Re: GB Learning Curve, for Pick Up Groups: A Quick Guide for New Players
The very FIRST thing EVERYONE should do upon entering these instances is WAIT! Talk, plan, figure out roles and how you are working together.
I can tell you if a group is going to be successful or fail based upon the first few actions. People who immediately run forward and engage in battle, fail. Groups who communicate beforehand, succeed.
I consider Sambrog easiest, Thadur second easiest, and Maze hardest.
In beta, I believed the maze worms were not balanced correctly. I was wrong and ignorant.
It may sound obvious, but don't stay in the poison!
I haven't had people wipe there since, I simply tell them to run to the clear. Why take damage needlessly?
The mobs will follow you out into the clear to be killed painlessly. Easy and pain free.
GB can be run with all sorts of groups, you do not need a balanced party at all. I've successfully done Thadur and Maze without healers (was brutal though). I've done them without tanks. I've done them with little DPS. They are very forgiving if you know what you are doing.
That being said, I SO wish people would learn about CC. Every fight is SO much easier with proper CC. I can do without DPS if I have CC. I can do without a tank if I have CC. The healer may be underlevelled if we have extra CC. The easiest GB runs I've seen were with two burgs (both Thadur and Maze).
It amazes me people advertise in LFF looking for tanks/heals for GB and nobody ever asks for CC.
Just tonight, we did Sambrog with only five of us, on level for most, it was EASIER than earlier when we had a full six, because the one who was breaking mezzes was the one who left.
The other key thing I see groups fail on, is Conjunctions (aka the awkwardly renamed Fellowship Maneuvers). Please read the Conjunction Junction sticky thread or lorebook entry.
Highlights are to NOT hit a random color or the one you feel like. They need specific things, if in doubt and it hasn't been talked about, hit the same color as what someone else already has. (If they hit red, you hit red; if they hit green, you hit green.)
If you hit a wrong color, it gets dropped, and you wasted a big contribution, AND probably took damage while paused to contribute, AND did no DPS in that time.
"Sometimes survival comes down to not being hit. Actually, most times." -the chicken skill, Bob and Weave
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