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Thread: Ettenmoors

  1. #5001
    I only try and callout groups, from experiences with my burg it was always annoying being called in and seeing an armada of creeps show up and its just like that with my lm it seems, so i tend to ignore calling out when its only a few.

    Freep ooc is dumb, some of these freeps refuse to work with people or take advice(it really is phenomenal how people take advice as an insult). Someone leading a raid a couple days ago sat in front of TR for at least 15minutes and wouldn't leave tr to kill two creeps and got upset when I said push them. But this is generally what freepside is like, creeps may be in a better place right now but the inferiority complex people have is just ridiculous out here.

    On a side note, @voodoo and petme, that kill by TR made me laugh way too hard when i fell off the horse and faceplanted the ground
    5000th reply to thread ./suck it I win
    Last edited by colefire2; Jan 09 2013 at 12:24 AM.
    Jag

  2. #5002
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    Quote Originally Posted by colefire2 View Post
    Brolluk that was an awesome 1v1, here is how much damage it took lol, if ents hadn't critted it woulda been much much longer,thanks for the 1v1 it woulda been impossible for me to win without water lore i think.
    Brolluk (7m 51.4s);
    Jagstang - Dmg: 148.7K; DPS: 315.5;
    Quixoticelixer - Dmg: 4,323; DPS: 9.2;
    Lol at akart, Daec we both know you woulda won anyways so GG...
    Whats this my eyes see? Who wants to fight the loaf 1v1? I have a very long and successfull track record my friends... and no I do not possess the moors mordy wonder.

    Over the course of the next week - I'll be looking to spar anyone. Even matchups cursed to be doom for me are welcome. Bring it maggots!
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  3. #5003
    Quote Originally Posted by colefire2 View Post
    Someone leading a raid a couple days ago sat in front of TR for at least 15minutes and wouldn't leave tr to kill two creeps and got upset when I said push them.
    Pretty sure I remember this, and it was the most frustrating thing for us creeps. I think Akart was leading the (main) creep raid that night and if I had a nickle for every time he cursed cause the freeps wouldn't leave TR... well I'd have even more gold than my creeps know what to do with. Even when we'd try to use our dogs to string the freeps out from the door, as soon as the majority of our group would swing around to hit them, they'd all be running back and we were stuck picking off the people that couldn't keep up :/

    And even if that isn't the same day/night... it seems to be a common occurrence lately. It all blends together after a while...
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  4. #5004
    It seems there's a fair amount of creeps and freeps alike that would like to get more 1v1s in. It sure would be nice to get a 'new BM' discussion going sometime!

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  5. #5005
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    Quote Originally Posted by Nouri View Post
    It seems there's a fair amount of creeps and freeps alike that would like to get more 1v1s in. It sure would be nice to get a 'new BM' discussion going sometime!
    GTA would do fine, I think

  6. #5006
    How about the spot where you clean the river out. under the isen outpost. GTA is too frequently called out.
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  7. #5007
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    I thought GV was the new BM

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  8. #5008
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    Spot just north of the stingers by OC? It's a little dirt dip, almost like an arena area. It's a very low traffic area and it's close for either side to get to from a rez or map.
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  9. #5009
    Quote Originally Posted by Kajil View Post
    Spot just north of the stingers by OC? It's a little dirt dip, almost like an arena area. It's a very low traffic area and it's close for either side to get to from a rez or map.
    ^^ This sounds like it might be a really nice spot!........ "very low traffic area and it's close for either side to get to from a rez or map".

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  10. #5010
    Decent ideas for a new BM not sure about that last one cause if I understand right I'm afraid that when people wander off the west side of the rez they might interfere. Although not the most convenient place to get to. I'd say that old plains OP is a good place to consider. Flat ground, low traffic.

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  11. #5011
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    I dont get what is with the wargs and branding, Thank you for sticking out the 1v1s Im sure knowing you had the win made it easier for you to not run. Seems i cant get a decent fight without a branded warg, and if i catch one they hips and brand up to restart the fight, can you guys live without them?

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  12. #5012
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    Quote Originally Posted by J-Moneyforever View Post
    Decent ideas for a new BM not sure about that last one cause if I understand right I'm afraid that when people wander off the west side of the rez they might interfere. Although not the most convenient place to get to. I'd say that old plains OP is a good place to consider. Flat ground, low traffic.
    More like no traffic. Inconvenient for the losers who don't rez at Lugs but with nothing around it your intentions will be painfully obvious to anyone who wanders by. Not like we can hold a vote but start going there and setting up precedent otherwise you'll all be homeless for the time being.
    Chieftain Akart, Servant of [B]Fernando the Benevolent[/B] and [B]Chester the Sleepy Squirrel[/B]

  13. #5013
    Quote Originally Posted by Frankj45 View Post
    I dont get what is with the wargs and branding, Thank you for sticking out the 1v1s Im sure knowing you had the win made it easier for you to not run. Seems i cant get a decent fight without a branded warg, and if i catch one they hips and brand up to restart the fight, can you guys live without them?
    Why is it wargs seem to be singled out the most lately for utilizing a tool in their arsenal? Especially when the likely factor that a solo freep, hunter especially, will make a break for the closest npcs for help as soon as they know you (a warg) are there?

    From my perspective: I put the time into building up the 5k comms it takes to get one now-a-days, I'm sure as heck going to use it when I find a situation will call for it. Be it rushing into a group for a kill on one or two squishy freeps, or trying to speed up the process on a solo freep before they make a break for the nearest npcs.
    Last edited by xxforcardassia; Jan 09 2013 at 03:40 PM.
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  14. #5014
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    Yes, GTA has a lot of traffic, but mostly by higher ranked creeps that have the GTA map, off which can be expected they dont gank 1v1s and just move on to the RvR action. Also, having a bit of traffic is good to keep the 1v1s going, lots of creeps will map there and stay (without planned) to watch or participate. That way there will be a lot more 1v1s because not only those that plan to 1v1 participate in it.

  15. #5015
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    Quote Originally Posted by burzumaz View Post
    Yes, GTA has a lot of traffic, but mostly by higher ranked creeps that have the GTA map, off which can be expected they dont gank 1v1s and just move on to the RvR action. Also, having a bit of traffic is good to keep the 1v1s going, lots of creeps will map there and stay (without planned) to watch or participate. That way there will be a lot more 1v1s because not only those that plan to 1v1 participate in it.
    Monster Play is a fringe community in LOTRO. 1v1 spar people are a fringe of that. The whole point of this is this "we won't bother you and you don't bother us". Creep ooc is super helpful so if people are advertising and greenies get curious then they can but in the effort to got to the plains themselves, we hold their hands enough.

    But maybe something closer for freeps since the paths to any spar area will be patrolled by people who do not partake in them to pick off stragglers, hell knows I will. Trio of rocks near GG? Pretty obvious landmark with little going for it and it's close to GV. Sure it's near a map spot like GTA but I've been using it less and less since sop got moved.
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  16. #5016
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    Quote Originally Posted by SarumanWise View Post
    But maybe something closer for freeps since the paths to any spar area will be patrolled by people who do not partake in them to pick off stragglers, hell knows I will. Trio of rocks near GG? Pretty obvious landmark with little going for it and it's close to GV. Sure it's near a map spot like GTA but I've been using it less and less since sop got moved.
    Was just about to suggest GG also.

    If I see a freep running past HH I'm likely to attack. And then I'd get all annoyed if the freep kept running towards old Plains. Probably true of all the lootbox farmers in HH also.

    Lot easier for freeps to get to GG without being seen and then the creeps have the GG map spot.
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  17. #5017
    Quote Originally Posted by xxforcardassia View Post
    Why is it wargs seem to be singled out the most lately for utilizing a tool in their arsenal? Especially when the likely factor that a solo freep, hunter especially, will make a break for the closest npcs for help as soon as they know you (a warg) are there?

    From my perspective: I put the time into building up the 5k comms it takes to get one now-a-days, I'm sure as heck going to use it when I find a situation will call for it. Be it rushing into a group for a kill on one or two squishy freeps, or trying to speed up the process on a solo freep before they make a break for the nearest npcs.
    As to "Why is it wargs seem to be singled out the most lately for utilizing a tool in their arsenal?"....... My hunch is that it's because wargs use that tool a lot more than most other classes. Stealth-capable classes, in general, probably have many more opportunities to use them than other classes do. If a creep or freep is spending a lot of time in stealth, their odds of being the the one who gets the jump on their opponent are pretty high. That gives them lots of chances to brand-up before a fight compared to other classes.

    To tell you the truth, I get annoyed too when I see a warg, or anyone else for that matter, using a brand in a 1v1 fight. Why? Because it gives the branded player, who most likey got the jump on their opponent and the first cpl of shots in anyway, an advantage the skilled play alone doesn't. I ask myself, does anyone really need the advantage of getting the jump on their opponent, the advantage of getting the first shots in AND the advantage of a brand to win a fight these days!?!?!? When brands are used, they can indeed "speed up the process on a solo freep".... they also dramatically improve your odds of winning before either player in the fight has even used a skill! I think that's what annoys people.

    Personally, I've never once used a brand to attack with. The only time I'll use a brand these days is when I'm trying to get in a Keep that's under siege, and I'm trying to avoid being killed on the way in. They give a very powerful, non-skill based advantage to the player using them, so I'm not a fan of brands at all. I would love to see Turbine remove all brands/insignias from the game.
    Last edited by Nouri; Jan 09 2013 at 05:49 PM.

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  18. #5018
    Quote Originally Posted by xxforcardassia View Post
    Why is it wargs seem to be singled out the most lately for utilizing a tool in their arsenal? Especially when the likely factor that a solo freep, hunter especially, will make a break for the closest npcs for help as soon as they know you (a warg) are there?

    From my perspective: I put the time into building up the 5k comms it takes to get one now-a-days, I'm sure as heck going to use it when I find a situation will call for it. Be it rushing into a group for a kill on one or two squishy freeps, or trying to speed up the process on a solo freep before they make a break for the nearest npcs.
    Hips is just a lame skill used like that, if a warg brands and still hips thats just sad. Its just ridiculous easymoding, i remember Pre RoR, Nerrun popped a brand on my burg(traited gambler so next to useless) and he was losing, burned hips, came back, eventually sprinted into TR. Now with another 10k of morale and no freep dps buff, wargs still feel the need to play like that. I never got why people start fights and run, I can honestly say that on Shadowrun not once have i ever ran from a 1v1 or burned hips to run.

    But atm if burgs weren't lackluster im sure creeps would whine about burgs hips too
    Jag

  19. #5019
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    Quote Originally Posted by Nouri View Post
    As to "Why is it wargs seem to be singled out the most lately for utilizing a tool in their arsenal?"....... My hunch is that it's because wargs use that tool a lot more than most other classes. Stealth-capable classes, in general, probably have many more opportunities to use them than other classes do. If a creep or freep is spending a lot of time in stealth, their odds of being the the one who gets the jump on their opponent are pretty high. That gives them lots of chances to brand-up before a fight compared to other classes.

    To tell you the truth, I get annoyed too when I see a warg, or anyone else for that matter, using a brand in a 1v1 fight. Why? Because it gives the branded player, who most likey got the jump on their opponent and the first cpl of shots in anyway, an advantage the skilled play alone doesn't. I ask myself, does anyone really need the advantage of getting the jump on their opponent, the advantage of getting the first shots in AND the advantage of a brand to win a fight these days!?!?!? When brands are used, they can indeed "speed up the process on a solo freep".... they also dramatically improve your odds of winning before either player in the fight has even used a skill! I think that's what annoys people.

    Personally, I've never once used a brand to attack with. The only time I'll use a brand these days is when I'm trying to get in a Keep that's under siege, and I'm trying to avoid being killed on the way in. They give a very powerful, non-skill based advantage to the player using them, so I'm not a fan of brands at all. I would love to see Turbine remove all brands/insignias from the game.
    ^this.

    On top of the fact that most of the people using brands seem to have either hoarded up the 5 minute cooldown store-bought ones before RoR or have gotten them from lootboxes. And, yes, the ones that seem most guilty of branding are wargs (no surprise there), I've seen the same ones run in to groups with brands up multiple times in a row. There's no freep-side equivalent of the 5 minute cooldown, 1 minute duration brand anymore since they removed them from the store (unless you stocked up a lot before) and anyone who thinks creeps actually need a 1 minute CC immunity every 5 minutes to perform well has probably never been to the Moors since RoR. Creeps got the DPS they asked for and a ton of morale on top of it with the expansion, plus useful new skills, where freeps pretty much got screwed in the grand scheme of things, and removed our only equivalent brand from the store by nerfing the duration dramatically.

    There's nothing wrong with branding with your appropriate ranked brand, those have huge cooldowns to counterbalance them until you get higher rank, but the 5 minute cooldown ones for any rank are simply unbalancing things.
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  20. #5020
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    There's a screenshot that's a bit more specific of the spot I mentioned earlier. It's close to the quest spot for Cleansing/Poisoning the Hoardale, so there might be minimal traffic, but like I said before it's easily accessible and isn't too far from map points and the TR rez. Also, it's positioned just right that it's not really directly in anyone's path, since going to AE OP would require going up the hill, not crossing the river, and getting to OC from TR rez is simply jumping the small cliff. It's neatly positioned that there are geographical features for clearly defined boundaries, like the cliff on the south, and the river on the north, which are the only ways in and out. The only way anyone would cut through it is if they were running from Steps to OC, possibly, or vice versa.
    Last edited by Kajil; Jan 09 2013 at 07:16 PM.
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  21. #5021
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    On Elendilmir, we have 1 v 1 circles at GG, TRW and CoT/base of GV hill. I like GG the best. The thing is, they are created spontaneously by players respecting 1 v 1s and it builds from there.

    I can't see that happening here, with the complete lack of respect for 1 v 1s (or fair fights in general). Most of the time the 1 v 1's I find on Ark are interrupted, the ones that aren't are a CD blowing/brand using fest. I can't see the culture of using crutches/zerging solos going away anytime soon.

    That said I vote for GG, and I still have hope that things can change and players can use 1 v 1 to improve their skills beyond that of following the zerg.
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  22. #5022
    Quote Originally Posted by Nouri View Post
    As to "Why is it wargs seem to be singled out the most lately for utilizing a tool in their arsenal?"....... My hunch is that it's because wargs use that tool a lot more than most other classes. Stealth-capable classes, in general, probably have many more opportunities to use them than other classes do. If a creep or freep is spending a lot of time in stealth, their odds of being the the one who gets the jump on their opponent are pretty high. That gives them lots of chances to brand-up before a fight compared to other classes.
    Not a bad point.

    For me, I wasn't referring to 1v1s. I'm not really a 1v1 person, and I don't think in terms of 1v1s. I may roam the map looking for solo or small group freeps, but to me anything that doesn't involve a clear "start"/"acknowledgement" of a 1v1 is fair game, imo, to use everything you have in your skill set. Including a brand.

    On a more personal note: My brand is a recent acquisition for me, so I'm not really in the camp of "using it all the time". After finishing my audacity, I decided to grab a brand with the comms I'd built up after. Honestly, I still forget to use it sometimes... but if, say, a hunter is spam tracking me and trying to nuke me down to half before I can even get within melee range of them, and then kite me toward npcs when I start to... I'm going to re-asses and start with a brand. That is not a 1v1, that's one solo player trying to get the drop on another solo player for the easiest points possible and on Arkenstone? That's generally what seems to happen unless these 1v1 circles start.
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  23. #5023
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    Quote Originally Posted by xxforcardassia View Post
    Not a bad point.

    For me, I wasn't referring to 1v1s. I'm not really a 1v1 person, and I don't think in terms of 1v1s. I may roam the map looking for solo or small group freeps, but to me anything that doesn't involve a clear "start"/"acknowledgement" of a 1v1 is fair game, imo, to use everything you have in your skill set. Including a brand.

    On a more personal note: My brand is a recent acquisition for me, so I'm not really in the camp of "using it all the time". After finishing my audacity, I decided to grab a brand with the comms I'd built up after. Honestly, I still forget to use it sometimes... but if, say, a hunter is spam tracking me and trying to nuke me down to half before I can even get within melee range of them, and then kite me toward npcs when I start to... I'm going to re-asses and start with a brand. That is not a 1v1, that's one solo player trying to get the drop on another solo player for the easiest points possible and on Arkenstone? That's generally what seems to happen unless these 1v1 circles start.
    Lets get some things straight, the brand is not a skill, its a click item. Second of all, I wasnt running to any npcs, matter of fact I was perfect melee range of the wargs. In one situation i even chased one into there own npcs in the spiders, where it hipsd on me and ended up branding, fun times.......

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  24. #5024
    It would just be nice if anyone, before using a non-skill clicky item in a 1v1, asked themselves if that clicky would be seen as cool if used in a spar. I know there are some 'exceptional situations', but for the most part, you're showing your opponent respect and consideration by not playing outside of those boundaries, imho.
    Last edited by Nouri; Jan 09 2013 at 09:52 PM.

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  25. #5025
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    Quote Originally Posted by xxforcardassia View Post
    Not a bad point.

    For me, I wasn't referring to 1v1s. I'm not really a 1v1 person, and I don't think in terms of 1v1s. I may roam the map looking for solo or small group freeps, but to me anything that doesn't involve a clear "start"/"acknowledgement" of a 1v1 is fair game, imo, to use everything you have in your skill set. Including a brand.

    On a more personal note: My brand is a recent acquisition for me, so I'm not really in the camp of "using it all the time". After finishing my audacity, I decided to grab a brand with the comms I'd built up after. Honestly, I still forget to use it sometimes... but if, say, a hunter is spam tracking me and trying to nuke me down to half before I can even get within melee range of them, and then kite me toward npcs when I start to... I'm going to re-asses and start with a brand. That is not a 1v1, that's one solo player trying to get the drop on another solo player for the easiest points possible and on Arkenstone? That's generally what seems to happen unless these 1v1 circles start.
    The problem with the brand is pretty clearly established here. This is just ONE example, with warg/hunter, 1v1, with no NPCs, but could easily be applied to any class on either side. A warg in stealth is after a hunter, they have the advantage of surprise and their pounce (which is a very heavy advantage against any light-medium class) to start the fight on their terms, that is until the hunter tracks and spots the warg. The warg can either continue to pursue the hunter using cover to renew stealth while gaining ground, stay out of stealth to approach them until they track and force them to wait the cooldown out to track again and effectively blind them (never happens), or run away in the opposite direction as quickly as possible to break track and start the process over again. This is called balance. The warg makes the choice to be aggressive and use the gap in a hunter's cooldown (and debilitating animations) to close distance, or run away and leave or try again (which seems to be the popular decision). Contrary to popular belief, hunters don't have omnipotent x-ray vision, if a warg burns sprint from 100 meters away to reach a hunter that had just tracked them, the warg probably won't even have appeared on the mini-map as a dot yet, much less became visible. Hunter track has a massive delay thanks to a lot of nerfing.

    When you bring a brand into the equation to attempt to even the field AGAIN, after the hunter has used his track to counter your stealth, this is imbalance, as the hunter has no way to counter CC immune (assuming the hunter doesn't have or doesn't use their own brand, which are far less common freep side with no way to buy them), while you have all the power in the world to beat them senseless.

    So, sure, just another 'tool' to use, but no one said anything about it being balanced at all. Not saying that the long cooldown brands that are earned are bad either, it's just the non-rank required 5 min cooldown brands that can severely throw some things off kilter. Facing a creep solo that brands every single time you run into them can become extremely frustrating.
    Last edited by Kajil; Jan 10 2013 at 01:25 AM.
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