Re: Feedback: New Player Tips for Burglars
Burgs are really easy to stat balance, because our skills don't depend on them, other than damage output. That applies to grouping skills and stealth.
Originally Posted by IGolbezI
That means we just stabilise survival first, then go mad on damage. Assuming a non-kamikaze strategy, here's my tip for stat focus:
- First, if you die too often, increase morale/vit. Only add enough to stop dying.
- Once you can live to the end of the fight, if you run out of power against 1-2 mobs, increase power/will. Only add enough so you almost run out. (Regen is for long fights only).
- Then increase might to do more damage and finish the fight faster. This may allow reduction in power and/or morale.
- Finally, increase agility to crit more often. Crits are rare at low levels and crit response skills come late.
Most likely, you'll pick up Agility anyway as you build Vitality and Might, so there is no need to focus on it.
If you're in a group, not dying is usually more important than maximising dps, unless you're always the last one alive. Equally, we shouldn't be needing extra healing/power as we're not tanks or main dps.
Another tip for new players that may have been stated already, but applies to all classes: don't save consumables - you'll out-grow them really fast.
[B][COLOR=RoyalBlue]Vastin[/COLOR][/B]: [I]"But whenever we take feedback on most game systems, such as character builds, economics, or [/I]especially[i] anything to do with PvP, then we are forced to read very carefully between the lines of any and all player feedback, as it is all inevitably skewed by self-investment, self-interest, and a deeply subjective viewpoint that increases in direct proportion to how long or successfully a player has occupied a particular role."[/I]