Question About Sword Halls Sorcerer
With the distributed damage mechanic being introduced more and more in the game, I was wondering if the Fire DoT from the sorcerer in SH is distributed as well.
I've run SH many, many times, but this just occurred to me recently b/c when I ran it with a burg/hunter, they were both in melee range and didn't seem to take as much damage from the fire dot as it chased me and then bounced back to them. Maybe I was kiting better but I wondered about the distributed damage - Could we just sit there and spank him and have me heal through the fire?
Also - two questions about his crawling fire - at what point is it interruptable, and how does it path?
Probably stuff I should have asked a long time ago, but I just started to actually think about instance mechanics vs just killing him.
Krysfaerun (100 Minstrel), Wyrana (100 Guardian), Krysfrune (100 Rune-Keeper), Voxmoney (32 Warden), Merrykrysmas (38 Burglar) - Vox Immortalis
Krysbruin (61 Beorning) - Hammer of Wrath
Manlyman (41 Captain) - Tappa Kegga Dae