Re: Who In Their Right Mind
Technically, they did take something away: the developer time it took to make this utterly pointless change. That developer could have used that time to start working on a mentoring system or an XP throttle (or, if the developer in question is locked into the crafting role, he or she could have started working on multi-output Weaponsmith recipes).
Originally Posted by CmdrMagic
If I had to guess, Turbine has some bizarre idea that players are wandering the wilderness, realizing that they've somehow wasted valuable pack space picking up cooking ingredients, and stopping in the middle of nowhere to cook up a batch of red tea or a vegetable medley.
Let's face facts: the vast majority of Cooks use the Superior Ovens in Michel Delving; if they plan on making trail foods, they'll spend thirty seconds riding up the road to Waymeet to use the campfires there. The few who do actually cook in the wilderness already have to plan ahead and bring purchased ingredients: it's not a huge stretch to plan ahead and bring some campfire materials as well.
Believe me, I'm in favor of options. But they should be meaningful options. I've spent enough hours of my life on my Supreme Master Cook to deduce that this change doesn't provide any sort of meaningful options for the vast majority of Cooks....
Dwarf Guardian, Hobbit Hunter 65; Elf Rune-keeper 55; Elf Hunter 49; others 7 to 36.
Two of each class; 3+ of each of the ones I like; 8 x KSM and counting....
Asheron's Call'99, Dark Age of Camp-a-lot'01, Everquest II'04, Vanguard'07, (M)Age of Conan'08, Lord of the Rings Online'09, Rift'11.