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  1. #1

    The Gambler Guide

    I've been looking, but it doesn't seem like a systematic guide to The Gambler has been put together.

    My Burg's now up to 59, still doesn't have Dealings Done, traiting 4/3 QK/TG for a long time now, and I'm trying to figure out how to get the most out of the Gambler line. For sure I'm going to go 5 into it when I get the capstone, but I feel like I'm feeling my way in the dark as far as when & how to use skills. So much of the line involves modifying & cross-linking skills that it's hard to get a big picture feel for the spec. And all this near level 60.

    Talk about your late-blooming class.

    Anyway, does anyone have a link to anything even sorta comprehensive? I know (in theory) about using crit-chains to get a 1-minute mez, I use Provoke mez once in awhile, a 5 or 6 Lucky Strike DoT is really nice.

    What do you do with a Gambler trait when soloing, when 3-man, when skirmishing, when grouping & raiding?
    Last edited by Smashkilleat; Jan 22 2010 at 12:41 PM.

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