I've been away a while (basically since summer of 2009). I've got characters ranging from 15 to 60, but I will admit I'm a little rusty. (maybe more than a little)
With F2P I convinced a few friends that we should play in a regular fellowship.
Because of absences last week, we took a break from the book quests and tried a skirmish, to disastrous effect. I think I know why, but I'd like to check and see if my theories hold water.
28 Warden (me) - archer
27 Burglar - protector
27 Minstrel - protector
22 Warden - archer
Now we were short two members of our regular fellowship, but I thought we would be okay. Was I wrong!
We tried Trouble in Tuckborough, set at 25 or 26 and Fellowship sized (it wouldn't allow a Small Fellowship setting with 4 people).
A whole lot.
Now, I think part of the problem (even though everything was blue to me), was the number of elites. I went down like a cold beer on a hot summer's day more than once to a crowd of goblins.
Normally, with non elites (outside of skirmishes) I like to gather up as many blues as I can and just see how far I can push things. 6-8 is not unusual for me to handle with no issues whatsoever.
Are elites that much more powerful? I don't remember them being so, but then again maybe the sands of time have cleared that from the recesses of my mind.
Any counter-attack stacked with elites and I'd be dead just after I got my first gambit off. Once I went down, the burg followed, then the minstrel and for some reason the lowbie Warden went last (I assume because he wasn't generating enough aggro to be first).
We had a rough few goes of it, but managed to clear to the final area with only a dozen or so deaths to the four of us.
I should mention this crew is unreasonably stubborn.
Now a thought on Lieutenants. I don't remember which type it was, but whenever one of the napalm throwing ones showed up, that was pretty much a guaranteed death. I never saw an induction I could interrupt before my screen filled with fiery flames of you're-gonna-die-ness.
Any tips on how to kill those? Other than just hoping I never see them ever, ever again?
After much trial and tribulation, we made it to the final area, and after trying to kill the LT who kept summoning buddies, we died a few more times and gave up.
Here are my theories...
1. We bit off way, way more than we could chew. Skirmish was too high level for too few people.
2. We didn't have enough DPS.
3. At the level we were at, we just didn't have the mitigations to keep the LTs (especially those napalm throwing wenches) from killing us too easily.
4. We are the noobiest of noobs and should immediately hang up our keyboards and go back to checkers. (Honestly though, if this is the option you want to pick, then please don't bother to post. Something constructive, or nothing at all)
Honestly, at this point I want to get the whole crew together, set Trouble at Tuckborough at the minimum level, stomp through it like a troll with athlete's foot, then never set foot in that place again. But that could just be the repair bill talking.