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  1. #1

    Hunters - The new tanking class?

    Hunters may not be the kings of single-target or even ranged DPS anymore; but we are undeniably the kings of threat generation. I for one have started to embrace the roll of main tank and have found it to be a lot of fun. Having the ability to pull and maintain agro while doing decent DPS can make us extremely valuable to any fellowship or raid.

    Please use this thread to share any tanking tips you might have. I've listed some of the basics below, but I'm sure their are some better hunters out there that can improve on the information.

    Class traits:
    You definitely want 4 in BowMaster for the threat and DPS. I would also recommend having Resolute Aim and Swift Recovery slotted. Resolute Aim makes inductions non-interruptable while needful haste is up and Swift Recovery reduces the cooldown on needful haste.

    Virtues:
    Compassion for ranged tanking -5% ranged damage
    Innocence for melee tanking -5% melee damage
    Also consider Empathy, Loyalty and Honesty - common tanking traits for armor value and additional -melee damage.

    Gear:
    Have a morale build and an icpr build.
    I like to swap out the peerless turtle-shell bracelets, galadhrim dagger, treasury stone & book 7 cloak for incidious cuffs, galadhrim club, mini anvil & feanor. With end game gear, Captain buffs & food you can easily surpass 7k morale and still have 600 agility.

    General tips:
    -Hunters in Melee range get their inductions setback and interrupted. Needful haste is a must to limit this problem. With fully traited needful haste & the full VM set you can have it up over 40% of the time. It also speeds up your inductions.
    -Swift Stroke is your friend - the improved parry rating not only helps with avoiding damage, it helps with those nasty induction setbacks and interrupts when needful haste is down. Hit it 1st & keep it up.
    -Healing - For major bosses you'll probably need a dedicated healer, preferably a mini.
    -Captain's buffs - For quick fights you can get away with the crit buff; for longer fights you'll need the focus buff to make up for the missing icpr. You should never need that parry buff, Swift Stroke is your parry buff, many captains are not aware of Swift Stroke so you'll need to let them know.


    Bosses that have been successfully hunter tanked:
    DN - The Blind One phase 1
    DN - The twin trolls
    VM - The watcher
    VM - Massive tentacles
    Filikul - Nornuan
    Radiance instances (GS, FG, Skum, Forges, 16th, DD, WW, HoM, HoC). - All except HoC final boss and DD 2nd & final boss. Has anyone tried these?
    "For them to perceive the advantage of defeating the enemy, they must also have their rewards." ~Sun Tzu

  2. #2

    Re: Hunters - The new tanking class?

    Ohhh so very true and ohh so very sad. I have to agree I realized not to long ago that I am not the king of dps but rather the king of threat. It started in a pug when a guard was cocky and told me I could run S:S because "no one can take agro from me and hold it", so I clarified are you talking with out using your snap agro skills, and he replied yes. So I bet him in the next boss fight I would let him establish for 30 seconds before I started, I would not use Burn Hot and that I would pull agro in less than 15 seconds and hold it until the end of the fight.

    The fact is that if I want agro, I will have agro in 95% of cases. I just wish it was from damage done rather than +40% Threat.
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  3. #3
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    Re: Hunters - The new tanking class?

    This is pretty much how I used to run in SoA. Not by choice, mind you, but because of ****ty group makeup. HNT/MINx2/BURx3 isn't exactly a good setup, but it's what I had. I tanked CD numerous times, BG once (not the full thing, though), and a bunch of other stuff that I can't remember offhand.

    Some more considerations:

    • The Agile Rejoinder heal legacy actually gets some use. Still sucks, though.
    • Rapid Recovery may be worth it to speed up Blindside. Also potentially useful for Agile Rejoinder. Try it before you buy it.
    • Axe/Mace + Dagger is the way to go if possible. Give your melee skills the most punch possible without slowing down your attack rate too much.
    • Build to reduce incoming damage. In any bossfight situation, you'll be taking many times over your max Morale in damage, so what you start with is almost irrelevant. Potential one-shot situations are the only times having high Morale actually helps you.

    As far as traits go, I'd recommend 3B/0T/4H to 1/2/4 for tanking. Speeding up inductions is way more important than a smidge of extra damage, and Power will be even more of an issue with the inclusion of melee skills in your rotation. Plus that'll gain you access to IPO, which (situationally) can be pretty useful.

    BM: [trait]Deadly Precision[/trait] is the only real must-have.
    ToF: [trait]Combat Traps[/trait] and [trait]Deep Concentration[/trait] are both useful. DC synergizes well with Swift Recovery.
    H: [trait]Arrow Storm[/trait], [trait]Fast Draw[/trait], [trait]Resolute Aim[/trait], [trait]Strong Draw[/trait], and [trait]Swift Recovery[/trait] all work well. I can maybe see a use for [trait]Enduring Precision[/trait] if you can pull off running S:P instead of S:S. Rapid Recovery may be worth it, but it might not.

    Back in SoE I'd have recommended picking up some Reduces Incoming Common Damage gear, but it's 1) no longer available for hunters, and 2) pretty much worthless now. Also, (B)/E/P isn't worth stacking, either.
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  4. #4

    Re: Hunters - The new tanking class?

    I wish I could disagree, but I can't.

    You know what this thread will generate? A huge groundswell of how OP Hunters are because we can tank everything, and a corresponding reduction in our defenses across the board. We will keep the same level of damage output and the same ridiculous level of threat generation though....

    WTB:
    - Damage output that matches our threat generation or lower threat generation.
    - Instance mobs that crush anyone that tries to tank other than main tank classes.
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  5. #5
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    Re: Hunters - The new tanking class?

    Quote Originally Posted by NameAlreadyTaken View Post
    WTB:
    - Instance mobs that crush anyone that tries to tank other than main tank classes.
    Hell ****ing yeah! I'm personally rather fond of the "make shields -50%/-25% incoming damage (heavy/light, respectively) and make bosses hit like Mack trucks" solution. Nice and succinct, and would make aggro management and party coordination actual valuable commodities. DDs, healers, and support should be one-shot if they overstep their bounds. End of line.
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  6. #6

    Re: Hunters - The new tanking class?

    Since this has become a regular thing I have found that the traiting -

    1/2/4 is the best for me. I don't need the extra threat of traiting heavy BM and the ICPR and Faster Inductions are really handy, I regeared to maintain the 550 Agility, 5k + Morale, 2450 Power, and 1010 ICPR all unbuffed and get the - incoming damages (dang that cost some coin). Frankly, the hunter holds agro more effectively that my Warden does but he is only level 44 so we will see.
    [charsig=http://lotrosigs.level3.turbine.com/032020000000bd0ff/signature.png]Aidus[/charsig]

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  7. #7
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    Re: Hunters - The new tanking class?

    Quote Originally Posted by Yosoff View Post
    General tips:
    -Hunters in Melee range get their inductions setback and interrupted. Needful haste is a must to limit this problem. With fully traited needful haste & the full VM set you can have it up over 40% of the time. It also speeds up your inductions.
    This may be what you meant by "fully traited", but to be clear, you need the +Needful Haste Duration legacy on your melee weapon maxed out.

    Quote Originally Posted by CWood View Post
    Hell ****ing yeah! I'm personally rather fond of the "make shields -50%/-25% incoming damage (heavy/light, respectively) and make bosses hit like Mack trucks" solution. Nice and succinct, and would make aggro management and party coordination actual valuable commodities. DDs, healers, and support should be one-shot if they overstep their bounds. End of line.
    In general, I really like the heavy shield demand as you described. However, that'd would probably some significant work since so many bosses now ignore the threat tables at least for short periods of time. Getting 1-shot as punishment for pulling a boss is one thing, getting 1-shot cause the boss just decided you should be dead now would be just frustrating.
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  8. #8
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    Re: Hunters - The new tanking class?

    Quote Originally Posted by Yosoff View Post

    Gear:
    Have a morale build and an icpr build.
    I like to swap out the peerless turtle-shell bracelets, galadhrim dagger, treasury stone & book 7 cloak for incidious cuffs, galadhrim club, mini anvil & feanor. With end game gear, Captain buffs & food you can easily surpass 7k morale and still have 600 agility.
    I'm guessing that most people don't have 1/2 of that gear but I do agree that hunters end up tanking a lot so we might as well go with the flow and deal with it.



    -E
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  9. #9
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    Re: Hunters - The new tanking class?

    Quote Originally Posted by Hykue View Post
    I'm guessing that most people don't have 1/2 of that gear but I do agree that hunters end up tanking a lot so we might as well go with the flow and deal with it.



    -E
    unless I looked at the wrong mylotro, you really aren't geared out, 454 vitality isn't that high.


    Hunters are great tanks.................... if you don't have a champ, guard, or warden. Sigh at hunters wanting to tank. Poor minstrels and LM's (power). I can't wait to hear about hunters who don't need power when in strength stance..... Use all your skills and you'll burn through it even with 1000+ ICPR and chuggin pow pots + slotted intent conc.

    @ OP ............sigh, fail of a thread..... if you played a guardian you'd have a great appreciation for letting them tank. Let them do their job, end of story.
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  10. #10

    Re: Hunters - The new tanking class?

    Quote Originally Posted by Odin_of_Freyr View Post
    Sigh at hunters wanting to tank.
    (ignoring the rest of your post)

    Nobody rolled a hunter two+ years ago wanting to tank. The hunter class is now an unrecognizable abomination of a class compared to its original design. In the current state, for grouping, we're a tier 2 DPS class with little other useful utility.

    The one thing that hunters are hands down the best class for is single target threat generation. We can lock down agro without even trying; and often do so on accident even while the classic tanking classes are trying their best to keep the agro.

    This thread was created to say that we might as well fully embrace what we have. Let's take the ridiculous negatives of the hunter class and turn them into a positive. If the cost of us doing reasonable DPS is that we have to be a medium armor tank (like a warden), then so be it! We'll be the best single-target tanks you've ever seen.

    The game still needs guards, wardens and champs. Hunters cannot tank multiple mobs and are a horrible annoyance to healers if we're pulling agro when there are already other people to heal. But, when we reach a boss, and a healer can focus on just 1 person, it's Huntank time!
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  11. #11
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    Re: Hunters - The new tanking class?

    LOL
    I like it.
    If you can only do one thing well, you might as well do that.

    As for hunters Wanting to tank. We don't Want to tank, it's just that it's the only role we're suited to now :P
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  12. #12
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    Re: Hunters - The new tanking class?

    If you are in SS and your fellow walks up to a baddie they will go the the SS hunter automatically. I find this funny when it happens. Our punishment for not doing as much damage as rks.

    I'm not really sure what they were thinking when they nerfed the traied damage bonus and not the +threat penalty. I run with 4 traits in ToF and is stinks to take a nerf on top of the penatly that trait set gives. The threat penalty stays the same though. O_o
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  13. #13
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    Re: Hunters - The new tanking class?

    Good pointers on having a Tank of a Hunter.

    I wouldnt suggest being the Tank all the time as a Hunter but hey. Situations arrise that might be suited for it.

    Heck I still utilize the Hunter Point Method for when I do the final Boss in Fil Gashan. Keeps all my other boys n girls focused on those other baddies in the fight while I just run around nailing him into traps n what not.
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  14. #14
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    Re: Hunters - The new tanking class?

    lol this is Ridiculous.

    How do you tank 5 targets?!? Tell me I'd love to know. Ok so you take one, and the other 4 jump on the mini. What do you do Mr. "I think I'm an OP hunter who's an awesome tank but really I should stick to other stuff"?

    Lol hunters may be able to hold aggro on a big baddie and not die with a mini spamming bolster courage on you, but its so ridiculous that you'd go into a fight looking to do this.

    What is wrong with switching stances and doing what you do best? DPS from range.

    Seriously... I want to know how you awesome "tank" will save that Mini who pulled aggro on 4 mobs while you are "tanking" the 5th one.

    Then you have the moronic hunters who kite "tank" while there's 2 champs (who both used challenge but the hunter refuses to switch stances and let go of aggro - Beneath notice anyone?) who kites the mob the whole time and the champs have to run and back and forth chasing after the boss.

    Please, seriously, if you are a smart hunter, don't encourage this stupidity. Thank you!

  15. #15

    Re: Hunters - The new tanking class?

    Quote Originally Posted by dcdisturbed947 View Post
    lol This Is Ridiculous.

    How Do You Tank 5 Targets?!? Tell Me I'd Love To Know. Ok So You Take One, And The Other 4 Jump On The Mini. What Do You Do Mr. "i Think I'm An Op Hunter Who's An Awesome Tank But Really I Should Stick To Other Stuff"?

    Lol Hunters May Be Able To Hold Aggro On A Big Baddie And Not Die With A Mini Spamming Bolster Courage On You, But Its So Ridiculous That You'd Go Into A Fight Looking To Do This.

    What Is Wrong With Switching Stances And Doing What You Do Best? Dps From Range.

    Seriously... I Want To Know How You Awesome "tank" Will Save That Mini Who Pulled Aggro On 4 Mobs While You Are "tanking" The 5th One.

    Then You Have The Moronic Hunters Who Kite "tank" While There's 2 Champs (who Both Used Challenge But The Hunter Refuses To Switch Stances And Let Go Of Aggro - Beneath Notice Anyone?) Who Kites The Mob The Whole Time And The Champs Have To Run And Back And Forth Chasing After The Boss.

    Please, Seriously, If You Are A Smart Hunter, Don't Encourage This Stupidity. Thank You!
    Reading And Comprehension FTW!
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  16. #16
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    Re: Hunters - The new tanking class?

    Quote Originally Posted by DcDisturbed947 View Post
    lol this is Ridiculous.

    How do you tank 5 targets?!? Tell me I'd love to know. Ok so you take one, and the other 4 jump on the mini. What do you do Mr. "I think I'm an OP hunter who's an awesome tank but really I should stick to other stuff"?

    Lol hunters may be able to hold aggro on a big baddie and not die with a mini spamming bolster courage on you, but its so ridiculous that you'd go into a fight looking to do this.

    What is wrong with switching stances and doing what you do best? DPS from range.

    Seriously... I want to know how you awesome "tank" will save that Mini who pulled aggro on 4 mobs while you are "tanking" the 5th one.

    Then you have the moronic hunters who kite "tank" while there's 2 champs (who both used challenge but the hunter refuses to switch stances and let go of aggro - Beneath notice anyone?) who kites the mob the whole time and the champs have to run and back and forth chasing after the boss.

    Please, seriously, if you are a smart hunter, don't encourage this stupidity. Thank you!
    If you read the posts, you'd see no one was encouraging hunters tanking multiple mobs, kite tanking, or any of the stupidity you listed. But thanks for stopping by..
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    [color=#4C5F72]and the stalled alts: [URL="http://my.lotro.com/character/brandywine/thaelen"][color=#4C5F72]Cappy @12[/color][/URL] [COLOR="#3C4F62"]|[/COLOR] [URL="http://my.lotro.com/character/brandywine/kuruvar"][color=#4C5F72]RK @27[/color][/URL] [COLOR="#3C4F62"]|[/COLOR] [URL="http://my.lotro.com/character/brandywine/kalthas"][color=#4C5F72]Mini @33[/color][/URL] [COLOR=#3C4F62]|[/COLOR] [URL="http://my.lotro.com/character/brandywine/naldo"][color=#4C5F72]Burg @34[/color][/URL] [COLOR=#3C4F62]|[/COLOR] [URL="http://my.lotro.com/character/brandywine/drekka"][color=#4C5F72]Champ @36[/color][/URL][/color]
    [color=#448877][URL="http://my.lotro.com/character/vilya/dahms"][color=#448877]Dahm's Evil Twin[/color][/URL] [color=#2C3F52]31H[/color] [URL="http://my.lotro.com/kinship-vilya-and_my_awesome_friends/"][color=#448877]And My Awesome Friends[/color][/URL][color=#303030]_[/color] [URL="http://forums.lotro.com/showthread.php?t=313143"][I][COLOR=DarkRed]a permadeath kin on Vilya[/COLOR][/URL][/I][/color][SIZE="3"][color=#303030]_[/color][/SIZE]

    [URL="http://forums.lotro.com/showthread.php?t=92210"]Camp Site List[/URL] [/b][COLOR=#8C9FB2]||[/COLOR] [B][URL="http://forums.lotro.com/showthread.php?338615-Regen&p=4742372#post4742372"]Regen (PIC/MIC) from Fate[/URL] [COLOR=#8C9FB2][/B]||[B] Convert Ratings to Percent[/B]: [B][/COLOR][URL="http://forums.lotro.com/showthread.php?p=4082215#post4082215"]BPE/Crit/Etc.[/URL][/B][/size]

  17. #17
    Join Date
    Aug 2007
    Posts
    2,023

    Re: Hunters - The new tanking class?

    Quote Originally Posted by Dom12 View Post
    If you read the posts, you'd see no one was encouraging hunters tanking multiple mobs, kite tanking, or any of the stupidity you listed. But thanks for stopping by..
    Doesn't matter. It's still stupid. Rather let the mini tank

  18. #18
    Join Date
    Aug 2007
    Posts
    2,023

    Re: Hunters - The new tanking class?

    Quote Originally Posted by Aidus View Post
    Reading And Comprehension FTW!
    Wanna be comedians FTW!!

  19. #19

    Re: Hunters - The new tanking class?

    Quote Originally Posted by DcDisturbed947 View Post
    Wanna be comedians FTW!!
    Welcome to the Hunter Boards, Troll. As you will see if you look at the new Hunter skills, found here, you will now be fed by Hunters both in and out of combat.

    We hope you find your stay here pleasurable and a welcome break from Sauron's service.

    kumbaya
    [charsig=http://lotrosigs.level3.turbine.com/032020000000bd0ff/signature.png]Aidus[/charsig]

    "Live and Let Die"

  20. #20
    Join Date
    Feb 2007
    Posts
    2,855

    Re: Hunters - The new tanking class?

    Quote Originally Posted by DcDisturbed947 View Post
    blah blah blah
    Most of the MOBs in this game hit like 2 year olds, and w/ B/P/E caps and everyone having access to some degree of mitigations, it's kinda easy.

    Hell, I don't even retrait virtues, gear, or change out of fire spec to tank single target/bosses on my RK, and he's supposed to be a glass cannon.

    Who cares if it's easier on the mini if it gets the job done faster, we gotta queue up another <insert instance here for radiance gear so Alt #3 of Player #4 can participate in raid X>.
    [COLOR=CYAN][SIZE=3]Hat Beerbane, Former .xls Wizard and Hunter Blogger[/SIZE]
    [/color]

  21. #21
    Join Date
    Aug 2007
    Posts
    2,023

    Re: Hunters - The new tanking class?

    Quote Originally Posted by Aidus View Post
    Welcome to the Hunter Boards, Troll. As you will see if you look at the new Hunter skills, found here, you will now be fed by Hunters both in and out of combat.

    We hope you find your stay here pleasurable and a welcome break from Sauron's service.

    kumbaya
    Troll because I stated my opinion that Hunters tanking is ridiculous?

    I just don't get it. Why roll a hunter if you're going to tank? Even if you can tank, there's classes specifically designed to do it.

    Bah, I'll quit while I'm ahead. Sorry I came off like such a *** didn't mean to. I just don't like the idea, at all. But if its working for you, good luck.
    I just hope nobody is encouraging new hunters to do this.

    If you get bored with your normal role, then I guess go ahead and try new things, like tanking.

  22. #22
    Join Date
    Jul 2007
    Location
    Houston, TX
    Posts
    876

    Re: Hunters - The new tanking class?

    You guys are all missing the point. This has little to do with hunters and everything to do with instances that don't hit hard enough to *require* Guardian tanks. Champs (in or out of fervor), Captains, Burgs, Wardens, or OP Guards can all tank as well or better than Hunters.

    Out of the 9 classes, 6 can tank a significant portion of endgame content. This isn't special to the Hunter class.
    [center][charsig=http://lotrosigs.level3.turbine.com/0420800000005a84c/01008/signature.png]Mithrilborn[/charsig]
    • [url=http://my.lotro.com/character/elendilmir/aestis/]Aestis[/url] • [url=http://my.lotro.com/character/elendilmir/mithrilborn/]Mithrilborn[/url] • [url=http://my.lotro.com/character/elendilmir/aestos/]Aestos[/url] •
    • [url=http://putoutthefire.org/]FireFighters[/url] •[/center]

  23. #23

    Re: Hunters - The new tanking class?

    Quote Originally Posted by Aestis25 View Post
    You guys are all missing the point. This has little to do with hunters and everything to do with instances that don't hit hard enough to *require* Guardian tanks. Champs (in or out of fervor), Captains, Burgs, Wardens, or OP Guards can all tank as well or better than Hunters.

    Out of the 9 classes, 6 can tank a significant portion of endgame content. This isn't special to the Hunter class.
    I really think 90% of everyone is missing the point!

    SHEESH! Our threat is so JACKED as compared to the 2nd Tier DPS that we do, that the ONLY job left we can do EFFECTIVELY is SINGLE TARGET TANK!

    NO right minded Hunter wants to do that, but in order to get close to Tier 1 DPS, we MUST trait BM and we MUST run S:S and we MUST have a 1st Age XBow. Then and only then do we get close to other DPS Classes that have MUCH more functionality. Then when we trait this way we are SINGLE TARGET THREAT KINGS!

    I would love for my hunter to be able to DPS away like a RK, Champ, or Burg, and not have +40% threat but that is not my reality!

    That folks is the POINT!
    [charsig=http://lotrosigs.level3.turbine.com/032020000000bd0ff/signature.png]Aidus[/charsig]

    "Live and Let Die"

  24. #24
    Join Date
    Jul 2008
    Location
    Iowa
    Posts
    513

    Re: Hunters - The new tanking class?

    Hunter tanking is not entirely useless, for sure. We can generate massive amounts of threat and have decent survivability. We recently had a turtle run with no minstrels so we decided to blitz the dps to try to get him down before healing became a real problem. I ended up getting aggro for a good deal of the fight, but we were successful.

    I also think it's a good thing for hunters to learn a thing or two about tanking and off-tanking. Those horrid escort quests become a lot easier if you teach yourself ways of holding aggro on multiple mobs. Of course, there's also the times when you find yourself in a group full of RKs, LMs, and minstrels. Minstrels are less squishy than hunters, but no one lives if they have their heals interrupted! Forget bear tanking...I can sneeze and take aggro off a bear, lol.

    Hunters have some serious deficiencies with respect to tanking. We don't generally have the max morale that the normal tanking classes have. We have very little in the way of self-heals and self-power. What we do have can be interrupted easily, so isn't much help in a tanking situation. We'll also be going through morale and power much faster than the tank classes. Basically, we are needy in both morale and power as tanks. The other thing we lack is the ability to "snap" aggro. We can build up threat and maintain it, but we can't just grab all the aggro at the outset or get it back if we lose it.

    So, I'd say in a group of normal make-up, there really is no good reason for a hunter to be tanking. There's no contest with a guard or warden in the group. They are better than hunters in every facet of tanking. They have more morale, better defensive capabilities and mitigations, and have ways of maintaining their morale and/or power. Yeah, I can pull aggro from them in strength stance after a bit, but they can pull it back if they so desire.

    Captains and champs are a little closer to hunters. Captains seem to make good single-target tanks and generally have a lot more morale to work with than a hunter. They are the best for kiting because they can use Noble Mark and heals to generate threat. (Actually, I find it amusing that people ask hunters to kite. The only way we have of generating threat is to attack, and we can only attack standing still!)

    Champs don't like to hear it, but they are just as squishy as hunters, and maybe even more so in Fervour. The biggest challenge here is that champs have fragile egos and if they don't get to tank, they are likely to stand in a corner and pout. I find that it's much less hassle to just go into Endurance and let the champ tank rather than have to play psychiatrist.

    Anyway, just my take on the hunter tank situation.
    [COLOR="#FF0000"]Sonsy 85 Hunter[/COLOR];[COLOR="#008000"] Lodellee 85 Minstrel[/COLOR]; [COLOR="#B22222"]Bellamee 85 Guardian[/COLOR]; [COLOR="#006400"]Tennac 84 Champion[/COLOR]; [COLOR="#DAA520"]Sunnwyn 78 Captain[/COLOR]; [COLOR="#cccccc"]Missgrey 76 Lore-master[/COLOR]; [COLOR="#0000FF"]Pwnie 55 Burglar[/COLOR]; [COLOR="#996633"]Meowzen 48 Warden[/COLOR];[COLOR="#EE82EE"] Elsbetha 12 Rune-keeper[/COLOR]
    [B]Leader[/B] - Protectors of the Free [I]and [/I]Free of the Protectors - Firefoot

  25. #25
    Join Date
    Feb 2007
    Posts
    2,855

    Re: Hunters - The new tanking class?

    Quote Originally Posted by Aidus View Post
    I really think 90% of everyone is missing the point!

    SHEESH! Our threat is so JACKED as compared to the 2nd Tier DPS that we do, that the ONLY job left we can do EFFECTIVELY is SINGLE TARGET TANK!

    NO right minded Hunter wants to do that, but in order to get close to Tier 1 DPS, we MUST trait BM and we MUST run S:S and we MUST have a 1st Age XBow. Then and only then do we get close to other DPS Classes that have MUCH more functionality. Then when we trait this way we are SINGLE TARGET THREAT KINGS!

    I would love for my hunter to be able to DPS away like a RK, Champ, or Burg, and not have +40% threat but that is not my reality!

    That folks is the POINT!

    I thought the point was that we were all going to get wings and pitchers at 5:00.




    I suck at making points though.
    [COLOR=CYAN][SIZE=3]Hat Beerbane, Former .xls Wizard and Hunter Blogger[/SIZE]
    [/color]

 

 
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