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    Lord of the Rings Online Traits Compendium {contains spoiler info}

    Due to this information being all over the place i chose to combine it all into 1 thread. If you have any updates please continue to update them on the original threads, I've tried to give all the original authors due credit.


    Lord of the Rings Online Traits Compendium

    LOTRO has a interesting way to create some character individuality. This is by the use of traits, which are gained from serveral methods. These are: Race, Class, Legendary and Virtue. Gaining traits are done differently for each but all are equiped by visiting a bard in Middle Earth. Traits are gained as follows:

    Race: Gained from killing creatures that have racial hatreds.
    Class: Gained from using Skills/Spells of you chosen class.
    Virtues: Gained through exploration of Middle Earth or Purging the lands of foul creatures.
    Legendary: These are gained through the location of Books and pages.

    Virtues

    For ease of reading I've broken the Virtues down, as the end items are the same only differing for the level of the virtue. The virtues are:


    Charity
    + Wound Resistance
    + Ranged Resistance
    + Peace Power Regen

    Confidence
    + Fear Resistance
    + Will
    + Peace Power Regen

    Compassionate
    + Ranged Resistance
    + Peace Power Regen
    + Magic Resistance

    Determination
    + Agility
    + Combat Morale Regen
    + Morale

    Discipline
    + Might
    + Disease Resistance
    + Melee Resistance

    Empathy
    + Armor
    + Fate
    + Fear Resistance

    Fidelity
    + Shadow Resistance
    + Vitality
    + Power

    Fortitude
    + Peace Morale Regen
    + Might
    + Disease Resistance

    Honesty
    + Power
    + Armor
    + Fate

    Honour
    + Poison Resistance
    + Shadow Resistance
    + Vitality

    Idealism
    + Fate
    + Fear Resistance
    + Will

    Innocence
    + Melee Resistance
    + Poison Resistance
    + Shadow Resistance

    Justice:
    + Combat Morale Regen
    + Morale
    + Peace Morale Regen

    Loyalty
    + Vitality
    + Power
    + AC

    Merciful
    + Peace Power Regen
    + Magic Vulnerability
    + Agility

    Patience
    + Peace Power regen
    + Wound resistance
    + Ranged Resistance

    Tolerant
    + Magic Resistance
    + agility
    + Combat Morale Regen

    Valour
    + Morale
    + Peace Morale Regen
    + Might

    Wisdom
    + Will
    + Peace Power Regen
    + Wound Resistance

    Zeal
    + Disease Resistance
    + Melee Resistance
    + Poison Resistance

    ---------------------------------
    These Virtues are gained by doing the following in their respective regions.


    Angmar

    Exploration

    Confidence +2: The Road to War
    Empathy +2: Angmar Quests [Final]
    Fidelity: The Circle of Despair
    Idealism: Angmar Quests [Advanced]
    Loyalty: Angmar Quests
    Tolerant +2: Bastions of Hope

    Monster Slayer

    Determination: Warg
    Discipline: Troll
    Honour: Uruk
    Justice:: Angmarim
    Merciful: Wight
    Valour: Worm
    Zeal: Orc


    Bree-Lands

    Exploration

    Charity: Bree-Lands Quests [Advanced]
    Empathy: Bree-Lands Quests
    Idealism: Flowers of the old forest
    Idealism: The History of the Dunedain
    Patience: Ruins of Breeland
    Patience: The Barrow Downs
    Loyalty +2: Bree-Lands Quests [Final]
    Wisdom: Lore of the Cardolan Prince
    Wisdom: The Old Forest

    Monster Slayer

    Determination: Barghest
    Discipline: Sicklefly
    Fortitude: Bree-Lands Woodsman [old forest trees]
    Fortitude: Neekerbeeker
    Honour: Spider
    Justice:: Brigand
    Mercy: Wight
    Valour: Orc

    Rep Dungeon (Haudh Iarchath) in Barrow Downs

    Mercy: Wight
    Zeal: Spider


    Ered Luin

    Exploration

    Charity: Ally of Ered Luin
    Charity +2: Hero of Ered Luin [Final]
    Compassionate: Defender of Ered Luin [Advanced]
    Confidence: Rath Teraig
    Fidelity: Scouting the Dourhands
    Patience: Places of the Dwarves
    Wisdom: Elf Ruins

    Monster Slayer

    Determination: Wolf
    Discipline: Hendroval
    Justice:: Brigand
    Zeal: Spider
    Zeal: Goblin

    Rep Dungeon in Sarnur

    Discipline: Beasts (Birds, Cave Claws etc)
    Valour: Snow Trolls
    Justice: Dourhands


    Lone Lands

    Exploration

    Charity: Lone Lands Quests
    Compassionate: Lone Lands Quests [Advanced]
    Confidence: Garth Agrewen
    Confidence: The Grimfens
    Fidelity: Defences of the Lone Lands
    Wisdom: The Weathertop Exploration
    Idealism +2: Lone Lands Quests [Final]

    Monster Slayer

    Discipline: Bog Lurker
    Fortitude: Warg
    Honour: Spider
    Merciful: Wight
    Valour: Goblin
    Valour: Orc
    Honesty: Craban
    Honesty: Troll


    Misty Mountains

    Exploration

    Compassionate: Peril of the Mountains
    Confidence: Where Giants Dwell
    Empathy: Peril of the Mountains [Advanced]
    Innocence +2: Peril of the Mountains [Final]
    Tolerant: Ruins of Misty Mountains
    Wisdom: High Passes of Misty Mountains
    Honesty: Bilbo's Buttons Deed
    Honesty: Goblin Town locations Deed
    Honesty: The Forbidden Heights


    Monster Slayer

    Determination: Snow-Beast
    Fortitude: Bear
    Honour: Worm
    Justice:: Warg
    Valour: Troll
    Zeal: Giant


    North Downs

    Exploration

    Charity: North Downs Quests [Advanced]
    Confidence: Strongholds Exploration
    Empathy: North Downs Quests
    Patience: The Eastern Ruins
    Loyalty +2: North Downs Quests [Final]
    Tolerance: The Villages of the Earth Kin
    Wisdom: The Western Ruins

    Monster Slayer

    Determination: Warg
    Fortitude: Troll
    Honour: Worm
    Justice: Orc
    Merciful: Redeemer [the dead]
    Zeal: Goblin


    The Shire

    Exploration

    Compassionate: The Life of the Bounder
    Fidelity: The Sights of Shire
    Innocence +2: The Life of the Bouder [Final]
    Patience: No Place for Spoiled Pie
    Patience: Restoring the Quick Post
    Empathy: The Life of the Bounder [Advanced]
    Tolerant The Farms of Shire

    Monster Slayer

    Determination: Slug
    Discipline: Wolf
    Fortitude: Harvest Sicklefly
    Honour: Spider
    Justice: Brigand
    Valour: Goblin


    Trollshaws

    Exploration

    Fidelity: The Road to Rivendell
    Idealism +2: Brave Deeds in the Wilderness [Final]
    Innocence: Brave Deeds in the Wilderness
    Loyalty: Brave Deeds in the Wilderness [Advanced]
    Tolerant: Ruins of Trollshaws
    Honesty: Wilds of Tal Bruinen Exploration Deed


    Monster Slayer

    Determination: Crawler
    Discipline: Wolf
    Merciful: Wight
    Valour: Worm
    Zeal: Troll
    Fortitude: Giant


    Evendim

    Exploration

    Patience: Wilds of Evendim
    Fidelity: Ruins of Evendim
    Fidelity: Tombs of Evendim
    Compassion: Pilgrim of Evendim [Quests]
    Compassion: Wander of Evendim [Advanced - Quests]
    Innocence: Warden of Evendim [Final - Quests]

    Monster Slayer

    Determination: Salamanders
    Discipline : Tomb-Defenders (Brigand)
    Fortitude: Gauradan (Orc)
    Justice: Goblins
    Honour: Giant
    Mercy: Limrafn
    Zeal: Kergrims


    -----------------------------------

    As Above but group by Virtue Type. (in case you want to pursue one to its maximum)
    Pity [table] doesn't work, it would make this post smaller.

    Trait --- Location

    Charity +2: Hero of Ered Luin [Final] --- Ered Luin
    Charity: Ally of Ered Luin --- Ered Luin
    Charity: Bree-Lands Quests [Advanced] --- Bree-Lands
    Charity: Lone Lands Quests --- Lone Lands
    Charity: North Downs Quests [Advanced] --- North Downs

    Compassionate: Defender of Ered Luin [Advanced] --- Ered Luin
    Compassionate: Lone Lands Quests [Advanced] --- Lone Lands
    Compassionate: Peril of the Mountains --- Misty Mountains
    Compassionate: The Life of the Bounder --- The Shire
    Compassionate: Pilgrim of Evendim [Quests] --- Evendim
    Compassionate: Wander of Evendim [Advanced - Quests] --- Evendim

    Confidence +2: The Road to War --- Angmar
    Confidence: Garth Agrewen --- Lone Lands
    Confidence: Rath Teraig --- Ered Luin
    Confidence: Strongholds Exploration --- North Downs
    Confidence: The Grimfens --- Lone Lands
    Confidence: Where Giants Dwell --- Misty Mountains

    Determination: Barghest --- Bree-Lands
    Determination: Crawler --- Trollshaws
    Determination: Slug --- The Shire
    Determination: Snow-Beast --- Misty Mountains
    Determination: Warg --- Angmar
    Determination: Warg --- North Downs
    Determination: Wolf --- Ered Luin
    Determination: Salamanders --- Evendim

    Discipline: Bog Lurker --- Lone Lands
    Discipline: Hendroval --- Ered Luin
    Discipline: Sicklefly --- Bree-Lands
    Discipline: Troll --- Angmar
    Discipline: Wolf --- The Shire
    Discipline: Wolf --- Trollshaws
    Discipline : Tomb-Defenders (Brigands) --- Evendim
    Discipline: Beasts (Birds, Cave Claws etc) --- Rep Dungeon in Sarnur (Erud Luin)

    Empathy +2: Angmar Quests [Final] --- Angmar
    Empathy: Bree-Lands Quests --- Bree-Lands
    Empathy: North Downs Quests --- North Downs
    Empathy: Peril of the Mountains [Advanced] --- Misty Mountains
    Empathy: The Life of the Bounder [Advanced] --- The Shire

    Fidelity: Defences of the Lone Lands --- Lone Lands
    Fidelity: Scouting the Dourhands --- Ered Luin
    Fidelity: The Circle of Despair --- Angmar
    Fidelity: The Road to Rivendell --- Trollshaws
    Fidelity: The Sights of Shire --- The Shire
    Fidelity: Ruins of Evendim --- Evendim
    Fidelity: Tombs of Evendim --- Evendim

    Fortitude: Bear --- Misty Mountains
    Fortitude: Bree-Lands Woodsman [old forest trees] --- Bree-Lands
    Fortitude: Giant --- Trollshaws
    Fortitude: Harvest Sicklefly --- The Shire
    Fortitude: Neekerbeeker --- Bree-Lands
    Fortitude: Troll --- North Downs
    Fortitude: Warg --- Lone Lands
    Fortitude: Orc --- Evendim

    Honesty: Craban --- Lone Lands
    Honesty: Troll --- Lone Lands
    Honesty: Wilds of Tal Bruinen Exploration Deed --- Trollshaws
    Honesty: Bilbo's Buttons Deed --- Misty Mountains (High Pass)
    Honesty: Goblin Town locations Deed --- Misty Mountains (High Pass)
    Honesty: The Forbidden Heights --- Misty Mountains


    Honour: Spider --- Bree-Lands
    Honour: Spider --- Lone Lands
    Honour: Spider --- The Shire
    Honour: Uruk --- Angmar
    Honour: Worm --- Misty Mountains
    Honour: Worm --- North Downs
    Honour: Giant --- Evendim

    Idealism +2: Brave Deeds in the Wilderness [Final] --- Trollshaws
    Idealism: Angmar Quests [Advanced] --- Angmar
    Idealism: Flowers of the old forest --- Bree-Lands
    Idealism +2: Lone Lands Quests [Final] --- Lone Lands
    Idealism: The History of the Dunedain --- Bree-Lands

    Innocence +2: Peril of the Mountains [Final] --- Misty Mountains
    Innocence +2: The Life of the Bouder [Final] --- The Shire
    Innocence: Brave Deeds in the Wilderness --- Trollshaws
    Innocence: Warden of Evendim [Final - Quests] --- Evendim

    Justice: Brigand --- The Shire
    Justice: Angmarim --- Angmar
    Justice: Brigand --- Bree-Lands
    Justice: Brigand --- Ered Luin
    Justice: Orc --- North Downs
    Justice: Warg --- Misty Mountains
    Justice: Goblin --- Evendim
    Justice: Dourhands --- Rep Dungeon in Sarnur (Erud Luin)

    Loyalty +2: Bree-Lands Quests [Final] --- Bree-Lands
    Loyalty: Angmar Quests --- Angmar
    Loyalty: Brave Deeds in the Wilderness [Advanced] --- Trollshaws
    Loyalty +2: North Downs Quests [Final] --- North Downs

    Mercy: Wight --- Lone Lands
    Mercy: Redeemer [the dead] --- North Downs
    Mercy: Wight --- Angmar
    Mercy: Wight --- Bree-Lands
    Mercy: Wight --- Trollshaws
    Mercy: Limrafn --- Evendim
    Mercy: Wight --- Rep Dungeon (Haudh Iarchath) in Barrow Downs

    Patience: No Place for Spoiled Pie --- The Shire
    Patience: Places of the Dwarves --- Ered Luin
    Patience: Restoring the Quick Post --- The Shire
    Patience: Ruins of Breeland --- Bree-Lands
    Patience: The Barrow Downs --- Bree-Lands
    Patience: The Eastern Ruins --- North Downs
    Patience: Wilds of Evendim --- Evendim

    Tolerance: The Villages of the Earth Kin --- North Downs
    Tolerant +2: Bastions of Hope --- Angmar
    Tolerant The Farms of Shire --- The Shire
    Tolerant: Ruins of Misty Mountains --- Misty Mountains
    Tolerant: Ruins of Trollshaws --- Trollshaws

    Valour: Goblin --- Lone Lands
    Valour: Goblin --- The Shire
    Valour: Orc --- Bree-Lands
    Valour: Orc --- Lone Lands
    Valour: Troll --- Misty Mountains
    Valour: Worm --- Angmar
    Valour: Worm --- Trollshaws
    Valour: Snow Trolls --- Rep Dungeon in Sarnur (Erud Luin)

    Wisdom: Elf Ruins --- Ered Luin
    Wisdom: High Passes of Misty Mountains --- Misty Mountains
    Wisdom: Lore of the Cardolan Prince --- Bree-Lands
    Wisdom: The Old Forest --- Bree-Lands
    Wisdom: The Weathertop Exploration --- Lone Lands
    Wisdom: The Western Ruins --- North Downs

    Zeal: Giant --- Misty Mountains
    Zeal: Goblin --- Ered Luin
    Zeal: Goblin --- North Downs
    Zeal: Orc --- Angmar
    Zeal: Spider --- Ered Luin
    Zeal: Troll --- Trollshaws
    Zeal: Kergrims --- Evendim
    Zeal: Spider --- Rep Dungeon (Haudh Iarchath) in Barrow Downs

    -----------------------------------

    Racial Traits

    The next set of traits are Racial. These vary for each of our 4 races, but are all gained from killing creatures. Note: Racial Trait slots are gained at levels 13, 19, 25, 31, & 37, (These are the boxes you gain at the bard. Not the start level of the enmities).

    Each race has 3 enmities (A, B, & C), with tiers opening up on the following levels:


    A: 13 / 19 / 25
    B: 13 / 29 / 35
    C: 30 / 35

    Racial enmities (A, B, & C):
    Note: The number in the brackets = number of kills required to obtain trait

    Man - Dead, Wargs, & Hillmen
    Elf - Goblins, Orcs, & Drakes
    Dwarf - Dourhands, Goblins, & Trolls
    Hobbit - Wolves, Spiders, & Goblins

    Dwarf

    Enmmity of the Dourhands I(50): Headbutt - 15 common damage (goes up with level) with a 5s cooldown, no power cost
    Enmmity of the Dourhands II(100): Guile and Might Bonus - +5 percent to red and yellow conjunctions (guile and might)
    Enmmity of the Dourhands III(150): Dwarf Axe - +1 percent 1hand and 2hand axe damage


    Enmity of the Goblins I(50): - Fateful Dwarf - +20 fate
    Enmity of the Goblins II(100): Return to Thorin's Gate - Sends you straight to Thorins Hall. (1 hr cooldown)
    Enmity of the Goblins III(150): Hunker down - Reduces incoming damage for a short time


    Enmity of the Trolls I(50): Dwarf's Endurence - adds 35 vitality to fellowship for 10 mins. (1hr cooldown)
    Enmity of the Trolls II(150): Shield Brawler - (adds 2% to block chance)


    Elf

    Enmity of the Goblins I(50): Sylvan Shadows - Decreases movement speed greatly, subtracts 3 from stealth level. 30-minute cooldown.
    Enmity of the Goblins II(100): Tactics and Conviction Bonus - Adds 5% to Conjunction Power and Morale Healing Multiplier.
    Enmity of the Goblins III(150): Elf Bow-Damage Bonus - Adds 2% Bow Damage.


    Enmity of the Orcs I(50): Friend of Man - +20 to Fate
    Enmity of the Orcs II(150): Return to Rivendell - Sends you straight to Rivendell. (1-hour cooldown)
    Enmity of the Orcs III(250): +75 percent chance to parry for a few seconds, (1hr cooldown)


    Enmity of Drakes I(100): +2 percent damage to 1handed swords (dont know about 2handers)
    Enmity of the Drakes II(150): Power of the Eldar - Adds a bonus to your fellowships power


    Hobbit

    Enmity of the Wolves I(50): -Stoop for a Stone - A ranged attack using a stone (need cooldown, damage)
    Enmity of the Wolves II(100):Guile & Conviction Bonus -Adds 5.0% to Guile Conjunction Damage and 5.0% to Conviction Conjuction Healing
    Enmity of the Wolves III(150): Hobbit Club Damage - +1.0% bonus to Club damage.


    Enmity of the Spiders I(50): Hobbit Stature - +20 might
    Enmity of the Spiders II(150): Return to Hobbiton - Sends you straight to Hobbiton. (1-hour cooldown)
    Enmity of the Spiders III(250): Hobbit Resilience - Bonus to party hope (+1 bonus for 9 minutes, 1hr cooldown)


    Enmity of goblins I(50): Hobbit Stealth - stealth mode. (30min cooldown)
    Enmity of goblins II(100): Hobbit Silence - A feign death like move. (need cooldown)

    Man

    Enmity of the Dead I(50): Upper-Cut - small short-range melee damage
    Enmity of the Dead II(100): Tactics and Might - Bonus "5% to damage and 55 to healing in conjunctions
    Enmity of the Dead III(150): Man Sword Damage - Bonus "Adds 2% to one-handed and two-handed sword damage


    Enmity of the Wargs I(50): Man of the Fourth Age - Adds 20 to Will
    Enmity of the Wargs II(150): Return to Bree - Ports you to the circle outside Bree West gate. (cooldown 1h)
    Enmity of the Wargs III(250): Duty Bound - Adds bonus to fellowship's morale for 15m. (cooldown 1h)


    Enmity of the Hillmen I(150): Balance of Man - Adds 1% to parry, block and evade
    Enmity of the Hillmen II(250): Strength of Morale - 3000 morale heal. (cooldown 1h)

    -----------------------

    Class Traits

    Burglar

    Cunning Wound - The wounds caused by your cunning attacks bleed more profusely.
    Line bonus - Increased Critical Chane with burglar skills by 1%
    How to Unlock: Srike with Cnning Attack x500

    Swift and Subtle - You are able to perform your subtle stab skill with greater speed, inflicting more damage.
    adds 10.0% to subtle stab damage, line bonus: increases critical chance with burglar skills by 1%
    How to Unlock: Strike using Subtle Stab x1250


    Hidden Dagger - Your attacks while using stealth are far more accurate, reducing the chances that you may miss or that your enemy may somehow avoid them.
    subtracts 5.0% from all enemy defence chances, decreases your miss chance, line bonus: increases positional damage multiplier by 3.0%
    How to Unlock: Use your special Stealth Attacks x300

    Perplexing Riddle -Your riddles are far more perplexing than your foes can comprehend, both stunning and mesmerizing them.
    line bonus: increases agility by 10.
    How to Unlock: Use Riddle on your enemies x200

    Ambidextrous - You are able to wield your off-hand weapon more efficiently, dealing greater damage to your foes.
    adds 15.0% to off-hand damage multiplier
    line bonus: increased critical chance with burglar skills by 1.0%
    How to Unlock: Gained from level 15 Class Quest

    Strike from Shadows - You are able to land precise blows when attacking while using stealth, increasing your chances of landing a critical hit with suprise strike, cunning attack, or provoke.
    adds 5.0% to critical chance, line bonus: increases positional damage multiplier by 3.0%
    How to Unlock: Land critical blows when using stealth x150


    Disabling Attack - You are able to use your disable skill to greatly reduce your enemy's speed.
    line bonus: increases mischievous glee healing by 2.0% and 1 pulse.
    {i think you can actually earn it before i wasn't given it when i jumped to 20 from the starter instance}
    How to Unlock: Use Disable against an enemy x600

    Trickster - Your dust in the eyes skill affects multiple enemies nearby.
    dust in the eyes is now AOE, line bonus: increases mischevous glee healing by 2.0% and 1 pulse.
    How to Unlock: Use Dust against your enemy x1000

    Footpad - Your ability to move about with stealth has developed beyond your natural aptitude
    adds 2 to stealth level, line bonus: increases positional damage modifier by 3.0%
    How to Unlock: Use your Distraction skill successfully x1000

    Focused Eye - You are able to take aim more quickly than you once did.
    reduces the recovery time of aim by 30.0s. line bonus: increases critical chance with burglar skills by 1%
    How to Unlock: use aim in battle {using it before combat starts also counts} x750

    Side-step - You are able to evade attacks more easily than before.
    adds 3.0% to evade chance, line bonus: increases agility by 10
    How to Unlock: Evade enemy attacks x1250

    Opportunist - Imprves your counter defence skill to further increase your opponent's vlnerability to critical hits.
    Line bonus: increases mischievous glee healing by 2.0% and 1 pulse.
    How to Unlock: Use Counter Defence x350

    Overwhelming Odds - The effects of your tricks are increased after you participate in a conjunction.
    Increases the output of your conjunctions, Line bonus: increases agility by 10
    How to Unlock: Execute Conjunctions x150

    Leaf-walker - You are able to move more quickly while using stealth.
    Your stealth is improved, enabling you to move quickly when hiding, Line bonus: lincreases positional damage multiplier by 3.0%
    How to Unlock: Use Hide in plain sight skill

    Blind Fury - When you enrage your foes, they are likely to engage you in melee combat.
    Line bonus: increases mischievous glee healing by 2.0% and 1 pulse. (lasts for 30s)
    How to Unlock: Use Enrage against your enemies x400

    Appraising Eye - Your Spot Weakness skills is improved {i bugged the grammar}
    "You are skilled at detecting even the smallest weaknessses in your enemy's armour when using your reveal weakness skill."
    This trais improves your reveal weakness skill, Line bonus: increases agility by 10.
    How to Unlock: Gained from level 30 Class Quest


    Champion

    Call of the Wild:
    The Champion's Wild Attack generates additional threat and will lessen the effects of your fervour penalty.
    Improved Threat. Subtracts 2.0% from fervour mitigation.
    How to Unlock: Strike With Wild Attack x1250

    At the Ready:
    The Champion's base block rate is increased and she gains a small amount of natural armour.
    Increase Block 2%. Reduce Fervor mitigation 2%
    How to Unlock: Successfully block with a shield x1000

    Swift to Anger:
    Your Swift Strike skill now generates a fervour pip on a successful critical attack. Your total Might is also increased.
    Adds 10.0 to Might
    How to Unlock: Use Swift Strike X1000

    Deep Strikes:
    On a critical attack, Wild Attack, Savage Strikes, and Brutal Strikes will apply an additional bleed. Fervour also adds an extra 2% bonus to damage.
    Adds 1.0% to Fervour damage bonus.
    How to Unlock: Land Critical Blows Using Wild Attack x1000

    Vicious Strikes:
    Increases the critical damage of Wild Attack, Savage Strikes, and Brutal Strikes. Fervour also adds an extra 2% bonus to damage. Adds 4% to Critical
    Damage Modifier for all Strike skills.
    How to Unlock: Land Critical Blows With Brutal Strikes x50

    Flashing Blade: (unlocks Stalwart Blade)
    Your Blade Wall skill will generate a fervour pip on a successful attack. Blade Wall and Blade Storm will also do more damage.
    Adds 2% to Area of Effect Skill Damage.
    How to Unlock: Strike With Blade Wall x500

    Blood-lust:
    Your Wild Attack will generate a fervour pip on a critical. Fervour also adds an extra 2% bonus to damage.
    Adds 25.0 to max morale. Adds 1.0% Fervor Damage Bonus
    How to Unlock: Land Critical Hits with Wild Attack x50

    Braced Against Defeat:
    Your bracing attack will provide additional morale for each additional enemy around you. Blade Wall and Blade Storm will also do more damage.
    +2% Area of Effect Skill Damage
    How to Unlock: Strike Enemies with Bracing Attack x400

    Deadly Strikes:
    Increases the critical damage multiplier of Wild Attack, Savage Strikes and Brtual Strikes. Fervour also adds an extra 2.0% bonus to damage.
    +25% to Critical chance Add modifier for all strike skills. Adds 1% Fervor damage bonus.
    How to Unlock: Hit with Savage Strike x500

    Eye of the Storm:
    Reduces cost to 3 pips
    +2% AoE damage
    How to Unlock: Land Critical Blows with Bladestorm x 50

    Flurry of Blows:
    Your Flurry will last an additional 10 seconds and speed you up an extra 5.0%. Your total Might is also increased.
    Adds 10 Might
    How to Unlock: Use Flurry x750

    Fervent Rage:
    The Champion's Battle Frenzy now their fervour meter generating 5 pips. Their total might is also increased.
    Adds 2 to Fervour. Adds 10 to Might.
    How to Unlock: Use Battle-Frenzy x450

    Patience:
    Exchange of Blows procs more often.
    Increased threat. -2% Fervor mitigation.
    How to Unlock: Hit targets with Exchange of Blows x 500

    Time of Need:
    +5 Fervor
    +10 Might
    -300 from Dire Need recast timer
    How to Unlock: cast Dire Need x 150

    Winds of the Storm:
    Your Blade Storm attacks can now affect up to ten targets. Blade Wall and Blade Storm will also do more damage.
    Adds 5 to Number of Targets. Adds 2.0% to Area of Effect Skill Damage.
    How to Unlock: Strike Enemies with Blade Storm x350

    Heavy Shield Use:
    Heavy Shield Use
    -2% Fervor mitigation
    How to unlock: Complete the level 30 Class Quest

    Captain


    Captain of War:
    Your war-cry encourages your allies to attack with greater speed.
    Line Bonus: Mark Skills Reset Timer is reduced -2.0 a second.
    How to Unlock: Use War-cry x300

    Expert Attacks:
    You have a greater chance of landing a Critical Hit with your Devastating Blow and Pressing Attack.
    Adds 5.0% to Critical Chance. Adds 10 to Might.
    How to Unlock: Land Critical Hits with Devastating Blow x100

    Focused Strikes:
    Your skill with arms reduces the chance that your attacks will miss.
    Adds 2.0% to Fear Resistance
    How to Unlock: Land Blows with Defensive Strike x500

    Renewed Voice:
    Your Enraged Shout recovers more quickly than before.
    Enraged Shout now recovers Skill Reset seconds faster. Adds 10 to Might.
    How to Unlock: Use Battle Shout x650

    Subtle Command:
    Your Cries and healing skills draw less attention from your enemies.
    This trait lowers your threat by a medium amount. Adds 2.0% to Fear Resistance.
    How to Unlock: Use your cries to good effect x2000

    Turn of the Tide:
    Your Routing Cry inflicts greater damage, stunning your foes.
    Adds 3.0% to Damage Increase. Adds 10 to Might.
    How to Unlock: Afflict enemies with Routing Cry x250

    Captain's Valour:
    Your Banner of War evokes greater effects upon your allies. You must resummon your Herald for it to take effect.
    Line Bonus: Mark Skills Reset Timer is reduced -2.0 a second.
    How to Unlock: Summon your Herald of War x150

    Strong Voice:
    The power costs of your Cries and Shouts are reduced.
    Subtracts 8.0% from Power Cost. Adds 30.0 to Max Power.
    How to Unlock: Use Muster Courage x200

    Fear No Darkness:
    Your Words of Courage greatly increases the morale of your allies.
    Adds 30.0 to Power Max.
    How to Unlock: Use Words of Courage x500

    Captain's Hope:
    The Captain's Banner of Hope evokes greater effects upon her allies.
    How to Unlock: Summon your Herald of Hope x150

    Blood Of Numenor:
    Allies renewed by your Hands of a Healer skill will return with full Morale and more Power.
    Line Bonus: Power Max 30.0
    How to Unlock: Save Allies From the Brink of Death x100

    Intimidating Shout:
    Your Threatening Shout more strongly directs the enemies ire towards you.
    Threatening Shout now generates more threat. Line Bonus: Might +10
    How to Unlock: Use Threatening Shout x600

    Loyalty:
    Your Herald wears stronger armor.
    Your Herald can take more punishment.
    Line Bonus:2.0% Fear Resistance
    How to Unlock: Complete the level 15 Class Quest

    Defiance:
    Your Last Stand lasts longer, and you are healed when it ends.
    Adds 10.0 to duration modifier. Line Bonus:2.0% Fear Resistance
    How to Unlock: Complete the level 30 Class Quest


    Guardian

    Guardian's Ward:
    Your Guardian's Ward increases your natural damage mitigation. All of your special attacks also more strongly direct your enemy's ire towards you.
    Adds additional threat.
    Lasts 8 seconds.
    How to Unlock: Strike enemies with Guardian's Ward x1200

    Shield Expertise:
    You are able to use your shield more efficiently, blocking more attacks and reducing the damage dealt to you. All of your special attacks also more strongly direct your enemies' ire towards you.
    Adds 5.0% Block Chance. Adds additional threat. Adds 5.0% to Common Mitigation.
    How to Unlock: Strike enemies with Shield-Blow x1500

    Stinging Blow:
    You attack more quickly with your Sting skill, inflicting greater damage. Your base Might is also increased.
    Subtracts 3.0 from Sting Skill Reset. Adds 10 to Might. Adds 10% Damage Multiplier to Sting Damage.
    How to Unlock: Strike enemies with the Sting skill x750

    Reactive Block:
    You damage your attacker whenever you block an incoming attack. Your base Might is also increased.
    Adds 10 to Might.
    The damage on blocking from this trait doesn't seem to be working. This needs to be double checked for beta 2.
    How to Unlock: Strike enemies with Shield-swipe x400

    Deflected Blows
    You regenerate some of your power whenever you block an incoming attack, and your block response lasts longer.
    Adds 3.0 to Block Response Duration Modifier
    How to Unlock: Complete the level 15 Class quest

    Controlled Breathing:
    Your Catch a Breath skill heals additional morale and also heals power. Your base Vitality is also increased.
    Adds 10 to Vitality
    How to Unlock : Use Catch a Breath x250

    To The Rescue:
    You are able to move more quickly. Your Vitality is also increased.
    Adds 5.0% to Run Speed. Adds 10 to Vitality.
    How to Unlock: Evade Enemy Attacks x1000

    Stoic:
    Your base Vitality and Fate are increased. All of your special attacks also more strongly direct your enemy's ire towards you.
    Adds 15 to Vitality. Adds Additional Threat. Adds 15 to Fate.
    How to Unlock: Use Guardian's Pledge x200

    Parried Blows:
    You regenerate some of your power whenever you parry an incoming attack, and your parry response lasts longer.
    Adds 3.0 to Parry Response Duration Modifier
    How to Unlock: Complete the level 30 Class Quest

    Harrasser:
    Your Vexing Blow may hit up to three targets in a 90-degree arc and recovers faster. Your base Vitality is also increased.
    Adds 10 to Vitality
    How to Unlock : Use Vexing Blow x800

    Quickness:
    Your attack skill is increased beyond your normal abilities. Your base Might is also increased.
    Subtracts 5% from Attack Duration. Adds 10 to Might
    How to Unlock : Strike enemies with the Sting skill x1500

    Selfless Defense:
    The Guardian's Protection skill makes his target less threatening, while drawing the enemy's ire towards him. All of his special attacks also more strongly direct his enemy's ire towards him.
    How to Unlock: Use Protection x200

    Braveheart:
    You Warrior's Heart recovers more quickly and allows you to use any of your reactive skills, and your Shield Swipe response lasts longer.
    Subtracts 90.0 from Skill Reset Time. Adds 3.0 to Shield Swipe Response Time
    How to Unlock: Use Warrior's Heart x150

    Grim Challenge:
    Your Challenge skill recovers faster. Your base Vitality is also increased.
    Subtracts 25.0 from Guardian's Challenge Skill Reset. Adds 10 to Vitality
    How to Unlock: Use Challenge x300

    Heat of Battle
    Your Thrill of Danger returns quickly and allows you to use any of your reactive skills, and your Retaliation response lasts longer.
    Adds 3.0 to Retaliate Response time
    How to Unlock: Use Thrill of Danger x125

    Strong Lungs
    You are able to take Deep Breaths more often and for longer periods of time. Your base Might is also increased.
    Subtracts 150.0 from Deep Breath Skill Reset. Adds 10 to Might
    Use Deep Breath x100


    Hunter

    Sturdy Traps:
    It is more difficult for enemies to break free of your traps.
    Line bonus: Ranged Critical Hit Chance Mod 1.0%
    How to Unlock: Set traps for your enemies x 350

    Barbed Fury:
    Wounds caused by your Barbed Arrow bleed more profusely.
    Adds 2.0% to Ranged Offense Damage.
    How to Unlock: Strike enemies with Barbed Arrow x 750

    Swift and True:
    Your Swift Bow inflicts greater damage to your enemies.
    Adds 8.0% to Swift Bow Damage. Adds 2.0% to Ranged Offense Damage.
    How to Unlock: Strike enemies with Swift Bow x 1000

    Rapid Recovery:
    All of your melee skills recover more quickly than before.
    Subtracts 1.2 from Skill Reset Time. +1% Ranged Critical Hit
    How to Unlock: Strike enemies with Swift Stroke x 500

    Deadly Precision:
    When you land a Critical Hit with a ranged attack, your Focus (Aim) increases by +1.
    Barbed Arrow induction time reduced 0.1s, Swift Bow induction time reduced 0.1s
    How to Unlock: Land critical hits with your bow skills x 500

    Graceful Draw:
    Your Endurance Stance further reduces the Power cost of your ranged skills.
    Adds 0.3 to Power Regeneration in Combat
    How to Unlock: Strike Enemies with your bow skills x6000

    Hail of Arrows:
    You have a greater chance of landing Critical Hits with your Rain of Arrows.
    Adds 25.0% to Critical Chance for Rain of Arrows. Adds 2.0% to Ranged Offense Damage. Adds 25.0% to Critical Damage Multiplier for Rain of Arrows.
    How to Unlock: Strike enemies of rain of arrows x 500

    Arrow Storm:
    The focus cot of your Rain of Arrows is reduced by 1
    Adds + 0.3 to Power regen in combat
    How to Unlock: Strike enemies with Rain of Arrows x 600

    Swift Recovery
    Your Needful Haste and Intent Concentration recover more quickly.
    Reduces recovery time by 60.0s, Barbed Arrow induction time reduced by 0.1s, Swift Bow induction time reduced by 0.1s
    How to Unlock: Strong Draw: Use Needful Haste x 125

    The Focus (Aim) cost for your Penetrating Shot is reduced by -1.
    Adds 1 to Pip. Adds 0.3 to Power Regeneration in Combat.
    How to Unlock: Use Penetrating Shot x 600

    True Shot:
    The Hunter's Penetrating Shot pierces more deeply through an enemy's armour, ignoring more of the armour's damage mitigation.
    Subtracts 8.0% from Target's mitigation to this attack. Ranged Offense Damage increased 2.0%
    How to Unlock: Strike enemies with Penetrating Shot x 1,000

    Heightened Senses:
    Your exceptional senses allow you to track creatures over a greater distance, even if they are using Stealth, and to more easily detect creatures using Stealth.
    Line Bonus: Ranged Critical Hit
    Chance Mod increased 1.0%
    How to Unlock: Use Tracking skills x 500

    Rapid Recovery:
    All of your melee skills recover more quickly than before.
    Subtracts 1.2 from Skill Reset Time
    Line Bonus: Ranged Critical Hit
    Chance Mod increased 1.0%
    How to Unlock: Strike enemies with Swift Stroke x 500

    Deep Concentration:
    Your Intent Concentration also restores some power, in addition to its normal effects.
    Line Bonus: Power Regeneration in Combat increased by 0.3 per second.
    How to Unlock: Use Intent Concentration x 150

    Stealthy Shot
    When you use Beneath Notice, you draw even less attention from your enemies
    Lasts for 30s
    Line Bonus: Ranged Critical Hit Chance Mod increased 1.0%
    How to Unlock: Use Beneath Notice x 150


    Fast Draw:
    You are able to release your Barbed Arrow and Swift Arrow more quickly
    Line Bonus: Barbed Arrow induction time reduced 0.1s, Swift Arrow induction time reduced 0.2s
    Complete lvl 15 Hunter quest.

    Enduring Precision:
    Your focus increases 1 every 5 seconds while you are in a Precision Stance
    Line Bonus: Barbed Arrow induction time reduced 0.1s, Swift Arrow induction time reduced 0.1s
    Complete lvl 30 Hunter quest



    Loremaster

    Master of the Staff:
    Your Staff Strikes are deadly and can stun opponents at times.
    Your staff strikes are near legendary. Adds 2.0% to fire mitigation. Multiplies Max Morale by 1.05
    How to Unlock: Use Staff-Strike against your Foes x600

    Light of Hope:
    Your Beacon of Hope skill has lower cost to your Morale and resets faster.
    Subtracts 40.0% from Beacon of Hope's Morale Cost. Adds 0.3 Morale regeneration in Combat. Subtracts 10.0 from Skill Reset Time. Reduces Beacon of Hope Induction time by 1.0 seconds.
    How to Unlock: Use Beacon of Hope x600

    Master of Beasts:
    Your knowledge of the Signs of Animals gives you greater control over them, lessening their cost and enhancing their duration.
    Subtracts 10.0% from Loremaster Sign of the Wild Power Cost. Line Bonus: -3.0% from all the power costs of your sign skills. Adds 120.0 to Signs of the Wild durations.
    How to Unlock: Use Sign of Protection x500

    Power and Wisdom:
    This improves your Ancient Wisdom effect magnitude and enables you to use your Power of Knowledge skill for a longer period of time.
    Adds 1.0% to Disease Resistance. Adds 1.0% to Wound Resistance.
    How to Unlock: Draw Power from your enemies x250

    Subtlety of Wisdom:
    You have a keen understanding of what it means to be a keeper of ancient lore in Middle-earth, often going unnoticed when you do choose to call upon your knowledge.
    Your threat level when playing skills is reduced a small amount. Adds 2.0% to fire mitigation.
    How to Unlock: Use Blinding Flash against your enemies x400

    Dúnadan-learning:
    Well versed in the knowledge of the Dunedain, you know their signs well enough to increase their effect, increasing both duration and effectiveness.
    Line Bonus: -3.0% from all the power costs of all your sign skills.
    How to Unlock: Use Signs of Power x1000

    Beast-Lore:
    The Combat Prowess of your pets are increased.
    Your animals have increased health, increased power, attack faster and deal more damage. Line Bonus: -3.0% from all the power costs of your sign skills.
    How to Unlock: Use Sign of Rage x300

    Deep Lore:
    Your knowledge of herbs, fire, and wind are unmatched, increasing your ability to use them.
    Number of Targets for AOE Lore Skills set to 5 for Lore Skills. Adds 0.3 to Morale Regeneration in Combat.
    How to Unlock: Use your Lore Skills Against Enemies x500

    Harmony with Nature:
    This gives you bonus to power, on overt displays of magical power. This includes: Cracked Earth, Gust of Wind, Test of Wills, Light of the Rising Dawn and Ents go to War.
    Reduces the power cost of Overt Displays of Magic. Adds 2.0% to Fire Mitigation. Decreases all Overt Magic Induction Time by 25.0%
    How to Unlock: Use Cracked Earth x400

    Awareness of Body:
    This gives you a reduction to the morale costs on overt displays of magical power. This includes: Cracked Earth, Gust of Wind, Test of Wills, Light of the Rising Dawn and Ents go to War.
    Subtracts 40.0% from Morale Cost. Adds 2.0% to Fire Mitigation.
    How to Unlock: Use Wisdom of the Council x100

    Healer:
    You are more adept at healing others.
    Subtracts 15.0% from Power Cost. Adds 1.0% to Disease Resistance. Adds 1.0% to Wound Resistance. Decreases Healing Skills Induction Time by 50.0%
    How to Unlock: Heal your fellows with Leechcraft x250

    Knowledge of the Past:
    All of your Skills have a chance to restore a small amount of Power.
    Adds 0.3 to Morale Regeneration in Combat.
    How to Unlock: Use Ancient Wisdom x300 (max 35/day)

    Magic Adept:
    All of your magical skills have a lower cost to your Power.
    Subtracts 3.0% from Magic Cost. Adds 0.3 to Morale Regeneration in Combat.
    How to Unlock: Use Share the Power x750 (max 75/day)

    Proof Against All Ills:
    Your Tend the Sick and Leechcraft works on all allies within an area-of-effect.
    Your Lore is strong enough to hasten the removal of ills to all around you. Adds 1.0% to Disease Resistance. Adds 1.0% to Wound Resistance.
    How to Unlock: Use Tend the Sick x300 (max 30/day)

    Minstrel


    Harmonious Melody:
    You have a longer window of opportunity in which to perform your next tier of Ballads.
    Adds 5.0 to Effect Duration. Line Bonus: Adds 0.3 to Morale Regeneration in Combat
    How to Unlock: Use Ballads x1500

    Herald's Hammer:
    Your Herald's Strike is more effective than before.
    Adds 100.0% to Herald's Strike. Line Bonus: Adds 50.0 to Max Morale
    How to Unlock: Smite enemies with Herald's Strike x700

    Powerful Voice:
    The Power costs of all your Cries is reduced.
    Subtracts 5.0% from Cries Cost. Line Bonus: Power Max 65.0
    How to Unlock: Use your cries x300

    Smooth Voice:
    This skill transforms your Ballad of Vigour and Ballad of Swiftness to become slower songs, that no longer deal damage but act upon your fellowship for a longer duration.
    Line Bonus: Adds 50.0 to Max Morale
    How to Unlock: Use Piercing Cry x600

    Focused Performance:
    Your skills are more difficult to disupt.
    Subtracts 10.0% from Induction Duration. Line Bonus: Fear Resistance 2.0%.
    How to unlock: Evade enemy attacks x300

    Graceful Demeanor:
    The effects of your Enlivening Grace and Rally are enhanced.
    Subtracts 2.0 from Bringing back fellows from defeat induction time. Line Bonus: Fear Resistance 2.0%. Adds 20.0% to Revive Morale Total. Adds 30.0% to Revive Power Total
    How to unlock: Use Enlivening Grace x100

    Unrelenting:
    When you land a critical Hit with your Piercing Cry, your enemy is stunned. This trait also causes your Piercing Cry to recover faster.
    The sound of your voice can stun your enemies. Line Bonus: Max Morale 50.0. Subratract 5.0 from Skill Reset.
    Note: This currently seems to stun about 50% of the time when you crit.
    How to unlock: Land Critical Hits with Piercing Cry x100

    Light in the Dark:
    Your Tier 1 and Tier 2 Ballads inflict more damage to your enemies.
    Adds 10% to Tier 1 damage. Line Bonus: Max Morale 50.0
    How to unlock: Use Ballad of Resonance x1000

    Life-singer:
    The Power costs of your morale-renewing skills are reduced.
    Subtracts 10.0% from Power Cost. Line Bonus: Increases Morale Regen in Combat by 0.3
    How to Unlock: Use your Healing Songs x1000

    Heralded Saviour:
    You use your Song of Aid to greater effect. This song is especially effective at lightening the hearts of your fellows.
    Line Bonus: Fear Resistance 2.0%
    How to Unlock: Use Song of Aid x400

    Silver Tongue:
    Your Songs recover more quickly than before.
    Subtracts 3.0 from Song Skill Recharge. Line Bonus: Fear Resistance 2.0%
    How to Unlock: use Cry of the Chorus x125

    Strength of Voice:
    The duration of your Tier 3 Ballads is increased.
    Adds 10.0 to Effect Duration. Line Bonus: Morale Regeneration in Combat 0.3
    How to Unlock: use Ballad of War x500

    Glorious Anthem:
    The duration of your Anthems is increased.
    Adds 15.0 to Effect Duration. Line Bonus: Morale Regeneration in combat 0.3
    How to Unlock: Complete the level 30 Minstrel Quest

    Battle-Hymn:
    Defeating enemies with Cry of the Valar gives group combat boost.
    Line Bonus: +65 to max Power
    How to Unlock: Use Anthem of the Valar x250

    Subtle Movements:
    -25.0 from threat
    Line Bonus: +65 to max power
    How to Unlock: Use Soothing Song x300

    -----------

    Legendary Traits

    These are gained through legendary books for each class, the books drop randomly in areas lvl 39+, Trollshaws, Misty Mountains and Angmar.
    They give an accomplishment to acheive in your class tab in accomplishments (shift + L) to talk to someone related to your class.

    These are:

    Boromir for Captain
    Elrond and Gandalf for Loremasters
    Bilbo Baggins for Burglars
    Legolas for Hunters
    Samwise for Guardians
    Gimli for Champions
    Lindir for Minstrels

    Note 1: All these npc's are located in Rivendell.
    Note 2: The trait maybe completed at level 39, but the first Legendary Trait Slot does not open until level 41.

    Once you've talked to them they give you a quest to find 8 pages that are missing from the books, that is recorded in your class accomplishments.



    Burglar

    Book of Knives: Flashing Blades - 3rd Critical Strike response chain attack, follows Double Edged Strike (ie. BA->DES->FB)

    Pages: 3, 5, 12, 17, 18, 23, 26, 31
    First 4 pages from Iron-Crowns in Ram Duath, Angmar
    Last 4 pages from Elite Spiders (lvl 41 -42 lurkers are the best chance) at The Wovenvales in North Trollshaws


    Knee Breaker's Manual: Sweep the Knee - Your Trip skill does not break Stealth and recovers much more quickly. This increases your Trip ability. Decreases Trip reset time by 40.0 seconds

    Pages: 1,3,4,8,10,15,16,19
    First 4 pages from Hillmen around Donnvail in Fasach-Falroid, Angmar
    Last 4 pages from Blogmal Orcs at Rammas Deluos in center of Thorhad along the dread statues, Angmar


    Expert's Guide To Dirty Fighting: Exposed Throat - 4th Conjunction Starter

    Pages: 4, 5, 7, 12, 15, 19, 24, 28
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Goblins in the camp at Western Malenhad, Angmar and Trolls in Trollshaws



    Captain

    Treatise of Valour: Shield of the Dunedain - Your voice calls upon the will of the dunedain protecting a companion but at the cost of half your power.

    Pages; 2, 3, 5, 10, 12, 15, 18, 22
    First 4 pages from Hillmen in and around Donnvail, Angmar
    Last 4 pages from Blogmal Orcs near the dread staue line of Rammas Deluon, Angmar. Also from Ongbúrz orcs in the Ongbishúk camp of East Angmar.


    The Book of Oaths: Oathbreakers Shame - you levy a curse on your foe which increases the damage you can do to the creature.

    Pages; 6, 8, 9, 14, 17, 19, 23, 28
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Uruk cave in Angmar, Hillmen in and around Tór Gailvin, Angmar and Goblins around Caldwell Pool, Misty Mountains.

    The Candles Flame: Escape from Corruption - You are able to revive a fallen companion.

    Pages: 4, 7, 13, 16, 25, 26, 31, 35
    First 4 pages drop from Morroval in Ram Duath
    Last 4 pages drop from Goblins around Caldwell Pool, Misty Mountains.



    Champion

    The Tome of Swords: Ferocious Strikes - An aggressive triple attack that engenders threat

    Pages: 1, 4, 7, 12, 13, 17, 21, 25
    First 4 pages from Wights in Trollshaws
    Last 4 pages from Goblins at Caldwell Pool, Western Bruinen Sources, Misty Mountains


    The Artisan Blade: Blade Explosion - A full area-of-effect attack of a huge magnitude but comes at the cost of threat.

    Pages: 2, 4, 6, 9, 14, 15, 17, 26
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Troll hole in Bruinen Gorges,Trollshaws and Hillmen around Donnvail in Fasach-Falroid, Angmar


    The Joy of Battle: Fight On - A cry of defiance that robs the monsters of their ability to use power and gives it to you.

    Pages: 11, 14, 18, 24, 25, 28, 32, 36
    First 4 pages from Searring Flame-Worms in Western Malenhad,
    Last 4 pages from Fell Spirit, or ghost looking mob in Imlad Balchorth, Angmar



    Guardian

    The Shield Maidens Song: Guardians Threat - You focus yourself on enraging your enemies.

    Pages: 1, 8, 11, 12, 15, 19, 25, 26
    First 4 pages from Searing Flame Worms in Malenhad
    Last 4 pages from Ongburz and Blogmal and Orcs in Malenhad - Ongburz Camp - North East of Gabilshathur


    The Best Defence: Shield Crush - After a successful Shield Bash or Shield Taunt, you may bash him again with your shield for greater damage. This skill generates additional threat.

    Pages: 2,3,5,9,12,16,17,19
    First 4 pages from Level 41-42 Iron Crowns in Ram Dúath (Along the roads)
    Last 4 pages from Dwarves in Gabilazan


    Final Word: Challenge The Darkness - You know how to goad your enemies into attacking you, leaving your allies free to maneuver. This skill generates additional threat and forces nearby opponents to attack you as well as raising guardians ward.

    Pages 6,7,13,14,19,21,24,27
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Hillman in Donnvail, Angmar and Dwarves in Misty Mountains



    Hunter

    The Way of the Hunter: Press Onwards - When the need is high, you can move on with little rest, restoring all Power and Morale in only a few seconds.
    (Heals 3000 points of morale and power - 10 minutes cooldown - cannot be used in combat)

    Pages: 1, 3, 4, 8, 17, 20, 21, 28
    First 4 pages from Hillmen in Donnvail, Angmar
    Last 4 pages from Orcs in East Angmar near Ongbishuk


    A Shot In The Dark: Bard's Arrow- You fire with the skill of Bard himself driving evil enemies into fear.

    Pages: 5, 10, 14, 16, 19, 22, 23, 25
    First 4 pages from Wights in Trollshalls
    Last 4 pages from Gabizalan Dwarves in Misty Mountains


    Furthest Charge: Rain of Thorns- You rain 5 thorn arrows down upon your enemies, allowing you to pin multiple targets.

    Pages: 7 9 10 14 17 18 21 24
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Hillmen, Donnvail, Angmar


    Loremaster

    Of Leaf and Twig: March of the Ents - Only the Eldar and the Istari rival your knowledge of nature, this skill enables you to bring down the wrath of the natural world on your foes.

    Pages; 8, 23, 53, 77, 98, 145, 162, 241
    These pages randomly drop from level 39+ Humanoid mobs, known drops from Iron crown in Fasach Falroid, Angmar, Dwarves and Goblins in Misty Mountains


    The Book of Beasts: Noble Savage - Your pets have better morale, have an increased attack power and better defensive capabilities. The Loyalty and stalwart nature of your pets know no bounds.

    Pages: 3, 6, 8, 14, 25, 26, 33, 37
    First 4 pages from Wights, north of Thornhad in Trollshaws
    Last 4 pages from Elite Spiders at The Wovenvales in North Trollshaws


    Lore of the Blade: Talk to Gandalf: You may now dual weild sword and staff as well as gaining some skills in melee. This enables you to use a sword. This allows the duel weilding of weapons. Add 300.0 to Max Morale. Add 2.0% to Parry Chance. Add 2.0% to Evade Chance. Add 15.0% to Melee Offense.

    Pages: 5, 11, 18, 26, 35, 45, 56, 68
    First 4 pages from Orcs in Fasach-Falroid, Angmar.
    Last 4 pages from Iron Crown Necromancers, Messengers and Runners in Imlad Balchorth, Angmar


    Minstrel

    The Rising Chord: Song of the Hopeful Heart - an area buff, giving 4 hope in a small area centered on where you cast it. Lasts up to 5mins, cooldown 10minsu

    Pages: 3, 4, 11, 14, 16, 23, 27, 28.
    First 4 pages from Orcs in the Uruk cave in West Angmar
    Last 4 pages from Wights in Imlad Balchorth, East Angmar


    Valour's Marches: Anthem of the Istari - This skill calls upon song to blast your enemies with an area-of-effect light that will slow the creatures who are hit by it. You will have a short window after playing a tier 3 song to play one of these and it will reset your ballad counter back to start.

    Pages: 1, 5, 7, 8, 12, 16, 23, 26.
    These pages randomly drop from level 39+ Humanoid mobs, known drops from the northern hillmen ruin in Misty Mountains, Urugarth on the fields of Gorothlad in East Angmar and Goblin's in Misty Mountains

    Melodies of the Valar: Eldar's Grace - The ways of the Eldar are not lost to all races yet, you may bring hope to those whose morale has been entirely depleted, reviving a defeated target in combat.

    Pages: 12, 14, 23, 24, 27, 29, 30, 32.
    First 4 pages drop off Morroval in Ram Duath
    Last 4 pages drop off Gobins in the Misty Mountains
    Last edited by Fizen; Oct 30 2007 at 05:30 PM. Reason: AddiAdded Honesty
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  2. #2
    Join Date
    Feb 2007
    Posts
    779

    Thumbs up Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    VERY well done! This really ought to be stickied somewhere.

    I've copied and printed out your entire post for inclusion in the LoTRO notebook I'm compiling.

    Thanks!
    Last edited by Slyfinger; Mar 30 2007 at 06:46 AM.

  3. #3
    Join Date
    Feb 2007
    Posts
    25

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    No complaints here, any info on LOTRO is good news to those who dont know jack.

  4. #4
    Join Date
    Jan 2007
    Location
    Western Canada
    Posts
    1,358

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    That is a HUGE list..thank you

    Feraele
    Fellspin, Signature RANK 4 Spider Weaver - FOR THE SWARM!!
    .. and she mated with them, and devoured them; and even after Ungoliant herself departed…her offspring abode there and wove their hideous webs.” ~J.R.R. Tolkien

  5. #5

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Alot of work there, thank you.
    If you want to make an apple pie from scratch, you must first create the universe. - Carl Sagan.

  6. #6
    Join Date
    Mar 2007
    Posts
    27

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Great post. Nice to see it all in one place.

  7. #7
    Join Date
    Jan 2007
    Location
    Scotland
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    *blinks* wow ... nice work on that

  8. #8
    Join Date
    Feb 2007
    Location
    Brisbane, Australia
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    updated list , both guardian and hunter.

    Still need info on how many times skills need to be used to obtain the trait and a lvl you gain this.
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  9. #9

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    needs to be stickied...somewhere

  10. #10
    Join Date
    Feb 2007
    Location
    Brisbane, Australia
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    added more page drops for hunter and minstrel
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  11. #11
    Join Date
    Feb 2007
    Posts
    344

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    WOW, well done.

    Can anyone add titles to the list
    Come join us on LANDROVAL - THE unOFFICIAL RP SERVER [url]http://forums.lotro.com/showthread.php?t=32008[/url]

  12. #12
    Join Date
    Feb 2007
    Location
    Brisbane, Australia
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    added location of pages for the first 2 hunter legendary traits
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  13. #13
    Join Date
    Jan 2007
    Posts
    86

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Might note as well the level of Emenities are lvl restricted

  14. #14
    Join Date
    Feb 2007
    Location
    Brisbane, Australia
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    True if anyone wants to post at what level you gain the racial traits, I'd be happy to add them

    I Believe the teir 1 racials are lvl 10 but I'd need to get my alt there to prove it.
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  15. #15

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    FYI, All of the Pageless Traits are given after a vector quest that is completeable after finishing the lvl 50 Articles & Implements Class quest.
    Casiodorus Rex, Inn League Sage of Fine Spirits
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    [COLOR=Cyan]Graalx2: Cyberjazz is indeed correct. - [/COLOR][URL="http://my.lotro.com/user-2942/"]Blog[/URL]

  16. #16
    Join Date
    Feb 2007
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    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Jazz which in particular are you referring, char wipe stopped me varifying the info.
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  17. #17
    Join Date
    Feb 2007
    Location
    Brisbane, Australia
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Updated Burglar Class info.
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  18. #18

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    THAT-IS-HUGE! Thank you for the traits up top specifically. Though I want to kill myself (I've been recording #'s this time around to post something like this and now there's no point) this is a masterful work. Good job.
    [url="http://oldtimersguild.com"] Old Timers Guild - All of the fun - None of the drama [/url]

  19. #19
    Join Date
    Mar 2007
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    Philly, PA
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    3,314

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    tagged for future reference

  20. #20

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Thank you.

  21. #21
    Join Date
    Feb 2007
    Location
    Brisbane, Australia
    Posts
    236

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    updated burglar and hobbit info
    Fizen Dirtnap - Loremaster,
    Officer of [url=http://lotroinsomniax.s4.bizhat.com/]Insomniax[/url]
    Defender of the ancient text of [url=http://lotro-rares.bizhat.com]Rare Spawns, Single Use Recipes and Mastery Items[/url]
    Proud Staff Member of [url=http://lotro.warcry.com/]Warcry[/url]

  22. #22
    Join Date
    Feb 2007
    Location
    Nashua, NH
    Posts
    946

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    *Sticky! Thanks for making this!
    [center][charsig=http://lotrosigs.level3.turbine.com/0720600000003f2e7/01008/signature.png]Stryker[/charsig]
    Proud Founder, member of SoA Beta 2 and MoM Beta, Lifetime Subscription holder.
    Stryker, Son of Stall, Knight of Gondor and Guardian of the Free Peoples of Middle Earth![/center]

  23. #23
    Join Date
    Mar 2007
    Posts
    38

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    thanks for this, was wondering when i'd get my harasser trait back

  24. #24
    Join Date
    Apr 2007
    Location
    New Zealand
    Posts
    49

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Quote Originally Posted by Fizen View Post
    updated list , both guardian and hunter.

    Still need info on how many times skills need to be used to obtain the trait and a lvl you gain this.
    I can help you out some more there with the hunter matey. No probs.
    [charsig=http://lotrosigs.level3.turbine.com/0420800000000b0dc/signature.png]Eilokin[/charsig]

    [size=4][font=stylus bt][color=#006600][i]T[/size][size=3]he creaking of this yew branch, heralds no news of breeze,
    with a whistle, a stinging thistle, deals death from the trees[/size][/font][/color][/i][color=#CC9822]*[/color]

  25. #25
    Join Date
    Jan 2007
    Posts
    185

    Re: Lord of the Rings Online Traits Compendium {contains spoiler info}

    Someone pls copy and paste THERE AND BACK AGAIN, AGAIN?

 

 
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