Re: Who In Their Right Mind
Well, I'd rather they'd invested that development time into just about anything other than options that are going to be underutilized. Yes, this is the exact same argument people have been throwing at me regarding the proposed XP throttle. The difference is, for the last three years players have been clamoring for a way to "slam on the brakes" regarding levelling speed; as far as I know, there has never been a similar campaign asking for campfire materials made from higher tier woods.
Originally Posted by Jadzi
Even assuming that the developer effort (and QA effort) was going to be spent on something crafting-related anyway, there are probably a dozen crafting-related things I'd rather have seen instead.
This is a change that only benefits high-level Cooks who don't have lower-level Explorer alts and don't plan far enough ahead to make sufficient supplies in advance and don't base their operations in the Shire (or that location in Lothlorien that apparently has a Superior Oven and a Campfire). I can't even begin to imagine what a tiny percentage of the player base that could encompass. Fortunately, Turbine can just run metrics to see just how many of these fancy campfire materials actually get made.
Like I said before, I'm generally in favor of options being added. But they need to be meaningful options. I simply don't believe these options meet that standard....
Dwarf Guardian, Hobbit Hunter 65; Elf Rune-keeper 55; Elf Hunter 49; others 7 to 36.
Two of each class; 3+ of each of the ones I like; 8 x KSM and counting....
[SIZE="0"]Asheron's Call'99, Dark Age of Camp-a-lot'01, Everquest II'04, Vanguard'07, (M)Age of Conan'08, Lord of the Rings Online'09, Rift'11.[/SIZE]