Just thinking out loud again, maybe it's a nice topic here.
I still have my main tailor and the only metalsmith in my Hunter. My Warden is both my main weaponsmith and my only woodworker. They are mid-game and I have a couple hundred rich iron ingots to either pump into metalsmith proficiency or to raise a new weaponsmith. Obviously as long as these people are double-booked there is only one guild for each and I miss out on two guilded professions. The main low-level supporters are a Guardian explorer and a Burglar that was supposed to be switched to historian anyway. There's also a mid-level Champ tinker only doing jewelery.
So, the question:
Will I switch the Hunter from armourer to explorer and pass the metalsmith duties off to the Guardian (which would be switched from explorer to armourer)? And drop weaponsmithing from my armsman Warden and pass it into the new historian?
In a second account I did keep things separately with a just-Scholar and a just-Cook. But now I face the problem of killing a level 40 boar with a level 15 Lore-Master. You cooks know what I speak of. Tempted to raise a cook in the mid-game Champ tinker instead and forget about guilds. Or get some bodyguards from my kin and take on the boar. It's really not clear what the best way to go here is.
- Reasons to level more characters.
- Avoid running around between superiour workbench and superiour forge.
- Less bag space pressure.
- Less logistics shuffling stuff around overall. Although there are things that become more complicated. The warden armsman that does only woodworking collects metals and passes them to the historian weaponsmith, and in turn the warden's woodworking needs wood from the explorer/tailor hunter, which is all a little backwards.
Pro consolidation (even moving cook to the experienced champ):
- Some people don't like the guild system anyway.
- Some people think woodworking and armour making are useless at end-game anyway.
- What do I know how long I play this game? I might only have time to raise 3-4 toons very high (which is quite a lot already).
I would be particularly interested to hear about those end-game aspects since I haven't been there.