Hello, This might have already been covered and I just can not find it; is it possible or has it already been done to make the combatquickslots positionable ?
Any help on this would be appreciated. I tried to rob from peter to make this happen taking a function out of the vitals and just pasting it in the combatquickslotsbar.lua but it doesn't seem to be working....
function CombatQuickslotBar:MouseMove( args )
local left, top = self:GetPosition();
if ( self.dragging ) then
self:SetPosition( left + ( args.X - self.dragStartX ), top + ( args.Y - self.dragStartY ) );
I put that about everywhere in the script and the best it did was make it so I was able to drag and move the size window around lol