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Type: Posts; User: gbishop; Keyword(s):

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  1. Replies
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    Re: Plugin Events - Firing and Receiving

    What about utilizing the Command framework?
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    Re: Inventory Plugins Issue

    Yeah seems the indexing has issues as well....

    As you know there are only 75 index values....1-75....when you have a full inventory this problem is more prevelent than at any other time

    When i...
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    Sticky: Re: Documentation and examples updated!

    Yeah i hacked all the plugins to accomdate EU and US players.
  4. Replies
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    Re: Inventory Plugins Issue

    Verified that the Inventory bag problems are resolved but stilling having issues with the Index value not being returned correctly when doing Item Moves (Add, Move, Remove). It is not a plugin...
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    Re: Plugin Events - Firing and Receiving

    That i understand....just wondering if it is possible to only have the children add to the functionality of the event without overwriting the core logic. Wish i could use a metatable style "event"...
  6. Re: Turbine.UI.TreeView malfunctioning GetSelectedNode

    Yeah im having issues with this but not in the same manner.

    I am trying to implement similar type setup like the Crafting panel to where if a node has children then it shows a plus when collapsed...
  7. Fields, Methods, or Events Missing or Scope changed List

    So far i have been investigating through my own development of a developer UI these Methods, Fields or Events missing in the framework whether through removal or Scope change.

    Item List as it...
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    Re: Plugin Events - Firing and Receiving

    How do i define a delta signatures "args" field?

    Again, i hate to use .Net as an example but its is what i know the best. Can we limit or at least find out what values the args field will contain...
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    Custom Window frame

    So far i have seen only two version of the window object, silver and gold.

    How would i go about stripping that frame away or build a basic window and apply my own framing?
  10. Re: Comparing BaseClasses or Implemented Classes

    Have you simply tried doing?
  11. Re: Comparing BaseClasses or Implemented Classes

    No dice only getting "nil".....if i try __name i get "table:<hex-id>"
  12. Re: Comparing BaseClasses or Implemented Classes

    Yeah i have been trying to use the IsA method but seems it has not ben documented enough for us, so i am unsure of the required parameters.

    in the .Net framework i would do such:


    The reason...
  13. Re: Okay, I admit, I may have gone a little too far...

    Sorry for the quick re-post, but post that plugin to the Developer Tools section of LotroInterface.
  14. Re: Okay, I admit, I may have gone a little too far...

    What is the irony of playing a 1990's 3D based environment in a 2005+ designed graphics engine.

    Just goes to show the basics are here to last forever.

    I remember playing Prince of Persia from a...
  15. Comparing BaseClasses or Implemented Classes

    Alright first off....the type(...) function is only return the base data types and not the actual name of the derived class.

    Basically i have a custom control that is derived from the Tree... line...
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    Re: Plugin Events - Firing and Receiving

    I am sure there is a core LUA framework method, but you would have to remap the existing implementation that Turbine has provided, such as Click event.
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    Re: Inventory Plugins Issue

    This is a good work around, but for those that already have stretched machines, would turn our puny 30-50 FPS into 10 - 15 FPS.

    I hope they resolve this event trigger issue quickly.
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    Re: TheOneBag plugin

    All Inventory plugins are having issues with items being added.

    To include moving gear from character window to inventory, auto equip right click, and moving items.
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    Re: Inventory Plugins Issue

    Alright, i have reflected the Turbine structure and lets see if you can see whats missing ;)

    Sorry for the overly large posting but this is a full reflection of the Turbine "Namespace" from...
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    Re: Inventory Plugins Issue

    Yep this is verified. After putting WriteLine tracing code into the backpack:ItemAdded, ItemRemoved, and ItemMoved events. The ItemAdded event is not being triggered.

    Situations i tested...
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    Re: API changes

    Doesnt work Yexel..after the 11/29/2010 patch and framework update.
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    Re: Drag N' Drop LUA Controls

    Unforunately this would most like require Java to enabled the client side to handle this kind of Dynamic control setup.

    LUA is not a client side scripting language, like Java. LUA is only able to...
  23. Re: A couple of things i would need for addons i want to write

    Sorry the one thing i despised about WoW was how Gold-sellers manipulated the market through Auctioneer.

    I vote: No

    If you dont know the price of an item, then open bid it with a minimum that...
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    Re: Distance and selected actor

    As nice and useful as this may be, there is nothing good that can come from it. When WoW enabled Actor distance marking, BOT's jumped up in usage. As the Distance-classes were able to do just about...
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