Re: Debuff watcher
We can watch for skills being used/applied from the combat log now, so you can get pretty close to tracking debuffs. You'd have to have the player manually enter how long debuffs last (depending on their traits, etc) which would be a bit annoying, and it wouldn't always be 100% accurate, but it'd be close.
I'm thinking of making something along these lines at some point as it would be incredibly useful, but it'll be a long time before I get around to it.
[B]Elendilmir - [COLOR=#3333ff]Evenwyn[/COLOR][/B] Burglar[B] - [COLOR=#3333ff]Evendale[/COLOR][/B] Guardian
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