Re: Visual Guide To Minstrels in Rise of Isengard
Originally Posted by Belechael
Ive only played a warden into the 20's admittedly, but my only 50+ character is my 66 (almost 67) Minstrel.
In my experience the warden seems far more complex and advance preparation dependent.
Getting the hang of the new minstrel changes isnt that bad, i just took EVERYTHING off my quickslots and rearranged as new in a manner that made sense to me for the new system.
Mostly so far i just tend to mash all the same call to war skills like i always did, but also couple it with the minor ballad (that is the +dmg ballad) 3 times during the fight, and just do anthems as they become available with coda as a finisher if im not going to be going straight onto a new mob.
Rotation for solo battle in war speech so far is panning out to be along these lines but variable:
timeless echoes of battle
call of orome
call to second age
call to fate
anthem (usually either war or free peoples depending on how its going so far)
cry of valar
cry of wizards
Heralds Hammer and Do anthems as needed when cooldown is up.
Repeat as necessary and heal as necessary.
If there's noone else to fight i'll finish with Coda of Fury...
Pre ROI i often used piercing near the opening so it'd be back again during the fight after cooldown for the damage...
But now, I seem to have plenty of ways to dish damage (having Valar and Wizards on a non anthem rotation is great)
so i tend to reserve piercing as an induction stopper whenever the enemy is starting to heal or something.
Now im not saying this above is perfect, on fact it's probably way way far from it. It's just how it seems to be panning out for me. And im still to feel like i have to get a real feel for the anthems, but so far for overland solo questing (and a couple skirmishes) where i am between level 65-67 this is just working a treat. Being able to pop in a heal when needed without worrying about dropping war speech with the tail effect is just way too awesome to speak of.
Realistically, it all seems to be going fine without stressing too much about what anthem affects what coda how and so on...
As yet ive not really used harmony stance, seems like id only use in it groups where im being a bit of a hybrid? Ie want to heal AND do a bit of damage...
~ [b][color=lightgrey]Feenicks[/color][/b], [color=lightgreen][size=-1][i]Captain[/i][/size][/color] [color=lightblue][i](< 35)[/i][/color] ~ [b][color=lightgrey]Feenorin[/color][/b], [color=lightgreen][i]Dwarf Hunter[/i][/color] [color=lightblue][i](< 20)[/i][/color]
~ [b][color=lightgrey]Feenary[/color][/b], [color=lightgreen][i]Minstrel[/i][/color] [color=lightblue][i](level 75)[/i][/color] ~ [b][color=lightgrey]Feenera[/color][/b], [color=lightgreen][i]Hobbit Burglar[/i][/color] [color=lightblue][i](< 25)[/i][/color]
~ [b][color=grey]Feen[/color][/b], [color=red][i]BlackArrow (Rank 5)[/i][/color] ~ [b][color=lightgrey]Phyrre[/color][/b], [color=lightgreen][i]Elf LoreMaster[/i][/color] [color=lightblue][i](mid 20's)[/i][/color]