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Thread: Ettenmoors

  1. #5701
    I for one have always been against stealth in pvmp. I don't think anyone with skills based on stealth should be strong out of stealth. This goes for warg and burglars mainly. The design of their class is for scouting for a raid and then pop out and do a massive spike of dps...then die or hips. So every time I hear from a warg or a burg complain about the fact that they can not one v one I shrug my shoulders. Have a nice day.
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  2. #5702
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    Ahem, what warg/burg is saying that they can't win 1v1s? Burgs are made for 1v1s! The whole point of a burglar is to separate someone from their group and, well, beat them in 1v1 combat. Sure, you can think about them as scouts if you want to, but they are not using their class to the fullest if thats what they think of themselves as.
    I cannot say the same about wargs, I've always thought of them as burg wanna-bes and they are made for like packs of other wargs and they work together. Burgs, not so much. Anyway Puvii, whoever is saying that they can't win 1v1s on burgs/wargs then they should learn to play their class.
    [IMG]http://i41.tinypic.com/9l90cl.jpg[/IMG]

  3. #5703
    Quote Originally Posted by puvi View Post
    I for one have always been against stealth in pvmp. I don't think anyone with skills based on stealth should be strong out of stealth. This goes for warg and burglars mainly. The design of their class is for scouting for a raid and then pop out and do a massive spike of dps...then die or hips. So every time I hear from a warg or a burg complain about the fact that they can not one v one I shrug my shoulders. Have a nice day.
    I agree 100%. Perma stealth is just an absolutely terrible mechanic, especially when paired with heavy dps.

  4. #5704
    Agree with the perma stealth. I would prefer only that skills granted stealth (and the current skills that do could/should be longer in that case) and there was no toggle. I don't like the idea of not being able to see someone coming in PvP simply due to their class mechanic.

    Moors fixes tomorrow!
    [center]
    [IMG]http://i.imgur.com/tY1055I.jpg[/IMG]
    [color=green][b]Gloarn[/b][/color] 80 Burglar [color=grey]|[/color] [color=green][b]Glorn[/b][/color] 75 Champion [color=grey]|[/color] [color=green][b]Gloirn[/b][/color] 75 Rune-keeper [color=grey]|[/color] [color=green][b]Glourn[/b][/color] 75 Captain
    [color=brown][b]Glarnakh[/b][/color] R7 Warleader [color=grey]|[/color] [color=brown][b]Glarno[/b][/color] R6 Reaver
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  5. #5705
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    Quote Originally Posted by thunderchickn View Post
    Agree with the perma stealth. I would prefer only that skills granted stealth (and the current skills that do could/should be longer in that case) and there was no toggle. I don't like the idea of not being able to see someone coming in PvP simply due to their class mechanic.

    Moors fixes tomorrow!
    I wouldn't call anything Turbine does to the moors a "fix". More like breaking it in a different way, really.
    Arkenstone: Blulum (r12 Reaver), Tumblytwo-1 (r10 Champion), Gnaral (r7 Warg) - Nefarious

    R.I.P. "The Blood Hand" 05/21/14

  6. #5706
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    Is good to see a few old names returning to the sandbox and giving the moors another go. I hope the drama kicks into full swing on this thread with the update today.
    Druzik

  7. #5707
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    Happy Holidays!

    Hi guys! In anticipation of Christmas, I have made a few songs to listen to until then! I have taken one of the songs and decided to share it with you all. You can check it out my going to the page below.
    http://www.thefallenkin.guildlaunch.com/
    Merry Christmas!
    [B]Ryuc of Landroval | Ryuc-1 of Landroval | Ryuc-2 of Landroval[/B]

  8. #5708
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    More fighting yesterday than I've seen for a long time. It was a blast being able to run around and find freeps left and right, and I hope this continues for awhile longer. Cheers to everybody who put up a fight
    Arkenstone: Blulum (r12 Reaver), Tumblytwo-1 (r10 Champion), Gnaral (r7 Warg) - Nefarious

    R.I.P. "The Blood Hand" 05/21/14

  9. #5709
    Quote Originally Posted by Fafoo View Post
    I wouldn't call anything Turbine does to the moors a "fix". More like breaking it in a different way, really.
    How right you were! Moors gear is messed up right now. At least Audacity sets are in, and Creep Audacity was fixed. Those are the only two things that really mattered to me that much.
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  10. #5710
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    Thanks for all the 1v1s today Holmstar, Cas, and Glorno ect..and props to blue line burgs who use tag and still lose
    [IMG]http://i41.tinypic.com/2ypcay0.jpg[/IMG]

    Grushmun-1 - Rank 13 Reaver, Bayoneta-1 Rank 10 LM, Bayoneta-2 Rank 9 Hunt, Halindale-2 Rank 9 Capt.

  11. #5711
    Aye, fun 1v1s today. Gonna need lots of adjusting to my strategies for Wargs and Reavers. Need to fight some of everything else too!
    [center]
    [IMG]http://i.imgur.com/tY1055I.jpg[/IMG]
    [color=green][b]Gloarn[/b][/color] 80 Burglar [color=grey]|[/color] [color=green][b]Glorn[/b][/color] 75 Champion [color=grey]|[/color] [color=green][b]Gloirn[/b][/color] 75 Rune-keeper [color=grey]|[/color] [color=green][b]Glourn[/b][/color] 75 Captain
    [color=brown][b]Glarnakh[/b][/color] R7 Warleader [color=grey]|[/color] [color=brown][b]Glarno[/b][/color] R6 Reaver
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  12. #5712
    Quote Originally Posted by soccerdude101 View Post
    Thanks for all the 1v1s today Holmstar, Cas, and Glorno ect..and props to blue line burgs who use tag and still lose
    Thank you too. Always fun to get some action in, and 1v1s are my favorite win or lose.

    Casinoari - Rank 15 RK
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    Casinari - Original Challenger of Saruman Minstrel

  13. #5713
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    For once actual PvP is more alive than forum PvP. This needs to change, WTB drama.
    Arkenstone: Blulum (r12 Reaver), Tumblytwo-1 (r10 Champion), Gnaral (r7 Warg) - Nefarious

    R.I.P. "The Blood Hand" 05/21/14

  14. #5714
    Define alive lol
    [center]
    [IMG]http://i.imgur.com/tY1055I.jpg[/IMG]
    [color=green][b]Gloarn[/b][/color] 80 Burglar [color=grey]|[/color] [color=green][b]Glorn[/b][/color] 75 Champion [color=grey]|[/color] [color=green][b]Gloirn[/b][/color] 75 Rune-keeper [color=grey]|[/color] [color=green][b]Glourn[/b][/color] 75 Captain
    [color=brown][b]Glarnakh[/b][/color] R7 Warleader [color=grey]|[/color] [color=brown][b]Glarno[/b][/color] R6 Reaver
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  15. #5715
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    Mmmmm a 13k day not bad not bad...thanks freepies. Also Puvvii thanks for the corpse jumps I feel the love!
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    Grushmun-1 - Rank 13 Reaver, Bayoneta-1 Rank 10 LM, Bayoneta-2 Rank 9 Hunt, Halindale-2 Rank 9 Capt.

  16. #5716
    Quote Originally Posted by soccerdude101 View Post
    Mmmmm a 13k day not bad not bad...thanks freepies. Also Puvvii thanks for the corpse jumps I feel the love!

    Love or Hate its all the same. Just glad to see people returning to the moors. The highlight of the night for me was tracking Daec and having Glorno finish him off....
    [img]http://www.videogamesigs.com/generate/sigs/temp/VideoGameSigs5201327c00863.png[/img]

  17. #5717
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    Quote Originally Posted by puvi View Post
    Love or Hate its all the same. Just glad to see people returning to the moors. The highlight of the night for me was tracking Daec and having Glorno finish him off....
    Ermahgerd store trackers? Pay to win noob QQ rage mode engaged!!

    *ahem* Can't blame you for it, with hunters not having stealth track it's a little ridiculous the amount of freedom wargs have. Anyway, really nice seeing so many freeps out since the update. Things should start evening out more as people start getting audacity gear (trust me it makes a HUGE difference for freeps, much more so than for creeps). Until then don't give up on the moors, it's really not as unbalanced as the current state of things on Arkenstone might lead people to believe.
    Last edited by Fafoo; Dec 23 2013 at 03:39 PM.
    Arkenstone: Blulum (r12 Reaver), Tumblytwo-1 (r10 Champion), Gnaral (r7 Warg) - Nefarious

    R.I.P. "The Blood Hand" 05/21/14

  18. #5718
    Quote Originally Posted by Fafoo View Post
    Until then don't give up on the moors, it's really not as unbalanced as the current state of things on Arkenstone might lead people to believe.
    I definitely disagree. Sure, Audacity will help, but not enough. There are many reports of Freeps with max Audacity (or 16 close enough) that are still getting killed in seconds from just a couple Creeps. Still getting crit for 10k, over half their health pool. I agree it will get better than it is now on Ark simply because we benefit two fold from Audacity, general damage reduction as well as the new damage type reductions. So it will be a much larger effect than it has been before, I just don't think it will be enough. The thing is Creeps and Freeps have pretty much the same DPS (including 10+ Audacity), but Creeps have 3-4 times the morale pools.

    Look, I'm not complaining about it. You've seen me out there dying more than I ever have before. I don't mind it. I feel Freeps have had the upper hand for a long time (don't know what happened in RoR, but aside from that). I probably have a lot of deaths to give up to even the score. That's fine with me. I just think you're kidding yourself and trying to maybe justify how easy it is for you by saying it's not unbalanced. It is unbalanced. There's no need to justify yourself though (from my perspective), just enjoy it while you can.
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  19. #5719
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    Quote Originally Posted by thunderchickn View Post
    I definitely disagree. Sure, Audacity will help, but not enough. There are many reports of Freeps with max Audacity (or 16 close enough) that are still getting killed in seconds from just a couple Creeps. Still getting crit for 10k, over half their health pool. I agree it will get better than it is now on Ark simply because we benefit two fold from Audacity, general damage reduction as well as the new damage type reductions. So it will be a much larger effect than it has been before, I just don't think it will be enough. The thing is Creeps and Freeps have pretty much the same DPS (including 10+ Audacity), but Creeps have 3-4 times the morale pools.

    Look, I'm not complaining about it. You've seen me out there dying more than I ever have before. I don't mind it. I feel Freeps have had the upper hand for a long time (don't know what happened in RoR, but aside from that). I probably have a lot of deaths to give up to even the score. That's fine with me. I just think you're kidding yourself and trying to maybe justify how easy it is for you by saying it's not unbalanced. It is unbalanced. There's no need to justify yourself though (from my perspective), just enjoy it while you can.
    Freeps still have superior damage, hunters hitting for 29k, burgs for 15k+, minis for 20k, lms for 24k.

    Freeps also have the upperhand in heals.

    But none of this will save the freeps from themselves on this server.
    Rank 14 Minstrel, Rank 10 Rune-keeper, Rank 7 Champion
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  20. #5720
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    Quote Originally Posted by Daec View Post
    Freeps still have superior damage, hunters hitting for 29k, burgs for 15k+, minis for 20k, lms for 24k.

    .
    Lets not forget about warden dots: Falci scored a critical hit with Tier 3 Damage over Time on Burzumaz for 5,876 Light damage to Morale.

  21. #5721
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    Quote Originally Posted by thunderchickn View Post
    There are many reports of Freeps with max Audacity (or 16 close enough) that are still getting killed in seconds from just a couple Creeps.
    Yes, focused fire from dps hurts. That's not really specific to creep side, get a couple good freep dps on a target and watch it melt.

    Quote Originally Posted by thunderchickn View Post
    Still getting crit for 10k, over half their health pool.
    The only skill that can do that against geared freeps is Impale, and even at 85 that was able to crit for more than half a non-tank's health pool if the Reaver had all four bleeds active. Hell, I remember at one point during 85 days I flat out 1 shot a healing RK with it from full health. Nothing's changed in that regard.

    Quote Originally Posted by thunderchickn View Post
    The thing is Creeps and Freeps have pretty much the same DPS
    Not even close. Creeps might have a slight edge when it comes to burst, but most freeps are able to far out DPS creeps. It's just that some people have yet to realize you can't have the best of both damage and survivability anymore. You can't expect to go Glory on a Champion and be able to deal 80% of the damage of a dps Champion like you could in RoR. Hunters can't go blue line and have zero inductions while still firing off Pen Shots and Swift Bows for ridiculously high damage. There are precious few freeps right now going full red line (which, for most classes, is the full out damage line), and they're wrecking face. Take Svarg (Naloin's Hunter) for example: I've seen him hit for a 20k Upshot followed by a couple 7-9k pen shots if he gets lucky with the crits. Granted if I get close enough to him I can kill him pretty fast, but I've seen him do more damage while he's left uninterrupted than a full group of blue liners combined.

    Quote Originally Posted by thunderchickn View Post
    but Creeps have 3-4 times the morale pools.
    Freeps also have 3-4 (probably more, not going to get in to specific numbers) times the heals. I've seen a minstrel parse 20k HPS in a group and instantly full heal a fellow freep through the Devastating Strike 50% incoming healing debuff.

    Quote Originally Posted by thunderchickn View Post
    I just think you're kidding yourself and trying to maybe justify how easy it is for you by saying it's not unbalanced.
    I'm sorry, but I'm really not. I don't only play on Arkenstone, and I don't only play on creep side. I've seen extremely skilled players wrecking face. Earlier I watched a red line burglar rip apart a rank 14 Reaver in a spar in under 15 seconds without using a single survivability cooldown. I've been in groups freep side that obliterate double their number of creeps without any issue. Like I said in my first post, things really aren't that bad for freeps right now. Fighting is just a lot more fast paced than a lot of people are used to, and freeps are no longer strong enough to walk out to the moors in full PvE gear and "one man army" 5 creeps at once.
    Last edited by Fafoo; Dec 23 2013 at 11:32 PM.
    Arkenstone: Blulum (r12 Reaver), Tumblytwo-1 (r10 Champion), Gnaral (r7 Warg) - Nefarious

    R.I.P. "The Blood Hand" 05/21/14

  22. #5722

    Thumbs down

    I call BS as does most who are on my friends list who are Freeps in the Moors. Like hell we have the upper hand. In what getting and nearly one shot killed. I am getting hit for 1/3 to 1/2 my Morale in a single shot from a creep. As the issue is especially with Wargs sickly ability to use stealth the way they are allowed. I don't know what Moors you are in but I don't see how Freeps have an upper hand in any area whatsoever. So far from what I can see. Its a Creep Paradise right now as especially while we struggle to get enough comes to upgrade our way out dated gear unlike the Creeps. To hell its balanced with your souped up region and every Creep with 45 to 75 Mrorale when we are hovering around near 20 at best for most. We are no level the match for Creeps at this time unless we gather extreme numbers to get any points what so ever. Was on last night as we were ripped apart as it quickly became a lame. Freeps quick as we were just feeding the decked up Creeps free points at GV. Freeps are getting fed up with these sorts of unbalanced results as such we can't get a decent Raid to hold together. This is a fact not an opinion or points of view. If this is the balance the Creeps want then they can have the Moors are Arkistone. We will see how long Freeps keep coming out to just get wiped. I know I personally am getting fed up with the way Turbine simply shrugs the Moors off and cators to the creep side hoping they will spend more.

    The question is how long are Freeps expected to keep coming out to get wiped all in the name of giving Creep side cheap thrill points? Throw all the numbers you like as the end seat says otherwise to this so called Creep Heavenly no so balanced Moors.

    Turbine My patience is running out.
    [charsig=http://lotrosigs.level3.turbine.com/08207000000264409/01003/signature.png]undefined[/charsig]
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  23. #5723
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    Quote Originally Posted by Draithenz1971 View Post
    I call BS as does most who are on my friends list who are Freeps in the Moors. Like hell we have the upper hand. In what getting and nearly one shot killed. I am getting hit for 1/3 to 1/2 my Morale in a single shot from a creep. As the issue is especially with Wargs sickly ability to use stealth the way they are allowed. I don't know what Moors you are in but I don't see how Freeps have an upper hand in any area whatsoever. So far from what I can see. Its a Creep Paradise right now as especially while we struggle to get enough comes to upgrade our way out dated gear unlike the Creeps. To hell its balanced with your souped up region and every Creep with 45 to 75 Mrorale when we are hovering around near 20 at best for most. We are no level the match for Creeps at this time unless we gather extreme numbers to get any points what so ever. Was on last night as we were ripped apart as it quickly became a lame. Freeps quick as we were just feeding the decked up Creeps free points at GV. Freeps are getting fed up with these sorts of unbalanced results as such we can't get a decent Raid to hold together. This is a fact not an opinion or points of view. If this is the balance the Creeps want then they can have the Moors are Arkistone. We will see how long Freeps keep coming out to just get wiped. I know I personally am getting fed up with the way Turbine simply shrugs the Moors off and cators to the creep side hoping they will spend more.

    The question is how long are Freeps expected to keep coming out to get wiped all in the name of giving Creep side cheap thrill points? Throw all the numbers you like as the end seat says otherwise to this so called Creep Heavenly no so balanced Moors.

    Turbine My patience is running out.
    Draithen I think your problem is much simpler than you are making it out to be...as a champion you need to realize champs have more than 1 skill. Let fly is pretty cool ill give you that but you need to expand your horizons.
    [IMG]http://i41.tinypic.com/2ypcay0.jpg[/IMG]

    Grushmun-1 - Rank 13 Reaver, Bayoneta-1 Rank 10 LM, Bayoneta-2 Rank 9 Hunt, Halindale-2 Rank 9 Capt.

  24. #5724
    Quote Originally Posted by Fafoo View Post
    Yes, focused fire from dps hurts. That's not really specific to creep side, get a couple good freep dps on a target and watch it melt.
    On more than one occasion I've seen 6+ Freeps take a good 10-15 seconds to kill 1 BA or Reaver. Conversely you get just 2 Creeps (not even raid focus fire) on any Freep and they're dead in about 3 seconds. VT from a BA and DS from a Reaver is game over for pretty much any Freep in just 2 hits.

    Not even close. Creeps might have a slight edge when it comes to burst, but most freeps are able to far out DPS creeps. It's just that some people have yet to realize you can't have the best of both damage and survivability anymore. You can't expect to go Glory on a Champion and be able to deal 80% of the damage of a dps Champion like you could in RoR. Hunters can't go blue line and have zero inductions while still firing off Pen Shots and Swift Bows for ridiculously high damage. There are precious few freeps right now going full red line (which, for most classes, is the full out damage line), and they're wrecking face. Take Svarg (Naloin's Hunter) for example: I've seen him hit for a 20k Upshot followed by a couple 7-9k pen shots if he gets lucky with the crits. Granted if I get close enough to him I can kill him pretty fast, but I've seen him do more damage while he's left uninterrupted than a full group of blue liners combined.
    Well first of all burst is all that matters when your burst consists of 20-30k damage and your opponents have 15-25k morale pools lol. Creep burst can go through an entire Freep's morale pool pretty easily. Freeps don't have burst to go through 70k, it just doesn't happen.

    The bigger thing I want to talk about is I see a lot of damage numbers going back and forth without reference to morale pools. A 20k Upshot on a 70k Reaver is less than 1/3 of his morale, and we're talking the upper limit of what Freeps can do here. A 10k Impale, 7-8k Vital Target, and whatever other skills Creeps have is over half of the morale pool of most Freeps. I see this brought up a lot, "Hunters can do 20k damage in one hit, Creeps can't, so Freeps must do more damage". The number itself may be larger, but it's all relative and relatively Creeps have a very large advantage in damage right now. I could concede some of your other points you make, but on this particular one I couldn't disagree more. If we start referring to damage in percentages of health pools instead of raw numbers I don't think it's even close.

    Freeps also have 3-4 (probably more, not going to get in to specific numbers) times the heals. I've seen a minstrel parse 20k HPS in a group and instantly full heal a fellow freep through the Devastating Strike 50% incoming healing debuff.
    You're likely right here, I haven't seen anything resembling this on Ark yet but I believe this could be true. Still, the game is VERY fast right now. Die in 2 seconds from focus fire, or get a heal in 2 seconds if you're a Freep. From what I've seen Creeps have a much larger grace period even under full focus fire. I think PvP is best slowed down.

    I'm sorry, but I'm really not. I don't only play on Arkenstone, and I don't only play on creep side. I've seen extremely skilled players wrecking face. Earlier I watched a red line burglar rip apart a rank 14 Reaver in a spar in under 15 seconds without using a single survivability cooldown. I've been in groups freep side that obliterate double their number of creeps without any issue. Like I said in my first post, things really aren't that bad for freeps right now. Fighting is just a lot more fast paced than a lot of people are used to, and freeps are no longer strong enough to walk out to the moors in full PvE gear and "one man army" 5 creeps at once.
    I haven't experienced anything close to what you report here, the 1:2 ratio of Freeps:Creeps where the Freeps obliterate, I can't even imagine that happening if the Creeps know how to use their keyboard. I'm not saying you're lying as this likely occured on another server anyways, but this is far from what I've seen on Ark so far. Very very far. You even told me just the other day that I was the only Freep who has yet to even get a double KO with you, and that's only because all my damage is over time after I die lol. You're nigh unbeatable 1v1 right now. You're not winning some and losing some, you're killing everything and only because my damage is all done after I die you happened to die once. By your own admission it hasn't even been close in your 1v1s.

    I'm sure there's an elite echelon of players that are doing well, and the fact your example is a stealth class doesn't give me a lot of encouragement. Not to get off topic but I would love to see a video of that fight, I can't imagine what the Reaver was doing to suffer that fate. Regardless, the game is not well balanced if it takes the elite to win. I compare this to back in ROI when I played before. It would take a very good player with high rank skills to beat an average Freep. Just because it could happen doesn't mean that it was even.

    I believe you're right when you say it's not as bad as it looks now. However it looks horrendous right now lol, and objectively I think it is pretty one sided. It won't stop me from coming out, and won't stop me from dying and that's okay. Like I said I think it was in favor of the Freeps for a long time, so the Creeps deserve to have some time on top. Mostly I'm just glad there's something to talk about lol.
    [center]
    [IMG]http://i.imgur.com/tY1055I.jpg[/IMG]
    [color=green][b]Gloarn[/b][/color] 80 Burglar [color=grey]|[/color] [color=green][b]Glorn[/b][/color] 75 Champion [color=grey]|[/color] [color=green][b]Gloirn[/b][/color] 75 Rune-keeper [color=grey]|[/color] [color=green][b]Glourn[/b][/color] 75 Captain
    [color=brown][b]Glarnakh[/b][/color] R7 Warleader [color=grey]|[/color] [color=brown][b]Glarno[/b][/color] R6 Reaver
    [/center]

  25. #5725
    Quote Originally Posted by Draithenz1971 View Post
    I call BS as does most who are on my friends list who are Freeps in the Moors. Like hell we have the upper hand. In what getting and nearly one shot killed. I am getting hit for 1/3 to 1/2 my Morale in a single shot from a creep. As the issue is especially with Wargs sickly ability to use stealth the way they are allowed. I don't know what Moors you are in but I don't see how Freeps have an upper hand in any area whatsoever. So far from what I can see. Its a Creep Paradise right now as especially while we struggle to get enough comes to upgrade our way out dated gear unlike the Creeps. To hell its balanced with your souped up region and every Creep with 45 to 75 Mrorale when we are hovering around near 20 at best for most. We are no level the match for Creeps at this time unless we gather extreme numbers to get any points what so ever. Was on last night as we were ripped apart as it quickly became a lame. Freeps quick as we were just feeding the decked up Creeps free points at GV. Freeps are getting fed up with these sorts of unbalanced results as such we can't get a decent Raid to hold together. This is a fact not an opinion or points of view. If this is the balance the Creeps want then they can have the Moors are Arkistone. We will see how long Freeps keep coming out to just get wiped. I know I personally am getting fed up with the way Turbine simply shrugs the Moors off and cators to the creep side hoping they will spend more.

    The question is how long are Freeps expected to keep coming out to get wiped all in the name of giving Creep side cheap thrill points? Throw all the numbers you like as the end seat says otherwise to this so called Creep Heavenly no so balanced Moors.

    Turbine My patience is running out.
    2 things 1) freeps on ark aren't helping themselves out at all too get kills.. at least on Sunday.. I sat at gv watching you guys get farmed for an HOUR before you decided to flip the OPs back to 2:2 ... the problem isn't with the balance... its with the players... the freeps at gv on Sunday night sat there and changed nothing for the better part of 3 hours while they got farmed... and I would bet many just threw their hands up in the air and said " why is this happening to us... we'll stick it too these guys and stay on the steps while the rest of my raid dies!!" As I will state again .. its not the classes.. its the players.. 2nd is the complacency that was there, especially during the last update ( ROR) when freeps would get farmed for hours manage to push through and wipe creep groups once or twice and call it a back and forth night when all creeps made 12 k infamy and freeps made 4k... the ones that said this was a fairly balanced day and freeps did well are also killing freeps ability to win... the complacency here is horrible...

    So, to try and sum this up... you guys are doing pitiful not because turbine has given you the short end of the stick, its because you guys have allowed yourself to be THAT bad... you want to not get oneshotted by a reaver ( only class I know that can do it with impale) DONT DTAND THERE AND LET THE REAVER STACK HIS BLEEDS ON YOU ... want to win more 1v1 against other classes? Look up other videos of succsessful champs.. killing creeps.. and learn how they work... search the forums for strats or sit down with someone better than you and learn from them ( I.e. learning from glorno how to fight wardens) You can be the greatest in the game if you learn everything you can from people who are the best now.... if your playing and dieng a lot... find someone who is doing better than you... and learn what they are doing and do that... if your raids tend to get slaughtered... go raid with a leader who is very sucsessful and learn how he does it.. and then improve his strats ... Don't sit there and blame turbine for your probs.... it aint their fault.
    .

    Freeps- Deok lvl 95 Hunter
    Creeps - Cintona Rank 11 Darkblits Rank 7

 

 
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