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Type: Posts; User: Grimrodd; Keyword(s):

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  1. Replies
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    352

    using EffectList:Contains(effect)?

    Hi folks,

    I want to improve DebuffVitals by reducing brute force searching down to a direct Contains() call. I strongly suspect this will improve performance issues, as well as being a more...
  2. Replies
    84
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    10,389

    Dadi, you do good work. Please keep it up!

    Dadi, you do good work. Please keep it up!
  3. Woot, that's great and possibly useful, Solorien....

    Woot, that's great and possibly useful, Solorien. Thanks a lot for this.

    Are irregularities in the EffectsList on the backlog? EffectList is inaccurate, as it doesn't list all current effects...
  4. EffectList from LocalUser:GetTarget():GetEffec ts() can hold partial, incomplete, and duplicated entries

    Hi folks,

    I'd like to report an issue with Turbine.Gameplay.EffectList returned from LocalUser:GetTarget():GetEffects(). The contents of the returned list don't represent the actual effects on...
  5. [Plugin] DebuffVitals - new plugin for raiding and instances

    Hi folks,

    I made a plugin to assist with raiding. The plugin acts similarly to m_vitals for tracking multiple targets. It also includes monitoring of player-generated effects (debuffs, wounds,...
  6. Replies
    72
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    9,281

    This started happening to my computer system as...

    This started happening to my computer system as well, and I'm able to fix it. I tracked it down to Avast antivirus.

    Avast has a module called Ransomware, which prevents unauthorized programs from...
  7. Replies
    19
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    1,474

    Same thing here for me and kinmates. Several...

    Same thing here for me and kinmates. Several seconds to use things, can't transition areas, fall off cliffs, etc.

    I tried running through a VPN which exited in New Jersey, and I found the lag and...
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