We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Page 1 of 2 1 2 LastLast
Results 1 to 25 of 29
  1. #1

    Morgaraf's aggro wipe

    Does anyone know the mechanics of Morgaraf's aggro wipe? Is it tied to the increasing fire DoT debuff? Is it tied to chastising fires? None of the debuffs applied when you're tanking him mention anything about it. And, when you are hit with the threat wipe, I notice it's a timed skill. I'm pretty sure you lose all threat when the timer expires, so the timer's there to give your group a few seconds for someone else to take control of the aggro. Am I correct, or is it just that you have no perceived threat while the timer is ticking down, and return to your normal level when it's gone?

    Thanks in advance for any info anyone can share!
    [CENTER][charsig=http://lotrosigs.level3.turbine.com/0a20200000013d3e9/signature.png]Derrial[/charsig]
    [/CENTER]

  2. #2
    Join Date
    Mar 2007
    Posts
    558

    Re: Morgaraf's aggro wipe

    I cannot say definitively but it seems to me that he gives the -100% threat debuff and it's just perceived threat, the same as Durchest and the Armoured Maces. Once it wears off, threat should go back to the main tank w/o issue. If you time it right, you can challenge right after you get the debuff and it will last for the duration and agro won't swap. But the problem is that it gives the debuff more frequently than you can challenge so it doesn't work all the time. Regarding preventing it, we never found a way to interrupt it or anything.

    We have only tried this fight a few times and haven't successfully beaten it...but it wasn't agro on Morgaraf that caused us problems.
    [charsig=http://lotrosigs.level3.turbine.com/0520a000000003fef/signature.png]Jungo[/charsig]
    Herkamur - 65 Dwarf Guardian Roadblock, Gabby - 65 Man Captain Buffmaster,
    Gugwyn - 65 Man Champion, Fandarian - 62 Elf Hunter, Eoshan - 60 Man Burglar,
    Kolgash - R5 Warleader

  3. #3
    Join Date
    Mar 2007
    Posts
    222

    Re: Morgaraf's aggro wipe

    As the single, aggro-target fire DoT tiers up, both its intensity and duration increase. In my experience, if you let it tier up so it gets beyond the 60 second duration tier, you'll get the "making music..." countdown and when that expires it causes an AoE knockback and (apparently) actual (not perceived) aggro drop or wipe to all those knocked back. If a guardian gets that: engage. If others do, it will be more challenging to reaquire aggro but not impossible.
    Last edited by Seoras; Mar 19 2010 at 11:20 AM.
    Seoromur 75 Champ, Sared 75 RK, Seoron Guard, Seorus Burg
    Leader: Defenders of the Mithril Halls, Landroval
    [url]http://domh.guildlaunch.com[/url]

  4. #4
    Join Date
    Mar 2007
    Posts
    558

    Re: Morgaraf's aggro wipe

    Ah I am getting my threat wiping mechanics confused. I will go back over in the corner. =)
    [charsig=http://lotrosigs.level3.turbine.com/0520a000000003fef/signature.png]Jungo[/charsig]
    Herkamur - 65 Dwarf Guardian Roadblock, Gabby - 65 Man Captain Buffmaster,
    Gugwyn - 65 Man Champion, Fandarian - 62 Elf Hunter, Eoshan - 60 Man Burglar,
    Kolgash - R5 Warleader

  5. #5
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    93

    Re: Morgaraf's aggro wipe

    I've noticed that the aggro wipe comes when the yellow eye gets on the tank and he has to move away from the boss. What I'm wondering is: Is the eye itself the aggro reset, or is it the knockback distance that triggers it? We almost got HM with 1 tank (warden), and that was with 4+ aggro resets. Is there any way to avoid those AT ALL or is this basically a 2 tank fight?
    [charsig=http://lotrosigs.level3.turbine.com/032020000001abdc4/01005/signature.png]Beobach[/charsig]

  6. #6
    Join Date
    Mar 2007
    Posts
    222

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by zenkmander View Post
    I've noticed that the aggro wipe comes when the yellow eye gets on the tank and he has to move away from the boss. What I'm wondering is: Is the eye itself the aggro reset, or is it the knockback distance that triggers it? We almost got HM with 1 tank (warden), and that was with 4+ aggro resets. Is there any way to avoid those AT ALL or is this basically a 2 tank fight?
    Use two tanks on the fire boss shifting aggro so the debuff can expire before it gets too high and you won't get the yellow eye or its aggro wipe/drop.
    Seoromur 75 Champ, Sared 75 RK, Seoron Guard, Seorus Burg
    Leader: Defenders of the Mithril Halls, Landroval
    [url]http://domh.guildlaunch.com[/url]

  7. #7

    Re: Morgaraf's aggro wipe

    I believe the yellow/green eye is both aggro reset and AoE knockback. The only time person who gets it is when they remain at the top of the threat table for too long (or it could be tied to tiering up of the flame DoT, effectively the same thing). Swapping threat between two or more players will both avoid this debuff and keep the fire DoT from tiering up so high.
    [url=http://my.lotro.com/character/elendilmir/mandywun]Mandywun[/url], Minstrel 61 (SM/K Tailor) - [url=http://my.lotro.com/character/elendilmir/gwennethwun]Gwennethwun[/url], Guardian 65 (SM/K Metalsmith)
    [url=http://my.lotro.com/character/elendilmir/briannawun]Briannawun[/url], Burglar 65 (SM/K Jeweler) - [url=http://my.lotro.com/character/elendilmir/hollywun]Hollywun[/url], Hunter 65 (SM/K Woodworker)
    [url=http://my.lotro.com/character/elendilmir/ranzarawun]Ranzarawun[/url], Runekeeper 65 (SM/K Scholar) - [url=http://my.lotro.com/character/elendilmir/ranzarawun]Catharinewun[/url], Captain 29 (K Weaponsmith)

    1 Frothing Road, Feginstath - Thorins Hall Homesteads, Elendilmir

  8. #8

    Re: Morgaraf's aggro wipe

    Thanks for replies. I think we just weren't getting the aggro swapped quickly enough, so I didn't get away soon enough for my debuff to expire before this happened. Our guards were all unavailable that night, so we were aggro swapping between me (Warden) and a champ. The swaps will be much easier with me and a guard so hopefully we avoid the mechanic. It definitely seems like a full threat wipe, if it was just a temporary perceived threat debuff I'd have gotten him back much more easily than I did afterward. So that leads me to wonder if the timer is there because there's some way of avoiding it at that point, or just as a warning that you have 10s to make sure another tank is next on the list... Probably the latter.
    [CENTER][charsig=http://lotrosigs.level3.turbine.com/0a20200000013d3e9/signature.png]Derrial[/charsig]
    [/CENTER]

  9. #9

    Re: Morgaraf's aggro wipe

    it is a total wipe.

    easiest way to do this boss is to range tank.
    [charsig=http://lotrosigs.level3.turbine.com/082070000000f0c21/01004/signature.png]Joshi[/charsig]

  10. #10
    Join Date
    Mar 2007
    Posts
    222

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Dalthyn View Post
    So that leads me to wonder if the timer is there because there's some way of avoiding it at that point, or just as a warning that you have 10s to make sure another tank is next on the list... Probably the latter.
    10s to make sure another tank is #2 AND to get away from him and anyone else you don't want to get an aggro drop . I like setting off the occasional yellow eye next to healers to freak them out (and drop their threat)... (I'm looking at you, Shiara)
    Seoromur 75 Champ, Sared 75 RK, Seoron Guard, Seorus Burg
    Leader: Defenders of the Mithril Halls, Landroval
    [url]http://domh.guildlaunch.com[/url]

  11. #11
    Join Date
    Sep 2007
    Posts
    550

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Seoras View Post
    Use two tanks on the fire boss shifting aggro so the debuff can expire before it gets too high and you won't get the yellow eye or its aggro wipe/drop.

    While it's certainly effective to not ever get the yellow eye, we've found that using the eye for what it is makes the fight go much smoother.

    It is an AOE threat drop, so why would you not want to use that to your advantage?
    [LEFT][FONT=Century Gothic][SIZE=2][COLOR=Silver][U]Freeps:[/U] Liffey (LM), Pistashio (WDN), Oenomaus (CHP) - Officer, [/COLOR][/SIZE][/FONT][FONT=Century Gothic][SIZE=2][COLOR=Silver][URL="http://www.l33tvengeance.com/smf"]Vengeance Kinship[/URL]
    [U]Creeps:[/U] Lookmomacreep (R6 WL), Wargiepoo (STKR), Seeingeyesingle (WVR)
    [/COLOR]
    [/SIZE][/FONT] [FONT=Lucida Console][SIZE=1][COLOR=#4169e1]
    [/COLOR][/SIZE][/FONT][/LEFT]

  12. #12

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Seoras View Post
    10s to make sure another tank is #2 AND to get away from him and anyone else you don't want to get an aggro drop . I like setting off the occasional yellow eye next to healers to freak them out (and drop their threat)... (I'm looking at you, Shiara)
    Quote Originally Posted by UF001 View Post
    It is an AOE threat drop, so why would you not want to use that to your advantage?
    Aha! OK, now things are a LOT clearer knowing that. Explains a ton about what went wrong with our fight last week. This should help a lot tonight, thanks!
    [CENTER][charsig=http://lotrosigs.level3.turbine.com/0a20200000013d3e9/signature.png]Derrial[/charsig]
    [/CENTER]

  13. #13
    Join Date
    Mar 2007
    Posts
    222

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by UF001 View Post
    While it's certainly effective to not ever get the yellow eye, we've found that using the eye for what it is makes the fight go much smoother.

    It is an AOE threat drop, so why would you not want to use that to your advantage?
    Well, the question asked was whether it can be avoided.

    But to your point, I think it depends significantly on your group makeup, but outside of getting the yellow eye, we've never had a need to manage aggro via the AoE threat drop, so why subject more people to a knockback, induction interruption, and ~1000 points of damage than necessary? That just increases the risk of things going bad. That said, we normally use a guard and champ to tank the fire boss. If you were using other classes (burgs/captains) as one of the tanks, I agree that it could be a very useful tool.
    Seoromur 75 Champ, Sared 75 RK, Seoron Guard, Seorus Burg
    Leader: Defenders of the Mithril Halls, Landroval
    [url]http://domh.guildlaunch.com[/url]

  14. #14
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    93

    Re: Morgaraf's aggro wipe

    So theoretically, what would be the best way to handle this with only one tank? Set off the eye near everyone else and hope the healers can take it? Or watch the debuff and move out of range long enough? And is this the debuff that adds 5% incoming damage every few seconds, or a different one? Because I would always move out of melee range before 50-60% but would still get the aggro reset, so I'm just a bit confused.
    [charsig=http://lotrosigs.level3.turbine.com/032020000001abdc4/01005/signature.png]Beobach[/charsig]

  15. #15
    Join Date
    Sep 2007
    Posts
    550

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Seoras View Post
    Well, the question asked was whether it can be avoided.

    But to your point, I think it depends significantly on your group makeup, but outside of getting the yellow eye, we've never had a need to manage aggro via the AoE threat drop, so why subject more people to a knockback, induction interruption, and ~1000 points of damage than necessary? That just increases the risk of things going bad. That said, we normally use a guard and champ to tank the fire boss. If you were using other classes (burgs/captains) as one of the tanks, I agree that it could be a very useful tool.
    We usually use a guard/guard or a guard/warden. I wasn't suggesting it as much for them as I was for the rest of the group.

    Unless you're tanking with at warden, aggro can be a little touchy in that fight. Guards don't get reactions often, so their threat-gen is kind of limited. During the first phase of the fight, where it's not hectic with people dropping eye-bombs all over the place, it would work to your advantage to have those DPSing or those healing to get hit with a threat-drop of some kind. We do it all the time before the start of the eye-bombs, and it works to stabilize the group as much as possible.

    Is it necessary? No. Helpful? Yes.

    We also have our hunters go in to range of the fire DOT to get some extra ranged damage. Is it necessary? No. Helpful? Of course.
    [LEFT][FONT=Century Gothic][SIZE=2][COLOR=Silver][U]Freeps:[/U] Liffey (LM), Pistashio (WDN), Oenomaus (CHP) - Officer, [/COLOR][/SIZE][/FONT][FONT=Century Gothic][SIZE=2][COLOR=Silver][URL="http://www.l33tvengeance.com/smf"]Vengeance Kinship[/URL]
    [U]Creeps:[/U] Lookmomacreep (R6 WL), Wargiepoo (STKR), Seeingeyesingle (WVR)
    [/COLOR]
    [/SIZE][/FONT] [FONT=Lucida Console][SIZE=1][COLOR=#4169e1]
    [/COLOR][/SIZE][/FONT][/LEFT]

  16. #16

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by zenkmander View Post
    So theoretically, what would be the best way to handle this with only one tank? Set off the eye near everyone else and hope the healers can take it? Or watch the debuff and move out of range long enough? And is this the debuff that adds 5% incoming damage every few seconds, or a different one? Because I would always move out of melee range before 50-60% but would still get the aggro reset, so I'm just a bit confused.
    You cant technically tank the fire twin with a single tank because of this mechanism. The tanks aggro will occasionally be wiped and for a period of time someone else will have aggro.

    The aggro wipe is tied to the fire DoT that is only applied to the person that has aggro, not the AoE fire damage debuff that builds up on everyone close by or the AoE fire damage that everyone nearby takes. The person with aggro gets 3 debuff markers near her, everyone else gets two.

    There is no way to avoid the aggro wipe except let someone else have aggro long enough for your fire DoT to wear off before you re-establish aggro.
    [url=http://my.lotro.com/character/elendilmir/mandywun]Mandywun[/url], Minstrel 61 (SM/K Tailor) - [url=http://my.lotro.com/character/elendilmir/gwennethwun]Gwennethwun[/url], Guardian 65 (SM/K Metalsmith)
    [url=http://my.lotro.com/character/elendilmir/briannawun]Briannawun[/url], Burglar 65 (SM/K Jeweler) - [url=http://my.lotro.com/character/elendilmir/hollywun]Hollywun[/url], Hunter 65 (SM/K Woodworker)
    [url=http://my.lotro.com/character/elendilmir/ranzarawun]Ranzarawun[/url], Runekeeper 65 (SM/K Scholar) - [url=http://my.lotro.com/character/elendilmir/ranzarawun]Catharinewun[/url], Captain 29 (K Weaponsmith)

    1 Frothing Road, Feginstath - Thorins Hall Homesteads, Elendilmir

  17. #17
    Join Date
    Apr 2009
    Posts
    239

    Re: Morgaraf's aggro wipe

    The twins fight is actually easier with no tank, or a tank in overpower so agro can be switched more easily. Its alot easier for champs to throw agro round it to someone else and to rise off another champ or challenge etc. the actual boss doesnt hit that hard, its the dot that normally kills so swapping agro in and out faster is the way to go. Also the quicker the fight goes down the less puddles u have. also makes it alot easier.
    Last edited by Tartare; Mar 20 2010 at 02:16 AM.
    [charsig=http://lotrosigs.level3.turbine.com/0320200000021a57f/signature.png]Vronwolf[/charsig]

  18. #18

    Re: Morgaraf's aggro wipe

    Well we did this fight again tonight and as I expected it went MUCH easier with Ward/Guard swapping aggro than Ward/Champ. We got them down this time.

    I was watching closely, however, and made sure the debuff had completely ticked away before each aggro swap, yet we still got the aggro wipe a few times. I got one about 1/2 way through and managed to get him back, and the guard got wiped much later but got him right back with Engage. Knowing that the threat wipe's an AoE wipe helped a ton, so thanks to all, but I still don't see why we were getting the wipe at all if it's tied to the fire DoT.
    [CENTER][charsig=http://lotrosigs.level3.turbine.com/0a20200000013d3e9/signature.png]Derrial[/charsig]
    [/CENTER]

  19. #19
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    93

    Re: Morgaraf's aggro wipe

    We ran this last night and were able to get HM with just 1 tank!

    Using the info from this thread, I decided to try out the group aggro wipe. Every time I (the Warden) got the yellow eye - which was around 1300-1600 on the tank dot - I would tell everyone who was DPSing Morgaraf or healing to group up on me. We would all get the aggro wipe, along with the knockback and 1-1.5k fire damage. I would get a timing down so the minis would be able to compensate. I noticed that I would get the yellow eye ONLY if: 1) Tank dot reached the high point, or 2) If the knockback from one of the yellow eyes pushed me too far out of range of Morgaraf.

    It was a hectic fight, but I had aggro almost the whole time and we were able to pull it off. The key to this strategy was knowing when the eyes would come and making sure the rest of the raid was kept in the loop. One problem near the end though... other people getting the blue eyes right as I would tell them to group up on me, and in those cases they wouldn't get the aggro wipe and it would take a few seconds longer to pull Morgaraf off them.

    All in all, this is a viable 1-tank strategy that maximizes overall raid DPS, but it does require the tank to multitask and stay focused... watching tank dot, area debuff %, yellow eye on self, and blue eyes on others.
    [charsig=http://lotrosigs.level3.turbine.com/032020000001abdc4/01005/signature.png]Beobach[/charsig]

  20. #20
    Join Date
    Jul 2007
    Location
    Houston, TX
    Posts
    876

    Re: Morgaraf's aggro wipe

    Tanking's overrated in this fight. Have your guards trait for the full Keen Blade line for the extra DPS + just rotate aggro between them & your champs. The extra single-target Guard DPS = less pools = less craziness at the end. The fire boss doesn't hit too hard, and assuming you have a couple champs in there, 2-3 heavies can easily rotate aggro between snap taunts, ebbing & rising ires, and burg provokes. You don't ever have to let the dot get above ~800-1200, which means less stress on the healers. And since it's mostly tactical damage anyway, you're really not losing hardly anything in the way of defenses vs a shield/tank-traited Guardian. BPE is practically useless and Armour's benefits are cut to 20% against uncommon damage sources.
    [center][charsig=http://lotrosigs.level3.turbine.com/0420800000005a84c/01008/signature.png]Mithrilborn[/charsig]
    • [url=http://my.lotro.com/character/elendilmir/aestis/]Aestis[/url] • [url=http://my.lotro.com/character/elendilmir/mithrilborn/]Mithrilborn[/url] • [url=http://my.lotro.com/character/elendilmir/aestos/]Aestos[/url] •
    • [url=http://putoutthefire.org/]FireFighters[/url] •[/center]

  21. #21
    Join Date
    Apr 2007
    Posts
    5,862

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Aestis25 View Post
    Tanking's overrated in this fight. Have your guards trait for the full Keen Blade line for the extra DPS + just rotate aggro between them & your champs. The extra single-target Guard DPS = less pools = less craziness at the end. The fire boss doesn't hit too hard, and assuming you have a couple champs in there, 2-3 heavies can easily rotate aggro between snap taunts, ebbing & rising ires, and burg provokes. You don't ever have to let the dot get above ~800-1200, which means less stress on the healers. And since it's mostly tactical damage anyway, you're really not losing hardly anything in the way of defenses vs a shield/tank-traited Guardian. BPE is practically useless and Armour's benefits are cut to 20% against uncommon damage sources.
    Yep. Champs are best suited for this assuming they have shield brother.
    [charsig=http://lotrosigs.level3.turbine.com/0420800000002f84c/01008/signature.png]Uruviel[/charsig]

    [COLOR=Yellow]You currently have 1337 reputation point(s).[/COLOR]

  22. #22
    Join Date
    Sep 2007
    Posts
    550

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by zenkmander View Post
    We ran this last night and were able to get HM with just 1 tank!

    Using the info from this thread, I decided to try out the group aggro wipe. Every time I (the Warden) got the yellow eye - which was around 1300-1600 on the tank dot - I would tell everyone who was DPSing Morgaraf or healing to group up on me. We would all get the aggro wipe, along with the knockback and 1-1.5k fire damage. I would get a timing down so the minis would be able to compensate. I noticed that I would get the yellow eye ONLY if: 1) Tank dot reached the high point, or 2) If the knockback from one of the yellow eyes pushed me too far out of range of Morgaraf.
    I love this. Using the yellow eyes to the group's benefit is an extremely viable strat, and is something we've been doing for a while now. It sounds like you've got it down.

    The next step is to work the increased damage from the fire-dot in to your strat. It'll keep your healers a little more busy (heh, since they don't have a hard enough job...) and can make a big difference in overall damage dealt. Try it - it's fun.
    [LEFT][FONT=Century Gothic][SIZE=2][COLOR=Silver][U]Freeps:[/U] Liffey (LM), Pistashio (WDN), Oenomaus (CHP) - Officer, [/COLOR][/SIZE][/FONT][FONT=Century Gothic][SIZE=2][COLOR=Silver][URL="http://www.l33tvengeance.com/smf"]Vengeance Kinship[/URL]
    [U]Creeps:[/U] Lookmomacreep (R6 WL), Wargiepoo (STKR), Seeingeyesingle (WVR)
    [/COLOR]
    [/SIZE][/FONT] [FONT=Lucida Console][SIZE=1][COLOR=#4169e1]
    [/COLOR][/SIZE][/FONT][/LEFT]

  23. #23

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Aestis25 View Post
    BPE is completely useless and Armour's benefits are cut to 20% against uncommon damage sources.
    FTFY.


    Set bonuses for fire mitigation are better than armor. Oh wait, have to maximize raidiance for the gloom. Piecemealing raidiance (deliberately spelled that way) armor stinks.

    Guards should at least go OP for this fight, but it probably makes more sense to swap to Hunter/RK alts.
    Last edited by dhatcher1; Mar 26 2010 at 04:03 PM.
    [url=http://my.lotro.com/character/elendilmir/mandywun]Mandywun[/url], Minstrel 61 (SM/K Tailor) - [url=http://my.lotro.com/character/elendilmir/gwennethwun]Gwennethwun[/url], Guardian 65 (SM/K Metalsmith)
    [url=http://my.lotro.com/character/elendilmir/briannawun]Briannawun[/url], Burglar 65 (SM/K Jeweler) - [url=http://my.lotro.com/character/elendilmir/hollywun]Hollywun[/url], Hunter 65 (SM/K Woodworker)
    [url=http://my.lotro.com/character/elendilmir/ranzarawun]Ranzarawun[/url], Runekeeper 65 (SM/K Scholar) - [url=http://my.lotro.com/character/elendilmir/ranzarawun]Catharinewun[/url], Captain 29 (K Weaponsmith)

    1 Frothing Road, Feginstath - Thorins Hall Homesteads, Elendilmir

  24. #24
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    93

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by Aestis25 View Post
    Tanking's overrated in this fight. Have your guards trait for the full Keen Blade line for the extra DPS + just rotate aggro between them & your champs. The extra single-target Guard DPS = less pools = less craziness at the end. The fire boss doesn't hit too hard, and assuming you have a couple champs in there, 2-3 heavies can easily rotate aggro between snap taunts, ebbing & rising ires, and burg provokes. You don't ever have to let the dot get above ~800-1200, which means less stress on the healers. And since it's mostly tactical damage anyway, you're really not losing hardly anything in the way of defenses vs a shield/tank-traited Guardian. BPE is practically useless and Armour's benefits are cut to 20% against uncommon damage sources.
    I forgot to mention that we didn't have any champs or guards in our raid. We had 1 burg, 2 caps, 2 minis, 1 LM, and the remaining 5 were RKs/hunters.
    [charsig=http://lotrosigs.level3.turbine.com/032020000001abdc4/01005/signature.png]Beobach[/charsig]

  25. #25
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    93

    Re: Morgaraf's aggro wipe

    Quote Originally Posted by UF001 View Post
    The next step is to work the increased damage from the fire-dot in to your strat. It'll keep your healers a little more busy (heh, since they don't have a hard enough job...) and can make a big difference in overall damage dealt. Try it - it's fun.
    Hm, I didn't notice that. So the higher the dot is on the tank, the more damage Morgaraf takes? Please elaborate!
    [charsig=http://lotrosigs.level3.turbine.com/032020000001abdc4/01005/signature.png]Beobach[/charsig]

 

 
Page 1 of 2 1 2 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload