Damage every 4s, user gains 247 morale every 4s
    • +3% Ranged Damage to fellowship within 10m for 10s
    • 10 targets; 25m range
    [32] War-Cry
    • 64 Light Damage
    • Bleed - 64 light damage every 4s
    • +1% Tactical Damage to fellowship within 10m for 10s
    • 10m range
    [323] Brink of Victory
    • 327 Light Damage
    • Bleed - 327 light damage every 4s
    • +1% tactical damage to fellowship within 10m for 10s
    • 2.5m range
    [3232] Surety of Death
    • 527 Main-Hand Damage, 327 Light Damage
    • Bleed - 436 light damage every 4s
    • +2% tactical damage to fellowship within 10m for 10s
    • 2.5m range
    [32323] Desolation
    • 436 Light Damage
    • Bleed - 480 light damage every 4s
    • Every 4s has a 25% chance to cause 2s fear
    • 3 targets; 6m range
    [3213] Aggression
    • 407 Main-Hand Damage
    • +3% tactical damage to fellowship within 10m for 10s
    • 25m range
    [3231] Resounding Challenge

    • 760 Light Damage
    • 2T Threat Decrease
    • 6 targets; 25m range (10m radius)
    [32313] Call to Battle

    • 257 Light Damage
    • Bleed - 64 Light Damage every 4s
    • 6 targets; 25m range (10m radius)

    Threat


    Threat Up

    --None--

    Threat Down

    Threat Drops
    Builders Name Threat Range
    [2312] Deflection -3T 2.5
    [21] Persevere -2T 25
    [212] Safeguard -2T 25
    [2121] Celebration of Skill -2T 25
    [3231] Resounding Challenge -2T 25
    [33] Goad -0.5T 6
    [22] Defensive Strike -0.5T 2.5


    Threat Generation Negation
    Builders Name Percent Negation Self or Fellowship
    [23232] Conviction -99% Generation Self & Fellowship
    [2323] Dance of War -20% Perceived Threat Self
    [2132] Shield Mastery -20% Perceived Threat Self & Fellowship
    [213] Shield Up -10% Generation Self & Fellowship




    Bleeds

    From Range

    Builders Name Dmg
    [1313] Ranged Boar's Rush 469
    [12312] Ranged Unerring Strike 469
    [131] Ranged Combination Strike 391
    [13] Ranged Offensive Strike 78


    From Melee

    Builders Name Dmg
    [32323] Desolation 480
    [3232] Surety of Death 436
    [323] Brink of Victory 327


    Area of Effect / Mid-Range

    Builders Name Targets Dmg
    [33] Goad 3 81
    [32] War-Cry 10 64
    [32313] Call to Battle 6 64



    Lifetaps

    Single Target

    From Melee
    Builders Name Dmg Heal
    [232] Maddening Strike 413 409
    [23] Impressive Flourish 126 125


    From Range
    --None--


    Area of Effect

    Builders Name Length Dmg Heal
    [31232] Exultation of Battle Over Time 249 247
    [3123] Resolution One Pulse 614 608
    [312] Fierce Resolve Over Time 126 125



    Top Upfront Damage Gambits

    Single Target

    Builders Name Dmg
    [121] Ranged Combination Strike (with Bonus) 1882
    [1212] Ranged Wall of Steel 1681
    [1212] Ranged Boar's Rush (with Bonus) 1674
    [12131] Ranged the Dark Before Dawn 1559
    [13213] Ranged Warden's Triumph 1431
    [121] Ranged Onslaught 1440
    [131] Ranged Combination Strike (no Bonus) 1308


    Area of Effect

    Builders Name Targets Range Dmg
    [3231] Resounding Challenge 6 10 760


    Heal Over Time

    Morale

    Builders Name Pulse
    [21212] Restoration 616 -
    [23232] Conviction 250 Fellowship-wide


    Power

    Builders Name Initial Pulse
    [12131] The Dark Before Dawn 202 2% of maximum power



    Buffs

    Reflects

    Builders Name Reflect Type Duration
    [1212] Ranged Wall of Steel 163 Common, Fire, or Shadow 30s


    Fellowship Damage Buffs

    Ranged
    Builders Name Buff Self or Fellowship
    [2121] Celebration of Skill 4% Self
    [31232] Exultation of Battle 3% Fellowship
    [212] Safeguard 2% Self
    [3131] Spear of Virtue 2% Fellowship
    [21] Persevere 1% Self
    [313] Piercing Strike 1% Fellowship
    [31] Precise Blow 1% Fellowship


    Tactical
    Builders Name Buff Self or Fellowship
    [3213] Aggression 3% Fellowship
    [3232] Surety of Death 2% Fellowship
    [323] Brink of Victory 1% Fellowship
    [32] War-Cry 1% Fellowship


    Miscellaneous

    Builders Name Effect Duration
    [2312] Shield Tactics Stun immunity 10s (20s cooldown)
    [13213] Warden's Triumph +5% Ranged Damage 20s
    [1231] Adroit Manoeuvre -20% Attack Duration 20s
    [2132] Shield Mastery +1717 Evade to the Fellowship 20s


    Tiering Gambit Effects

    Bleed Bonus

    When Combination Strike is used with the bleed from Offensive Strike active, a bonus burst of damage occurs. Same applies for when Boar's Rush is used when the bleed from Combination Strike is in effect. This bonus is consumed when used; you cannot repeat Boar's Rush twice to get the bonus two times off of only one Combination Strike.
    Tier 1 - [123] Offensive Strike
    Tier 2 - [1231] Combination Strike
    Tier 3 - [12312] Boar's Rush


    Fellowship Buffing

    Using a gambit will give the fellowship a buff to the type of damage listed of the percent listed. When a gambit is used with a buff of equal or lower tier present, the amount is added together and the duration is refreshed. This can only be done once per tier; e.g. if you use two Tier 1 gambits you have reached the max of that Tier at 2%, and you must move up to Tier 2 in order to build the buff farther. Once a buff has reached max level for a given tier, it cannot be refreshed; you must start from the beginning when it expires OR you must extend it using the Tier above it. Tier 4 is the highest it can go, which gives a 4% buff.

    Ranged Fellowship Buff
    Tier 0 - [31] Precise Blow - 1%
    Tier 1 - [313] Piercing Strike - 1%
    Tier 2 - [3131] Spear of Virtue - 2%
    Tier 3 - [31232] Exultation of Battle - 3%
    Tier 4 - 4%
    Ranged Self Buff
    Tier 0 - [21] Persevere - 1%
    Tier 1 - [21] Persevere - 1%
    Tier 2 - [212] Safeguard - 2%
    Tier 3 - 3%
    Tier 4 - [2121] Celebration of Skill - 4%
    Tier 5 - 5%
    NOTE: This set of buffs is a bit weird. The only way to get the Tier 5 buff is if you get the Tier 3 buff, and then use [2121]. To get the Tier 3 buff, you must use [21] -> [212].

    Tactical Fellowship Buff
    Tier 0 - [32] War-Cry
    Tier 1 - [323] Brink of Victory - 1%
    Tier 2 - [3232] Surety of Death - 2%
    Tier 3 - [3213] Aggression - 3%
    Tier 4 - 4%

    Effects that Do Not Stack

    1. Big Bleed from [12312] Unerring Strike and [1313] Boar's Rush
    2. Buffs from [2132] Shield Mastery and [2323] Dance of War on self
    Last edited by luapremylc; Dec 03 2012 at 03:28 PM.
    ASTO [wrd] : BISMUTH [brg] : BEDBUG [wrg] : OTSA [wl]
    Asto's Gambit Compendium

  4. #4

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Change Log

    December 3, 2012 - Updated [3231] Resounding Challenge and [32313] Call of Battle to be correct.
    December 1, 2012 - Updated to match Rohan changes, and made some minor cosmetic changes.
    Last edited by luapremylc; Dec 03 2012 at 03:38 PM.
    ASTO [wrd] : BISMUTH [brg] : BEDBUG [wrg] : OTSA [wl]
    Asto's Gambit Compendium

  5. #5
    Join Date
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    Wyoming USA
    Posts
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Have only skimmed, gonna browse through it a bit more now, but may I just say excellently done on this?

    +repped and voted for sticky if Diablo ever shows up.
    [charsig=http://lotrosigs.level3.turbine.com/0920d00000019bd6e/01003/signature.png]undefined[/charsig]
    [size=-2]Ghost Bear see problem. Nice peoples looking at Horse mouth. Ghost bear look at Horse belly. Horse make good snack![/size]

  6. #6

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Awesome job, Asto!

    + rep and I vote for it to be stickied, too.

    One thing though, on the threat leaches, shouldn't it be 5T vice 6T since you are transfering threat from a max of 5 members?
    Last edited by Feraxks; Mar 25 2012 at 04:41 AM. Reason: typos
    I like ice cream.

  7. #7

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Quote Originally Posted by Feraxks View Post
    One thing though, on the threat leaches, shouldn't it be 5T vice 6T since you are transfering threat from a max of 5 members?
    D'oh, of course. Thanks for the catch, it should be correct now.
    ASTO [wrd] : BISMUTH [brg] : BEDBUG [wrg] : OTSA [wl]
    Asto's Gambit Compendium

  8. #8
    Join Date
    Jan 2011
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    106

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Great job Asto!
    See you around on Windfola
    [charsig=http://lotrosigs.level3.turbine.com/072060000001cf6d8/01008/signature.png]undefined[/charsig]

  9. #9
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    +rep and this should definitely made sticky and added to the all you need to know threads

  10. #10
    Join Date
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    I was in the process of trying to assemble the same thing, but had only gotten through Determination stance (and had not done as well). Bravo! I put a link to this on my kin website.
    The generation of random numbers is too important to be left to chance.

  11. #11

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    This is really good. Though I cant help but think that any newbie seeing this will run away as fast as he can probably tripping the person next to him just to be safe
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000000e3830/01008/signature.png]undefined[/charsig]

    [url]http://schrodwarden.blogspot.ca/[/url]

  12. #12
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Its nice to see someone lay out all the variations on our gambit system in one easy to read post. Nicely done!

    +rep

  13. #13
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Not sure if you changed it when I looked, but the Double Shield mastery gives a +300 PM buff in recklessness.

    Very well done good sir.

  14. #14
    Join Date
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    956

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    sticky sticky sticky!

    Thanks, quite helpful especially for those of us who haven't had the time (or patience) to just sit and read through all of the gambits in the different stances.
    Cmalberg - Elendilmir
    -Stickygritz, Gritzwarr, and all those Gritz. Greblam

    Rock is OP, nerf rock. Paper is balanced.

    I mean everything I ever say, ever.

  15. #15
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    Thumbs up Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Really great job!!
    +rep and vote for sticky too!
    Andryl - 85 Elf warden; Shalieth - 95 Elf Rune-keeper; Berehas - 85 man Lore-Master

  16. #16
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Nice work. +rep (wish I could give more)

  17. #17
    Join Date
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Log in just to give you +rep.

  18. #18

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Excellent Job Asto!

  19. #19
    Join Date
    Jun 2011
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Great post!

  20. #20
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Nice post, +rep. Very useful if you're coming back to playing a high level warden after a long time not playing the class.
    Eraelin | Redemnus

  21. #21
    Join Date
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Really useful, I'm not that good of a warden but this simplifies it for me.
    "Aurë Entuluva!"

  22. #22

    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Thanks, very very helpful!
    [center]Vindrayeth - Hunter R9 :: Ovric - Warden R7 :: Alkhemyst - Defiler R5
    Officer of Nexus
    Ettenmoors purist[/center]

  23. #23
    Join Date
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Yay, Asto! Maybe Honeymilk will one day see the light of play again once I print this puppy out. Good work, kinnie!
    Narlinde ~ Minstrel, Singer of the Lament of Windfola

  24. #24
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    Excellent job as well

    +Rep and Sticky
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  25. #25
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    Re: Asto's Gambit Compendium [Warning: Comprehensive]

    We gotta get the stickies from 2010 replaced with this one!
    This is freaking amazing, the time and effort put forth in to this post is fantastic.

 

 
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