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  1. Mordor's Fumaroles are somewhat overpowered, could use adjustment

    It's nice to see fumaroles again with the same mechanics as in the Rift of Nurz Ghashu, but a combination of their summoned adds reflecting 100% of incoming damage and also being Signature rank...
  2. Given the permanent nature of Imbued Legendary...

    Given the permanent nature of Imbued Legendary Items, I personally agree that this would be a good addition to the game.

    However, for something as major as directly changing the actual stats of an...
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    Sticky: Considering how major of a change this is, I am...

    Considering how major of a change this is, I am surprised an out-of-game email has not been sent globally yet. Is this something scheduled for a later date?
  4. Anyone remember the rare recipe drops as instance...

    Anyone remember the rare recipe drops as instance loot in the Rise of Isengard era? As upgrades to off-hands are available from the Tier 2 Osgiliath instances compared to their Rangers of Ithilien...
  5. [CRAFTING] Potential way to add level 100 recipes for gear while combining that with the new Essence system

    Essences and socketed equipment seem to be a major focus at level 100, compared to lower levels. But with it possible to have varying amounts of sockets on different pieces of gear, I think this is a...
  6. I refer to the Palace of Eldacar and the other...

    I refer to the Palace of Eldacar and the other three locations as capture points simply because they can be taken over by either side. They do not actually have flags to flip.

    They do have a...
  7. [OSGILIATH PvMP] Redistribute Renown/Infamy/Commendations buff between bridge and keep capture points

    My first impression from the new Osgiliath PvMP map on Live is that there is too much emphasis on the three primary bridges, specifically the two capture points on each. While each of them give a...
  8. I am also having this experience with high...

    I am also having this experience with high mitigation mobs. By default, Deadly Storm is better capable of dealing with mobs possessing higher mitigations due to having Rend, along with a potential...
  9. [BERSERKER] Increase the base damage of Strike line skills

    I did a quick comparison in-game just a few minutes ago, and I realised that the base damage values for Blade line AoE skills while dual-wielding are generally on par with Strike line skills with a...
  10. [COSMETIC WEAPONS] Feedback on the Cosmetic Weapon System (Update 16.2 Beta 2)

    For reference, here is a link to my feedback thread on this cosmetic weapon system for Beta 1:

    [FEEDBACK] Cosmetic Weapon System (Update 16.2 Beta 1)

    My feedback in this thread for Beta 2 is in...
  11. An update: It appears I was not entirely...

    An update:

    It appears I was not entirely correct on how weapon damage types were handled when a Legendary Item had its appearance replaced by a normal weapon. The special "Legendary Item" damage...
  12. [FEEDBACK] Cosmetic Weapon System (Update 16.2 Beta 1)

    To begin with, I am very impressed to see this much functionality within the Cosmetic Weapon system in the very first Beta build for Bullroarer. It actually feels like it is already in a complete...
  13. [CHAMPION] Add a new single-target skill in the Berserker trait tree

    To be frank, the Berserker specialization has always struck me as being slightly bland in terms of the skill variability presented (specifically, attack skills such as Brutal Strikes), as compared to...
  14. Feedback on General LI Changes/Champion Legacies (Update 16.1 Build 1)

    I am assuming this thread is still in use, so I will post my feedback here.

    General LI Changes


    "Imbued Legendary Weapons should now show correct "damage" text in examination tooltips from...
  15. [CRAFTING] Add recipes across all crafting tiers for turning uncommon Essences into rare ones

    At this time, I honestly see no real purpose for uncommon quality Essences at level cap other than being sold to a vendor NPC, due to the presence of Essence gift boxes and recipes capable of...
  16. [IMBUING] Add XP Leveling/Gradual Legacy Unlock Functionality to Imbued Legendary Item system

    While the current iteration of the Imbued Legendary Item system seems sufficient for level 100, one major thing I see lacking from it is an ability for it to properly handle Item Level changes on a...
  17. [LEGACIES] Feedback on Champion Legacies in Update 16 (Pre-Imbuement/Post-Imbuement)

    Now that Update 16 is on the Live servers, and after getting a feel for how certain post-imbuement legacies work (they did not function correctly while on Bullroarer, so I could not properly test...
  18. All of this feedback here is one reason why I see...

    All of this feedback here is one reason why I see a "leveling" functionality for an Imbued Legendary Item's base stats as a major thing missing from the current iteration of this system -- attempting...
  19. Feedback on General LI Changes/Champion Legacies/Long-term System Growth (Beta 5)

    For reference, this is my feedback post for general Legendary Item changes and Champion legacies in Beta 4:

    Feedback on General LI Changes/Champion Legacies (Beta 4)

    General Changes:



    ...
  20. Potential idea to enable the addition of Imbued Legendary Items across all levels

    First off, I really like the change today as to how imbued legacies are shown in the Imbued Legendary Item window, legacy replacement window, and Imbuing window at Forge-master NPCs -- more...
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    As a matter of fact, it is (at least in the most...

    As a matter of fact, it is (at least in the most recent Bullroarer build). When I logged into Bullroarer today, that Gondor image was the new splash screen.
  22. Feedback on General Imbued LI Changes/Champion Legacies (Beta 4)

    After doing some experimenting on Live and getting a better feel for things here on Bullroarer, my feedback has changed on a number of things. But for reference, here are my previous posts on Imbued...
  23. Feedback on General Imbued LI Changes/Champion Legacies (Beta 3)

    My feedback on the changes in this build is the same as in my previous posts, unless otherwise noted below in this post. For reference, here's my feedback on Champion legacies and other general...
  24. After an initial glance-over at the list of...

    After an initial glance-over at the list of changed Champion legacies, my initial feedback on them is the same as what I posted here and here (I'm just linking them to keep this post short), except I...
  25. Feedback on General Imbued LI Changes/Champion Legacies (Beta 2)

    Thoughts on General Imbued LI Changes:



    Reduction of maximum class legacy tiers from 40 to 35: Rank 40 came across as pretty strong IMHO, and having class legacies cap out at a lower rank...
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