Ah, pocket items. Quirky, fun, handy, strange. But who crafts them?
It is usually suggested to me that jewelers should craft pocket items, just as the now craft jewelry. But pocket items are not jewelry. They are mirrors, or handkerchiefs, or piles of dust, or acorns, or worm scales. Pocket items are the weird and wacky oddments found here and there throughout ones travels.
Who finds oddments, scouring ruins and chests and vases wherein they might drop? Scholars, not jewelers.
Request of Turbine: Please let scholars craft pocket items.
This would increase the usefulness of a difficult craft, and expand on the list of interesting crafted item in an area not (presently) impacted by legendary items.