Re: "Will" - Will it matter?
I agree that having more than 3.5k power or so can be a waste but at what point does one say having extra morale is a waste? Sure it looks impressive but how often is 9000+ morale really matter in a group/raid situation? Captain's are usually fairly low on the agro list so unless it's your job to be off tank you don't need it for that. The morale drain from WoC, even if you are doing nothing but using it every time it's up isn't the limiting factor (power would be.) Even at 'only' 7500-8000 fully buffed I am going to be the last one to die with IHW/LS anyway. Shrug I guess I just never understood the big morale pool thing. Maybe it's just an e-peen thing.
Originally Posted by Pillager101
Regarding fate, my ministrel is near cap on fate which gives him near 1200 ICPR with a shield and my captain is around 900 or so with a mediocre fate (365?) so the difference in 360 and 640 is about 200 ICPR (shield is almost 100.) It's not nothing but the items with fate don't typically also have might/agility in large quantities so it seems like a fairly big trade off to me. And I personally wouldn't build for ICMR. Between HoTs on Muster courage and RC and ICMR bonus from banner, fate related ICMR seems to be a relatively small factor.
Personally, I play my captain in the role that IMO they can have the biggest impact, off-healer. Buffer requires no special build (besides an LI or 3) and I haven't found any substantial way to increase my DPS...which in my mind, leaves healing. As such, in a group, I will switch to quite a bit of will gear and try to heal. If you don't care about healing, don't worry about it. In regard to will, the way I look at it is this: If 15-20% increase in healing wasn't a big deal then why would I go out of my way to get an emblem with +15% vocal healing and +15% rallying cry healing? Why not just go with only RC CD, Muster courage CD, Strength of Will increase, shield of dunedain CD, Focus buff, etc etc, replace healing ones with stat legacies and ignore the healing ones completely? I mean if 15% of a small # just isn't worth it, why bother at all?
I am not trying to say Will is THE most important stat and you should try to max it to 650. But IF you want to heal I don't really see alot of downside to swapping in Will gear for might/agility stuff. Vit is pretty much on either type of item so no loss there. Plus items with Will often have very large chunks of it (see earrings and rings, 38-45 easily on each one). So with almost no effort you could get 150-175 Will boost from swapping 2 rings and earrings.
Last edited by AceItcher; Apr 08 2010 at 02:04 PM.
Herkamur - 65 Dwarf Guardian Roadblock, Gabby - 65 Man Captain Buffmaster,
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