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  1. #101
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Waylen View Post
    learning how to manage aggro is part of the hunter experience. Cutting threat by 50% takes away alot of the challange. Hunters are already called the noob class. Why not take away all hunters abilities and replace it with one and name it the "i win" button.

    Seriously i run in str the vast majority of time and there are plenty of ways to manage your aggro. Here's a tip if you get un wanted aggro hit beneath notice then drop down into endurance. Then quickshot several times and drop back into str. But shhh don't tell anyone I would hate to give anyone the impression that hunters take skill to play well.
    There is absolutely no way to manage agro in str stance period. I can kind of tell you really do not know much about hunters if you think other-wise. It is hardly an "I win" button (another clueless statement) it just puts us on PAR with runekeeper DPS. There really is no challenge when you are grouping in a raid you cannot run str stance period.

    Again thought I can tell you have no clue about hunters why you are trolling here I have no idea. Add another person to my ignore list.

  2. #102
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Celestialdemons View Post
    If I follow my rotation flawlessly, I will take aggro in Precision Stance. There is simply no way a geared out hunter can manage his threat to a respectable level, even with Beneath Notice in Strength Stance and reliably do damage at the same time.
    Ya this guy probably solos all the time or does not do raids. Obviously clueless with his whole 8 posts heh.

  3. #103
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Waylen View Post
    Then quickshot several times and drop back into str. But shhh don't tell anyone I would hate to give anyone the impression that hunters take skill to play well.
    I'm guessing you haven't read the posts posting test results that S:E QS actually doesn't lower accumulated threat like the tooltip describes.
    [COLOR=CYAN][SIZE=3]Hat Beerbane, Former .xls Wizard and Hunter Blogger[/SIZE]
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  4. #104
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by kerryak View Post
    I'm guessing you haven't read the posts posting test results that S:E QS actually doesn't lower accumulated threat like the tooltip describes.
    Link please?
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  5. #105
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Gareth420 View Post
    Ya this guy probably solos all the time or does not do raids. Obviously clueless with his whole 8 posts heh.
    Yes because aggro management is a conern of mine while soloing which is why i like drop into endurance when i take aggro :boggle: The mistake most hunters make is that they fight in one stance and stay there. Hunters are by design supposed to be switching stances to manage their hate.

    Also,

    The fact that I am not a board warrior means nothing. Some of the best players I know never post. If some people spent less time complaning and more time playing and learning their class they probably would discover that hunters are still very competative in the dps and CC(for that matter) department.

    With that said yes, book 7 went alittle too far. Yes runekeepers are alittle to good right now. Especially given that they can fill two primary roles within a group healing and dps. Hunters are damm fun to play both solo and in groups. There are too many still out there which is why the dps slots in a group fill fast. Couple of things i'd like to see for the hunter.

    A raise in the crit, parry and evade caps raised to 20%.
    A revamp of the trapper of foes line bonuses to make more sense for the traits someone would want to equip.
    Animation gliches related to the bow vs xbow. (completely unselfish considering I have a lvl 59 first age xbow)
    [charsig=http://lotrosigs.level3.turbine.com/0920d0000000b4e77/signature.png]Wayolen[/charsig]

  6. #106
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Dom12 View Post
    Link please?
    I'll see if I can dig it up. Basic gist of it is that it's essential 0 threat shot, but it doesn't actually have negative threat.
    [COLOR=CYAN][SIZE=3]Hat Beerbane, Former .xls Wizard and Hunter Blogger[/SIZE]
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  7. #107
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    another thing to mention, hunters aren't made of glass(assuming you made your hunter right). Its ok to take some aggro. I'm a very aggresive hunter, i do let the healer know so he/she can keep an eye on my life bar. The extra dps works out to be less power for the healer in the end cause the mobs die alot faster.
    [charsig=http://lotrosigs.level3.turbine.com/0920d0000000b4e77/signature.png]Wayolen[/charsig]

  8. #108
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    I have a level 60 2nd age xbow, it has all threat reduction legacies(I was unhappy at reforges but ended up surprised)

    I run my hunter in str stance in every instance I am in (not turtle cuz at about 200 k I would be out of power)

    For any Mob under 200k morale I simply let the tank start count to 5 and go full out dps.

    Threat reduction has made me able to be lazy, and I would expect that not having the huge burst numbers from the crit legacies is offset by having sustained dps .
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  9. #109
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by emz66us68 View Post
    I have a level 60 2nd age xbow, it has all threat reduction legacies(I was unhappy at reforges but ended up surprised)

    I run my hunter in str stance in every instance I am in (not turtle cuz at about 200 k I would be out of power)

    For any Mob under 200k morale I simply let the tank start count to 5 and go full out dps.

    Threat reduction has made me able to be lazy, and I would expect that not having the huge burst numbers from the crit legacies is offset by having sustained dps .
    Well maxxed out threat reduction is good I dont know that it is THAT good. I cannot really comment on it since my 60 2nd age doesnt have threat down legacies but I find it hard to believe you can all out DPS in str stance and not gain agro even with it.

  10. #110
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by kerryak View Post
    I'll see if I can dig it up. Basic gist of it is that it's essential 0 threat shot, but it doesn't actually have negative threat.
    Ah, I do remember a thread w/ some testing.. I thought it concluded as negative threat tho.

    I think this is the thread I was thinking of, but it never got to the testing phase. Can't find any others. I think that should probably be revisited. Like atteSmythe said in that thread, if it is actually working properly (as a detaunt), we should be seeing the blue -threat lines. So either it's not working as the tooltip says and it's bugged, or it's working but not giving the indicator graphics and it's bugged...
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  11. #111
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by emz66us68 View Post
    I have a level 60 2nd age xbow, it has all threat reduction legacies(I was unhappy at reforges but ended up surprised)

    I run my hunter in str stance in every instance I am in (not turtle cuz at about 200 k I would be out of power)

    For any Mob under 200k morale I simply let the tank start count to 5 and go full out dps.

    Threat reduction has made me able to be lazy, and I would expect that not having the huge burst numbers from the crit legacies is offset by having sustained dps .
    off topic but worth saying. If your running out of power in turtle your probably not using your power pots as soon as they come up. You should be able to pop one 3 times durining the fight. Also runing a 3-1-3 with deep concentration while in str stance works nicely too.
    [charsig=http://lotrosigs.level3.turbine.com/0920d0000000b4e77/signature.png]Wayolen[/charsig]

  12. #112

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Gareth, please take the hyperbole and personal attacks somewhere else. This thread is not to be ruined with nonsense.

    Quote Originally Posted by kerryak View Post
    I'll see if I can dig it up. Basic gist of it is that it's essential 0 threat shot, but it doesn't actually have negative threat.
    I think it will have been purged by now. That's it in a nutshell though. The threat reduction is enough to offset the threat generated by the damage of the shot itself, but it's not enough to actually reduce your total threat.

    Quote Originally Posted by emz66us68 View Post
    I have a level 60 2nd age xbow, it has all threat reduction legacies(I was unhappy at reforges but ended up surprised)

    I run my hunter in str stance in every instance I am in (not turtle cuz at about 200 k I would be out of power)

    For any Mob under 200k morale I simply let the tank start count to 5 and go full out dps.

    Threat reduction has made me able to be lazy, and I would expect that not having the huge burst numbers from the crit legacies is offset by having sustained dps .
    This is great to know! I just got a L59 2nd Age Crossbow with Focus Crit, -Block and -Evade Chance, and -Induction Bow Threat legacies. I'm liking what the -Block and -Evade legaceis are doing in S:Strength but the -Threat one isn't high enough yet to be of perceptible difference. Time to get some ixp pills and get some more points in there I think.

    Do you run with a -Threat tome instead of -Power as well or are the legacies alone enough?
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  13. #113
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Dom12 View Post
    Ah, I do remember a thread w/ some testing.. I thought it concluded as negative threat tho.

    I think this is the thread I was thinking of, but it never got to the testing phase. Can't find any others. I think that should probably be revisited. Like atteSmythe said in that thread, if it is actually working properly (as a detaunt), we should be seeing the blue -threat lines. So either it's not working as the tooltip says and it's bugged, or it's working but not giving the indicator graphics and it's bugged...
    Anecdotely it seems to work but even if its 0 threat , it still allows the tank time to regain aggro while still doing ok dmg.
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  14. #114
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Waylen View Post
    Anecdotely it seems to work but even if its 0 threat , it still allows the tank time to regain aggro while still doing ok dmg.
    I think the 'while still doing OK damage' part is going to draw some disagreement. If you count all the times you have to cut your DPS to stop taking aggro, you might as well just run Endurance and concede your DPS rank to the classes that don't gain threat faster than they gain damage output (all of them?).
    The smallest mimes of the gods of snow do not wish at all in their life that the great duty of the defences of the wine be diminished.

  15. #115
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by atteSmythe View Post
    I think the 'while still doing OK damage' part is going to draw some disagreement. If you count all the times you have to cut your DPS to stop taking aggro, you might as well just run Endurance and concede your DPS rank to the classes that don't gain threat faster than they gain damage output (all of them?).
    It takes very little time to switch stances , dont be a lazy hunter.
    For a big boss fight i usually fight in percise except maybe the turtle. On lesser boss mobs its about 50% percise 50% str depending on a number if factors. For trash eliete mobs i always start out in str stance since taking aggro is never really ever a problem. I have goood mitigation, hp and aviodances.
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  16. #116
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Waylen View Post
    It takes very little time to switch stances , dont be a lazy hunter.
    It's not the time switching stances, it's the time spamming QS in Endurance. I'm quite aware of when each stance should be used.

    For trash eliete mobs i always start out in str stance since taking aggro is never really ever a problem. I have goood mitigation, hp and aviodances.
    Yeah, I'm not really concerned about how we burn through trash, either. But they're called 'trash' for a reason - who cares? When you're fighting something where aggro counts, hunter returns diminish.
    The smallest mimes of the gods of snow do not wish at all in their life that the great duty of the defences of the wine be diminished.

  17. #117
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Dom12 View Post
    Ah, I do remember a thread w/ some testing.. I thought it concluded as negative threat tho.

    I think this is the thread I was thinking of, but it never got to the testing phase. Can't find any others. I think that should probably be revisited. Like atteSmythe said in that thread, if it is actually working properly (as a detaunt), we should be seeing the blue -threat lines. So either it's not working as the tooltip says and it's bugged, or it's working but not giving the indicator graphics and it's bugged...
    Quote Originally Posted by NameAlreadyTaken View Post
    I think it will have been purged by now. That's it in a nutshell though. The threat reduction is enough to offset the threat generated by the damage of the shot itself, but it's not enough to actually reduce your total threat.
    I remember that thread now. I think it works as a zero threat generator. So if you hit Beneath Notice and pop into S:E and spam QS you are letting the tank, and everyone else, to build up hate over you. I've used it before with radiance instance bosses. Not telling you anything you don't already know, just saying that has been my experience as well.

    Quote Originally Posted by Waylen View Post
    It takes very little time to switch stances , dont be a lazy hunter.
    For a big boss fight i usually fight in percise except maybe the turtle. On lesser boss mobs its about 50% percise 50% str depending on a number if factors. For trash eliete mobs i always start out in str stance since taking aggro is never really ever a problem. I have goood mitigation, hp and aviodances.
    It doesn't take much time to stance dance, but it does take enough time that it lowers the DPS and interrupts the flow of the shot rotation. Switch enough times and you're seriously gimping your damage output. There is also no need to call people lazy. Keep the personal attacks and posturing out of the discussion please. It discredits anything you have to contribute.

    Switching stances, popping Beneath Notice, lowering your damage output and spamming QS in S:E does gimp your DPS. Sitting is S:E and spamming QS contributes no more than what support classes can contribute and much less than DPS classes like the RK can contribute. A Nature's Fury lore-master can out DPS a S:E QS hunter.

  18. #118

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    What we clearly need to do is get the team that's been changing skills to match tool tips pointed at Stance: Endurance. If QS in S:E was actually a detaunt like the too tip describes we could push a little more. That's for another thread though...
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  19. #119

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Thanks to Aestis25 for this thread, and keep the threads healthy with constructive comments

    A few points if I may add:

    1. Most of Hunters' bow skills are induction skills:
    Obviously, SoA dev made it so that Hunter's are gimped should the Hunter chose to tank, especially with S:S threat penalty. Overall DPS is lowered when inductions are interrupted or slowed by hits from mob(s).
    That's the only reason why Hunters would like to stay away from mobs' attention in group scenario. Unless the S:S damage bonus out-weight the DPS delay and the Minstrel don't mind healing one extra person, or have a Challenge specced Guardian.

    2. Hunters' DPS is a 2Hander's damage with 1Hander's speed:
    It's not so "wow!" as some might think, because most of our skills are inductioned. Most probably SoA dev's intentions to balance out the faster speed of a 2Hander bow/xbow, while keeping the point 1 as mentioned above.

    3. Hunters' DPS is significantly affected by the LI age/quality of bow/xbow:
    Most probably why tactical based classes seemingly out-DPS Hunters.

    4. There is very little way for Hunters to increase their base damage:
    Class traits. Every classes have DPS trait line. The only and obvious Hunters' DPS advantage over other classes is to trait Bowmaster and actually use S:S.
    Racial trait. Only Elf have +2% damage for bow/xbow.
    Equipable items. None
    LI's legacies. None
    Consumables. Bow Chant: Breach-finder.

    5. Hunters' DPS were not nerfed after B7:
    All classes' weapon's damage were scaled down because we burn through everything too fast for MoM dev's comfort and creativity *ouch*
    Hunters' become unhappy because S:S was nerfed. MoM dev made tactical classes able to DPS better than S:S Hunters (referring to Aestis25's data) while maintaining better power consumption.

    6. Shouldn't Hunters are better at moving AA since they are the master of bow/xbow?

    7. My ideal of a group balanced Hunter is that their DPS should be the best without resorting to S:S.

    So far, it is MoM dev's failure to address class balance timely and reasonably enough to keep everyone happy and make the contents enjoyable, PvE wise.
    SoA dev did their job. Why not now in MoM?

    I'm a (post-B7) 3:0:4 S:P Hunter, and 3:2:2 Guardian that can match threat to my kin's best no-hold-barred (pre-B8) Fervour Champion.
    Some of my comments are based from other threads that I forgot which and who, so think of it as re-iteration of Hunters' rants if you will.
    I may miss a mark or two, so feel free to correct me.


    Speaking of bows and xbows, a quote to remind the MoM dev:
    http://lorebook.lotro.com/wiki/Relea...0_%28Hunter%29
    (SoA) Book 10: Month of the Hunter

    Bows and Crossbows

    Long has the debate raged over which implement was the superior weapon. With the Month of the Hunter’s changes, we have decided to make the crossbow a weapon with consistent damage and the bow one with more variability but with the possibility of bigger numbers. What does this mean in game terms?

    Damage:
    - Bows have a greater variance in damage: the highs are higher, the lows are lower
    - Conversely, crossbows have a narrower variance

    Speed:
    - Bows now exist at both extremes of speed, both the fastest and slowest ranged weapons are bows
    - Conversely, crossbows have a narrower range of speeds
    The biggest damage numbers will come from bows rather than crossbows—call it the power of the archer’s art. However, if random number generators hate you, the crossbow limits your lows as much as it does your highs.

    If you want the fastest possible weapon, or the slowest possible weapon—both will now be bows. This represents that bows may be fired very fast, or that you can take your time. Crossbows are simple to use but are less flexible, and therefore have speeds more toward the middle range of bows.

    Ultimately, you may find the special properties of a particular weapon out weighs preferences you may have for speed or damage variance. Then again, maybe you’ll steer clear of one or the other because of personal preference.
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  20. #120
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    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    http://lorebook.lotro.com/wiki/Relea...0_%28Hunter%29
    (SoA) Book 10: Month of the Hunter

    Bows and Crossbows

    Long has the debate raged over which implement was the superior weapon. With the Month of the Hunter’s changes, we have decided to make the crossbow a weapon with consistent damage and the bow one with more variability but with the possibility of bigger numbers. What does this mean in game terms?

    Damage:
    - Bows have a greater variance in damage: the highs are higher, the lows are lower
    - Conversely, crossbows have a narrower variance

    Speed:
    - Bows now exist at both extremes of speed, both the fastest and slowest ranged weapons are bows
    - Conversely, crossbows have a narrower range of speeds
    The biggest damage numbers will come from bows rather than crossbows—call it the power of the archer’s art. However, if random number generators hate you, the crossbow limits your lows as much as it does your highs.

    If you want the fastest possible weapon, or the slowest possible weapon—both will now be bows. This represents that bows may be fired very fast, or that you can take your time. Crossbows are simple to use but are less flexible, and therefore have speeds more toward the middle range of bows.

    Ultimately, you may find the special properties of a particular weapon out weighs preferences you may have for speed or damage variance. Then again, maybe you’ll steer clear of one or the other because of personal preference.
    Too bad they deleted this memo when the zOMG LEGUNDARY ITAMZ idea got tossed around.
    [COLOR=CYAN][SIZE=3]Hat Beerbane, Former .xls Wizard and Hunter Blogger[/SIZE]
    [/color]

  21. #121
    Join Date
    Feb 2007
    Location
    Y So Serious?
    Posts
    631

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Ok, I parsed my raid last night. Some things to know:

    Raid: Narnuan

    I started the parse in Endurance Stance and continued using it until about 300-350k (halfway through). At this point, I realized that I could not do much damage with Endurance Stance, so I switched to Strength Stance for the duration of the fight.

    Power pots used: 1
    Times threat was taken: 1 (at about 125k, used Beneath Notice and never got it back)
    Bow: First age

    This is the result of the stance jump parse:



    As you can see, I did 97k with combined Endurance Stance and Strength Stance. At the end of the fight, I still had well over half my power and did not have any power given to me by a LoreMaster. So I think that if I had started out in strength stance, I would have done more damage than shown (please note that I go with a 2-2-3 build, as opposed to full out strength stance). I guesstimated around 110k at least (next time I will go strength stance the whole fight and see).

    I would have probably taken agro a few more times, but I could lay off for a few seconds and continue.

    Just another parse for data.
    Last edited by Faildir; Jul 02 2009 at 12:24 PM.
    [CENTER][COLOR=Sienna][COLOR=DarkGreen]| [URL="http://my.lotro.com/character/elendilmir/faldir/"]Faldir[/URL] -.- 65 Huntah -.-[/COLOR] [COLOR=Olive]Officer of Misadventurers[/COLOR] [COLOR=YellowGreen]-.- Elendilmir |[/COLOR][/COLOR]
    [COLOR=DarkGreen]| Failwardenir o.0 58 Waden [/COLOR][COLOR=Olive]0.0[/COLOR] [COLOR=YellowGreen]Lorefail 0.o 65 Lore-breaker |[/COLOR]
    [/CENTER]
    [CENTER] [COLOR=Red][COLOR=DarkGreen]| [/COLOR][/COLOR][COLOR=DarkOrchid][Failboat][COLOR=White] [COLOR=DarkGreen]goes *Toot* *Toot*! [/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=DarkGreen]<.< 25 Boremaster[/COLOR] [COLOR=Olive]>[/COLOR][/COLOR][COLOR=Olive].[/COLOR][COLOR=Yellow][COLOR=Olive]<[/COLOR] [COLOR=YellowGreen]Menlas >.> 54 Burgalert |[/COLOR][/COLOR]
    [/CENTER]

  22. #122

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    A critical piece of iformation would be what bow are you using. I would guess a first age.
    [charsig=http://lotrosigs.level3.turbine.com/0920d0000001745d1/01003/signature.png]Imyr[/charsig]

  23. #123
    Join Date
    Feb 2007
    Location
    Y So Serious?
    Posts
    631

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Yes first age
    [CENTER][COLOR=Sienna][COLOR=DarkGreen]| [URL="http://my.lotro.com/character/elendilmir/faldir/"]Faldir[/URL] -.- 65 Huntah -.-[/COLOR] [COLOR=Olive]Officer of Misadventurers[/COLOR] [COLOR=YellowGreen]-.- Elendilmir |[/COLOR][/COLOR]
    [COLOR=DarkGreen]| Failwardenir o.0 58 Waden [/COLOR][COLOR=Olive]0.0[/COLOR] [COLOR=YellowGreen]Lorefail 0.o 65 Lore-breaker |[/COLOR]
    [/CENTER]
    [CENTER] [COLOR=Red][COLOR=DarkGreen]| [/COLOR][/COLOR][COLOR=DarkOrchid][Failboat][COLOR=White] [COLOR=DarkGreen]goes *Toot* *Toot*! [/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=DarkGreen]<.< 25 Boremaster[/COLOR] [COLOR=Olive]>[/COLOR][/COLOR][COLOR=Olive].[/COLOR][COLOR=Yellow][COLOR=Olive]<[/COLOR] [COLOR=YellowGreen]Menlas >.> 54 Burgalert |[/COLOR][/COLOR]
    [/CENTER]

  24. #124

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Quote Originally Posted by Faildir View Post
    Ok, I parsed my raid last night. Some things to know:

    Raid: Narnuan

    I started the parse in Endurance Stance and continued using it until about 300-350k (halfway through). At this point, I realized that I could not do much damage with Endurance Stance, so I switched to Strength Stance for the duration of the fight.

    Power pots used: 1
    Times threat was taken: 1 (at about 125k, used Beneath Notice and never got it back)
    Bow: First age

    This is the result of the stance jump parse:



    As you can see, I did 97k with combined Endurance Stance and Strength Stance. At the end of the fight, I still had well over half my power and did not have any power given to me by a LoreMaster. So I think that if I had started out in strength stance, I would have done more damage than shown (please note that I go with a 2-2-3 build, as opposed to full out strength stance). I guesstimated around 110k at least (next time I will go strength stance the whole fight and see).

    I would have probably taken agro a few more times, but I could lay off for a few seconds and continue.

    Just another parse for data.

    If you are going to go all out Strength next time, I suggest having a champion with the - Rising Ire cooldown capped in your group to leech your aggro to keep your threat as low as possible
    [CENTER][FONT=Century Gothic][SIZE=2][B][I]-[/I][/B][B][I] Edheluilas : [/I][/B][I] 68[/I][I] Champion [/I][B][I]- Edheluila : [/I][/B][I]7[/I][I]5 Hunter[/I][B][I] - [/I][I]Ceolhem : 7[/I][/B][I]5 Burglar[/I][B][I] -[/I][I] Dwormurin [/I][I]: 65[/I][/B][I] Guardian[/I][B][I] - [/I][I]Andryella : [/I][/B][/SIZE][I][SIZE=2]55 Loremaster[/SIZE] -[B]Darkwill :[/B] 65 Captain[/I][/FONT][I]
    Members of Insurrection[SIZE=1]
    [charsig=http://lotrosigs.level3.turbine.com/0820a000000041707/01000/signature.png]Ceolhem[/charsig][/SIZE][/I]
    [/CENTER]

  25. #125
    Join Date
    Apr 2008
    Posts
    178

    Re: An Objective DPS Comparison: Are Hunters a Tier 1 DPS Class?

    Here's one for you guys. It's a little old (5/21) but still post book 7.

    Raid: turtle
    Weapon: level 59 third age crossbow
    Enrage strat so aggro was never an issue.
    As normal, strength stance most of the time with a small switch(1 minute or so) in the middle of the fight to endurance to conserve a little power. Chugged pots whenever i was down 700 power or the CD was up. No power feed that I know of from an LM.
    Traited 4/0/3



 

 
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