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Type: Posts; User: eluzive; Keyword(s):

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  1. Re: It's a secret to everyone (The Plugin Manager & Options)

    will there be a way to open directly to a plugin's option panel from Lua? ie. plugin.OpenOptionsPanel()
  2. Re: Turbine.Gameplay.LocalPlayer.G etInstance():GetBackpack():Ite mRemoved Related Is

    I just looked into this, it looks like something only Turbine can fix

    I observed that when you loot an item not in your backpack, ItemAdded and ItemRemoved events fire for slot 1
    During both...
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    2,162

    Re: ClassAttribute Events don't seem to be firing

    guardian's Block and Parry events don't seem to be firing for me either (StanceChange works though)
  4. Replies
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    2,162

    Re: ClassAttribute Events don't seem to be firing

    depends on what you're doing
    This won't work
    Turbine.Gameplay.Attributes.GuardianAttributes.StanceChanged = function() end

    You should be doing this, the StanceChanged event fires for me

    ...
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    9,299

    Re: LocalPlayer instance and events

    i just tested two plugins in different apartments
    backpack event ItemMoved gets called for both

    plugins in different apartments don't reference the same LocalPlayer instance

    so unloading one...
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    9,299

    LocalPlayer instance and events

    we now have to hook the events

    since each plugin now is referencing the same LocalPlayer one plugin's event will replace another's
    this affects what's returned by LocalPlayer:GetEffects() events...
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    20,535

    Sticky: Re: Documentation and examples updated!

    yes those links are still linking to the old documentation and plugins
  8. Thread: Plugin Manager

    by eluzive
    Replies
    18
    Views
    7,312

    Re: Plugin Manager

    oh good i can post on more than a couple forums again

    i added http://my.lotro.com/user-174424/plugins/pluginmanager/

    any future updates to my plugin manager will be there
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