We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.

Search:

Type: Posts; User: Aestiliat; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.00 seconds.

  1. Ca serait d'ailleurs pas mal un petit message via...

    Ca serait d'ailleurs pas mal un petit message via le launcher (si notre CM est dans le coin ;p )
  2. Comme tu te trouve sur le même fuseau horaire que...

    Comme tu te trouve sur le même fuseau horaire que nous, je te propose, si cela est réalisable pour toi, de venir nous rejoindre en raid pve et pvmp : tu pourras te rendre compte que le lag est...
  3. Bonjour Ogreske ! Cela fait plaisir d'avoir un...

    Bonjour Ogreske !
    Cela fait plaisir d'avoir un cm francophone.
    J'espère que cela permettra, en effet, d'avoir des activités ig sur nos petits serveurs.
  4. Replies
    1
    Views
    380

    Conseil à Boston

    Annonce de Sapience : https://www.lotro.com/forums/showthread.php?527868-The-LOTRO-Players-Council-is-Visiting-Turbine!

    Bonjour à tous !


    Lors des rencontres qui auront lieu là bas, nous...
  5. Replies
    10
    Views
    1,488

    No thanks, too many skills root us. Enough is...

    No thanks, too many skills root us. Enough is enough, we need a more dynamic gameplay.

    Plus, it's a "Press onward" skill, Not a "Stay there doing nothing like a tree" skill.
  6. Replies
    305
    Views
    36,911

    From my point of view, survivability is the...

    From my point of view, survivability is the addition of two factors (because we're not healers neither tanks) :
    Mobility +panic buttons.

    Mobility to keep our dps high while trying to avoid...
  7. Replies
    305
    Views
    36,911

    1: Elaborate a more dynamic gameplay: ...

    1: Elaborate a more dynamic gameplay:
    * fire on the move (execution post stance is boring and it's 5 years old now)
    * combos skills (skill A+Skill B immediatly after...
  8. Replies
    28
    Views
    2,882

    I'm sure we will not have to worry too much for...

    I'm sure we will not have to worry too much for power gestion in u10.

    BUT...

    Once again, one of our legendary trait become less legendary and more useless.

    We can add it to the list of...
  9. Replies
    54
    Views
    2,842

    The legend of the overpowered 40meters range :)...

    The legend of the overpowered 40meters range :)
    Well well well, it's only true in open pve.

    Ps, ba, qs... True if you don't need to move. That's exactly what we are talking about there.
    ...
  10. Replies
    54
    Views
    2,842

    one point of focus (two if lucky), on the move,...

    one point of focus (two if lucky), on the move, at range, is not op. Damage output of quickshot is not so high.
  11. Replies
    54
    Views
    2,842

    I don't like this idea : we move à 100% or we...

    I don't like this idea : we move à 100% or we don't. Hunter community has already have too many not well though/design update. We need to fire and move no more no less.

    As Zombi Colombus has said,...
  12. Replies
    54
    Views
    2,842

    ZC has proposed this a loooonnng time ago: ...

    ZC has proposed this a loooonnng time ago:

    Quickshot useable on the move, still no cd and slow but lower damage.

    Definitly need more skills useable on the move. The execution post stance is...
  13. Replies
    13
    Views
    1,057

    I'm agree with you but Lotro is a game, we're in...

    I'm agree with you but Lotro is a game, we're in 2012, and an enjoyable game with dynamic gameplay require moving players.



    Once again, i'm agree... if we are in a perfect world. Nowadays ccs...
  14. Replies
    13
    Views
    1,057

    1,3,6,7,8,10,11 yes The others no May i...

    1,3,6,7,8,10,11 yes
    The others no

    May i remember you moving quickshot was proposed by Zombi Colombus to be included in his hunter revamp.
    Sadly , we didn't see it. But it'll :
    * greatly improve...
  15. Replies
    109
    Views
    6,875

    3 points to develop : 1-Hunter never NEVER was...

    3 points to develop :
    1-Hunter never NEVER was design (back to 2007) to be squishy (once again : NEVER). The glass canon class (a terminology which was introduce with Moria expansion) was a...
  16. Great ideas there. I like them. I also think...

    Great ideas there. I like them.

    I also think that focus generation should become a standard of all 3 stances.

    Maybe, we could also think of the proposal of ZC when he wanted to upgrade hunter :...
  17. Re : Quest bugged for me and blocking rest of Wailing Hills quest line

    Still bugged for me too
  18. Re : Quest bugged for me and blocking rest of Wailing Hills quest line

    Same problem for me with a difference. The quest was completed. I can see a new ring on the minimap for Gadda but this one doesn't appear above his head. So now i'm at 14/20
  19. Replies
    276
    Views
    37,037

    Re : Re: What the hunters need - A guide for ZC

    Ok, these are my suggestions for hunter. Plus : no more big yellow cross when HS is used

    And
    Improved Fleetness should now activated when you enter Precision stance and remains activate as long...
  20. Replies
    276
    Views
    37,037

    Re : What the hunters need - A guide for ZC

    Ok, these are my suggestions for hunter. I hope this is a right place to post this wall of text.

    From the wiki:
    The Hunter is a master of field and forest, unmatched with the bow. Hunters use...
  21. Replies
    54
    Views
    24,764

    Re : Re: Gravenwood - Andreg - Cruel Traps

    +1 !

    Please fix this deed : either cancelled it if we can't finish it or allow us to summon Andreg once again.
  22. Replies
    336
    Views
    62,973

    Re : Re: Hunter Q&A with your host, Zombie Columbus

    This IS my primary concern:
    Back to the launch of Lotro, mmo instances or quests didn't need too much movement (it was more the trick to know and the good setup to have).
    Nowadays, you must be...
  23. Replies
    406
    Views
    70,126

    Re : Re: An Update: On Upcoming Changes to Hunters

    This+ more fire skills ont the move
  24. Replies
    406
    Views
    70,126

    Re : Re: An Update: On Upcoming Changes to Hunters

    Well said...
    Hunters need to handle close combat as stated in our class' gameplay. No less no more.
Results 1 to 24 of 31
Page 1 of 2 1 2

This form's session has expired. You need to reload the page.

Reload